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Nvidia performance article

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I spoke to soon problem again but not all the time when it does load it runs great full on, I have posted on LM P3D forum see if they come up with something.


 

Raymond Fry.

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Just my 2 cents:

D3D12onWin7 is meant to supporting running DX12 on Win7 OS.

you can read some of the details why there is this subfolder in the P3D5 main folder, and why you'd copy the D3D12 related DLL there is needed:
https://microsoft.github.io/DirectX-Specs/d3d/D3D12onWin7.html#load-dlls-properly

@Ray Proudfoot

As for the DXGI_### error, if you're on Win10, I don't have more clues right now, but further down the page I've linked there is a specific DXGI related problem when using 12on7:

Quote

 

Add new Present code path for Windows 7

D3D12 on Windows 7 requires different Present APIs. Specifically, attempting to create a DXGI swapchain on a D3D12 device or queue will fail on Windows 7, because DXGI is not updated as part of this package.

 

I don't know if this could be related but if you're using P3D5 on Win10 but you also put some of the D3D12 DLL in the D3D12onWin7 folder like you're doing, it is possible P3D5 is not sure which code path to run, depending on how they've coded the detection, and therefore you might be just encountering this specific DXGI error, or any other.


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24 minutes ago, RXP said:

 

@Ray Proudfoot

As for the DXGI_### error, if you're on Win10, I don't have more clues right now, but further down the page I've linked there is a specific DXGI related problem when using 12on7:

I don't know if this could be related but if you're using P3D5 on Win10 but you also put some of the D3D12 DLL in the D3D12onWin7 folder like you're doing, it is possible P3D5 is not sure which code path to run, depending on how they've coded the detection, and therefore you might be just encountering this specific DXGI error, or any other.

The article is beyond my comprehension I’m afraid but I appreciate your input. Why my install differs from so many others is baffling. Hopefully Simbol can spot the problem next week.

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Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
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4 hours ago, Ray Proudfoot said:

I'm attaching a screenshot of my GPU as seen by Afterburner. To m untrained eye it doesn't appear to be overclocked.

Those MSI Afterburner sliders show deviations from the baseline values coded into the firmware in the graphics card, not deviations from the nVidia spec.  So if your GPU is factory overclocked to 1650 MHz, that will be the 0 value you see on the slider.  Something like GPU-Z or nVidia Inspector should answer that question more definitively.


Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

System1 (P3Dv5/v4): i9-13900KS @ 6.0GHz, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@30Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU, 1.2Gbps internet
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys2 (MSFS/XPlane): i9-10900K @ 5.1GHz, 32GB 3600/15, nVidia RTX4090FE, Alienware AW3821DW 38" 21:9 GSync, EVGA 1000P2
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, 2x TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Portable Sys3 (P3Dv4/FSX/DCS): i9-9900K @ 5.0 Ghz, Noctua NH-D15, 32GB 3200/16, EVGA RTX3090, Dell S2417DG 24" GSync
Corsair RM850x PSU, TM TCA Officer Pack, Saitek combat pedals, TM Warthog HOTAS, Coolermaster HAF XB case

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@w6kd, thanks Bob, I'll check it tomorrow with GPU-Z.

LATER: Didn't take long to fire the PC up. Does this help?

Ray_1080Ti_1.jpg

Edited by Ray Proudfoot
Additional info

Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
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21 hours ago, w6kd said:

Many, probably most, high-end GPUs come out of the box already factory-overclocked.  If your 1080Ti runs a clock/boost speed over 1481/1582 MHz or a memory clock faster than 5504 MHz, then it has been overclocked at the factory beyond the nVidia specs for a 1080Ti. 

Bob,

My screenshot above shows Memory Boost of 1620MHz. Have I read that right and if so, could that be the cause of the DXGI ACCESS DENIED problem?


Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
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23 minutes ago, Ray Proudfoot said:

My screenshot above shows Memory Boost of 1620MHz. Have I read that right and if so, could that be the cause of the DXGI ACCESS DENIED problem?

No, it says that your GPU is running at 1506/1620, which is a pretty mild overclock.  My EVGA 1080Ti boards run at 1569/1683 MHz.  Your memory is running at stock speeds (1376 x 4 = 5504MHz).

The only way to tell for sure is to use a utility like nVidia Inspector or Afterburner to downclock the card, and/or to reduce the GPU workload (e.g. use RTSS+VSync to limit frame rate to 30 or 25 fps, lower AA settings, etc).  See if that eliminates the crashes.

 


Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

System1 (P3Dv5/v4): i9-13900KS @ 6.0GHz, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@30Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU, 1.2Gbps internet
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys2 (MSFS/XPlane): i9-10900K @ 5.1GHz, 32GB 3600/15, nVidia RTX4090FE, Alienware AW3821DW 38" 21:9 GSync, EVGA 1000P2
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, 2x TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Portable Sys3 (P3Dv4/FSX/DCS): i9-9900K @ 5.0 Ghz, Noctua NH-D15, 32GB 3200/16, EVGA RTX3090, Dell S2417DG 24" GSync
Corsair RM850x PSU, TM TCA Officer Pack, Saitek combat pedals, TM Warthog HOTAS, Coolermaster HAF XB case

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5 minutes ago, w6kd said:

No, it says that your GPU is running at 1506/1620, which is a pretty mild overclock.  My EVGA 1080Ti boards run at 1569/1683 MHz.  Your memory is running at stock speeds (1376 x 4 = 5504MHz).

The only way to tell for sure is to use a utility like nVidia Inspector or Afterburner to downclock the card, and/or to reduce the GPU workload (e.g. use RTSS+VSync to limit frame rate to 30 or 25 fps, lower AA settings, etc).  See if that eliminates the crashes.

At least that eliminates the possibility the card was being overclocked beyond what it was happy with. I didn’t think Chillblast would take things to the extreme.

I already run at 30Hz as my monitor supports that frequency and I enable VSync.  It’s hard to imagine the card is being overworked. I think I’ll leave it until next week when Simbol has kindly volunteered to help. Thanks for your help Bob. 👍


Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
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One last thing...the fact that the overclock is mild can be looked at a couple ways.  First instinct is probably to discount the possibility of it being the problem, since it isn't a very big overclock.  The way I'd look at it is to consider that the OEMs bin the cards post-production, and that cards with less-aggressive overclocks are likely sold that way because the card failed to bin at a higher speed.  So the stability margins may be similar or even narrower than the more heavily overclocked cards.

Good luck...hope you find the burr under the saddle.

 

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Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

System1 (P3Dv5/v4): i9-13900KS @ 6.0GHz, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@30Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU, 1.2Gbps internet
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys2 (MSFS/XPlane): i9-10900K @ 5.1GHz, 32GB 3600/15, nVidia RTX4090FE, Alienware AW3821DW 38" 21:9 GSync, EVGA 1000P2
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, 2x TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Portable Sys3 (P3Dv4/FSX/DCS): i9-9900K @ 5.0 Ghz, Noctua NH-D15, 32GB 3200/16, EVGA RTX3090, Dell S2417DG 24" GSync
Corsair RM850x PSU, TM TCA Officer Pack, Saitek combat pedals, TM Warthog HOTAS, Coolermaster HAF XB case

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16 hours ago, RXP said:

I don't know if this could be related but if you're using P3D5 on Win10 but you also put some of the D3D12 DLL in the D3D12onWin7 folder like you're doing, it is possible P3D5 is not sure which code path to run, depending on how they've coded the detection

My install of P3D5 on a fully updated Win10 system runs quite happily without that D3D12onWin7 folder. I think that folder is only used if you do attempt to run P3D5 on a Win7 system. P3D5 will be detecting the Windows version on loading. it is quite simple, just one API call. It does need to 'try' different D3D DLLs.

Pete

 

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Win10: 22H2 19045.2728
CPU: 9900KS at 5.5GHz
Memory: 32Gb at 3800 MHz.
GPU:  RTX 24Gb Titan
2 x 2160p projectors at 25Hz onto 200 FOV curved screen

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25 minutes ago, Pete Dowson said:

My install of P3D5 on a fully updated Win10 system runs quite happily without that D3D12onWin7 folder. I think that folder is only used if you do attempt to run P3D5 on a Win7 system. P3D5 will be detecting the Windows version on loading. it is quite simple, just one API call. It does need to 'try' different D3D DLLs.

Pete

Pete, that was going to be a test for me today. Rename that folder so it couldn't be accessed and see if it changes anything. It would appear from its name it won't be accessed by my P3Dv5. If I continue to get the ACCESS_DENIED warning when switching default aircraft in the sim that will be definitive proof it isn't required for W10.


Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
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Renaming D3D12onWin7 and firing up P3Dv5 I selected an avatar from the scenario menu. Loaded into the sim and then selected another avatar from the Vehicle menu. Still get the DXGI_ACCESS_DENIED message.

Proof if any was needed that folder is not required for W10 users.


Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
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@Ray Proudfoot I am still giving the good fight but some light at end of the tunnel is visible.

In the meantime I want you do to this:

Open your prepard3d.cfg and find the GRAPHIC section:

[GRAPHICS]
GPUCrashReporting=0 // default
GPUCrashReporting=1 // Enable Nvidia Aftermath (Nvidia 10-series or above on Windows 1903 or newer.)
GPUCrashReporting=2 // Enable DRED (Windows 1903 and above. Not sure if this is supported by all GPUs)

There will be some performance impact to having these enabled. 

Replicate your access denied issues, and then look into Documents/Prepa3D V5 Folder, For DREED a text file is written in this folder: GPUCrashInfo_CURRENT_DATA_AND_TIME.txt

For Aftermath, two files will be added to Documents\Prepar3D v5 Files\Aftermath\. One is a plain text json file. The other is a .gpudump file.

Upload the files to a google drive or something so I can download and inspect them, if I cannot see something obvious I will pass this on to P3D and see if they can advice what can be the cause.

These setting basically enable GPU crash dumps for P3D.

Regards,

S.

 

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@simbol, thanks for that. Will try it now. Keep up the fight against the hackers. 👍

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Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
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@simbol, I ran it with those 3 lines pasted into my cfg but no reports have been generated. I chose Yes when the DXGI_ACCESS_DENIED message appeared. I then tried Cancel to continue but the display remained black.

This is my windows and P3D version as reported by FSUIPC6...

Windows 10 Pro 64 Bit reported as Build 19041, Release ID: 2004 (OS 10.0)
Prepar3D.exe version = 5.1.12.26829

Nvidia drivers are 461.72

Baffling why the logs aren't being generated.


Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
Cheadle Hulme Weather

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