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tyda0501

Sky texture banding

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1 hour ago, Rob_Ainscough said:

That's the same TV I use for my main FS PC.  Quick summary of how I have it setup:

1. Using HDMI 1 via 4K 60Hz splitter from HDMI out on nVidia.

2.  LG C9 Picture Mode = Game

3.  LG C9 Black level = Auto

4.  LG C9 Tru Motion = Off

5.  LG C9 Motion Eye Care = Off

7.  LG C9 ULTRA HD Deep Color = On

8.  LG C9 Instance Game Response = On

9.  NCP = G-sync ON both full and window mode

10.  For P3D and XP I use 8bit color per channel, Win10 HDR OFF

11.  For MSFS I use 12bit color per channel, Win10 HDR ON, MSFS HDR ON

You might want to "test" using the HDMI port out of the nVidia direct to TV HDMI port.

Cheers, Rob.

 

Thanks for the quick reply. I don't have a cord yet that will work so what type of HDMI cord are you using? 

"ULTRA HD Deep Color" and "Instance Game Response" do not give me an option to change so I'm thinking its because they're not supported by my current setup. 

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7 hours ago, tyda0501 said:

"ULTRA HD Deep Color" and "Instance Game Response" do not give me an option to change so I'm thinking its because they're not supported by my current setup.

Is Picture Mode = Game?

I used 8K HDMI cables.

Cheers, Rob.

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Looks like 8bit colour banding to me.

https://en.wikipedia.org/wiki/Colour_banding

I use Reshade and the Banding filter to smooth things out.

https://reshade.me/

A search for reshade in the P3D forum will return lots of posts.

Cheers

The banding filter in action - if you look close you'll see some slight banding but it's way less than would otherwise be visible

?imw=5000&imh=5000&ima=fit&impolicy=Lett

Edited by Rogen
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Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti

P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too.

Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D

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