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mpo910

P3D V5.2 is out now

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5 minutes ago, rob0203 said:

Is it only me or are the clouds on cruise level still really pixelated? I still see al these blocky lines etc.

 

Ok I will also try the three components!

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2 minutes ago, simbol said:

@GSalden

Regarding your question of EA new clouds capabilities, picture source is from Facebook, ActiveSky + EA + 5.2:

196461735_10223755803019724_625993226068

Great shot indeed. 


Regards,

Marcus P.

xaP1VAU.png

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3 minutes ago, simbol said:

@GSalden

Regarding your question of EA new clouds capabilities, picture source is from Facebook, ActiveSky + EA + 5.2:

196461735_10223755803019724_625993226068

Just to be critical: They still look pixelated like minecraft and the cloud tops are exactly the same altitude, like somebody cut them with a razor.

Edited by rob0203
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10 minutes ago, rob0203 said:

Is it only me or are the clouds on cruise level still really pixelated? I still see al these blocky lines etc.

 

What position is your volumetricclouds slider at? 

Medium and Upwards should not be pixelated. 

Have you used any weather injection tool? Have you let P3D build a new volumetricclouds.cfg file? Search it otherwise, delete it and start p3d again. This will rebuild this file automatically. 

Nad make sure you do not use Envshade at the moment. It is not updated yet. 

Marcus


Regards,

Marcus P.

xaP1VAU.png

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6 minutes ago, rob0203 said:

Just to be critical: They still look pixelated like minecraft and the cloud tops are exactly the same altitude, like somebody cut them with a razor.

Ok. Check the volumetricclouds slider position at high or ultra. 

And the razor effect is a current limitation of P3D indeed. 

Post at LM and tell them what you like and what you would like to see better the next time. It will help better to let them understand what users like. 

They listen and read....and maybe respond. 

Edited by mpo910

Regards,

Marcus P.

xaP1VAU.png

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6 minutes ago, rob0203 said:

Just to be critical: They still look pixelated like minecraft and the cloud tops are exactly the same altitude, like somebody cut them with a razor.

But you need to ask yourself, do these clouds look better than 5.0 or worse? pixelation is dependent on your hardware capabilities, this is a shot taken by someone.. I am showing capabilities here.. hehe

In any case this is how ActiveSky is currently rendering them.. they will provide more adjustments now that 5.2 is finally out..

S.

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13 minutes ago, mpo910 said:

What position is your volumetricclouds slider at? 

Medium and Upwards should not be pixelated. 

Have you used any weather injection tool? Have you let P3D build a new volumetricclouds.cfg file? Search it otherwise, delete it and start p3d again. This will rebuild this file automatically. 

Nad make sure you do not use Envshade at the moment. It is not updated yet. 

Marcus

Yes, I use Activesky and deleted envshade and shader folder before install 5.2

Did not delete the cfg file, will try that!

Gr.

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Any news about RXP and F1? They need an update right?


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10 hours ago, simbol said:

not here.. you installed content + scenery too?

S.

Yes, I installed all 3 components.  I deleted the cfg file and the shader folder.

Edited by MarkW

Mark W   CYYZ      

My Simhttps://goo.gl/photos/oic45LSoaHKEgU8E9

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9 minutes ago, Branimir said:

Any news about RXP and F1? They need an update right?

same question for the pmdg birds and qw 787 please.

 

thanks 


 
 
 
 
14ppkc-6.png
  913456

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I'm not new to upgrading P3D, but this time around FPS went from 30s in v5.1 to single digits in v5.2.  I have not changed any settings.  Trying to troubleshoot and hoping not to have to do a clean reinstall of everything.


LUIS LINARES

Processor: Intel Core i9 6700K 9900K (5.0 GHz Turbo) Eight Core; CPU Cooling: NXXT Kraken X62 280mm CPU Liquid Cooler; System Memory: 64GB Corsair DDR4 SDRAM @ 3200 MHz, RGB; Graphics Processor: 11GB Nvidia GeForce RTX 2080 Ti, GDDR6, Primary Drive: 2TB Samsung 850 Pro Solid State Drive (SSD)

 

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Just now, Luis_KMIA said:

I'm not new to upgrading P3D, but this time around FPS went from 30s in v5.1 to single digits in v5.2.  I have not changed any settings.  Trying to troubleshoot and hoping not to have to do a clean reinstall of everything.

Do you use AIG?  Have you seen the other thread about clearing shaders? 

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Have a Wonderful Day

-Paul Solk

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1 minute ago, Luis_KMIA said:

I'm not new to upgrading P3D, but this time around FPS went from 30s in v5.1 to single digits in v5.2.  I have not changed any settings.  Trying to troubleshoot and hoping not to have to do a clean reinstall of everything.

People who haven't updated their Chaseplane to v5.2 are reporting same issues - are you sure that your Chaseplane is up-to-date?

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PC specs: i5-12400F, RTX 3070 Ti and 32 GB of RAM.

Simulators I'm using: X-Plane 12, Microsoft Flight Simulator (2020) and FlightGear.

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Just one question, where is Envshade and envtex strore their files? I did full reinstall though. 


Ivan Majetic

MAXIMUS XII HERO, i9 10900k, NZXT KRAKEN Z73, GIGABYTE RTX 3080 v2 OC, G.SKILL TridentZ DDR4 32 Gb, WD HDD 2TB, SAMSUNG 980PRO, SAMSUNG 970EVO Plus 2x, ASUS PG348Q

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