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Andreas Stangenes

Is there any way to increase the range ring for trees?

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The treefix I previously used just made it worse.

But yes, the ring of trees is ridiculus. It's far too close and looks horrible. Even at LOD 200 and Trees Ultra.

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R7 5800X3D | RTX 4080 OC 16 GB | 64 GB 3600 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S
Experience with Flight Simulator since early 1990s

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12 minutes ago, wim123 said:

lets hope then the treeguy fixes it for this update again

That's unlikely as this is a World Update not a Sim Update.

 

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51 minutes ago, Will Fly For Cheese said:

That's unlikely as this is a World Update not a Sim Update.

 

and that has totally nothing to do with it, its only is he willing to do it again, it may need a different method now.

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7 minutes ago, wim123 said:

and that has totally nothing to do with it, its only is he willing to do it again, it may need a different method now.

My bad. Sorry.

Thought he was hoping it would be fixed by today's Update - which of course, it won't. Asobo changed the core code that binned both Tree Fixes some time ago (The Blog one and the flightsim.to) 

We're all hoping for this to get fixed at some point. I just didn't want to waste anybody's time - least of all my own.

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6 minutes ago, Will Fly For Cheese said:

My bad. Sorry.

Thought he was hoping it would be fixed by today's Update - which of course, it won't. Asobo changed the core code that binned both Tree Fixes some time ago (The Blog one and the flightsim.to) 

We're all hoping for this to get fixed at some point. I just didn't want to waste anybody's time - least of all my own.

yes, especially up north, looks just bad there..i wonder if that 4 seasons mod changes it???

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14 minutes ago, wim123 said:

yes, especially up north, looks just bad there..i wonder if that 4 seasons mod changes it???

Don't waste your time - the truth is - right now, whatever Mod you deploy - the Blog/ Flightsim.to or Bijan's Paid-For "Four Seasons" - as Andreas said it; "You've only got trees as far as you can spit" and no Immersion as a result.

We're right in the centre of the brass eye of Beta Testing - and we've got to put up with the resultant (word not allowed) until the Sim starts showing signs of coming of age and getting its graphics together to allow us to unleash our rigs.

Hold tight for now and don't spend your money on the snake oil.

Edited by Will Fly For Cheese
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43 minutes ago, Will Fly For Cheese said:

Don't waste your time - the truth is - right now, whatever Mod you deploy - the Blog/ Flightsim.to or Bijan's Paid-For "Four Seasons" - as Andreas said it; "You've only got trees as far as you can spit" and no Immersion as a result.

We're right in the centre of the brass eye of Beta Testing - and we've got to put up with the resultant (word not allowed) until the Sim starts showing signs of coming of age and getting its graphics together to allow us to unleash our rigs.

Hold tight for now and don't spend your money on the snake oil.

I would not consider "Four Seasons" snake oil  ... It brings a lot of tree variation it also does no longer state that it would increase trees LOD.

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- Harry 

i9-13900K (HT off, 5.5 GHz, Z690) - 32 GB RAM (DDR5 6400, CAS 34), RTX 3090Windows 11 Pro (1TB M.2) - MSFS 2020 (MS Store, on separate 4TB M.2).

 

 

 

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6 hours ago, Andreas Stangenes said:

My treefix addon stopped working, and I have a laughable range for my trees now. I can spit further than the max range of the trees even on ultra.

Is there any way at all to increase the range ring?

Which tree fix have you used? non I have tried has worked since the UK simupdate.

Edited by Ixoye

System: I ASRock X670E | AMD 7800X3D | 32Gb DDR5 6000 | RTX 4090 | 2TB NVMe | LG Ultra Gear 34* UW |

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4 hours ago, Andreas Stangenes said:

My treefix addon stopped working, and I have a laughable range for my trees now. I can spit further than the max range of the trees even on ultra.

 

That’s why I was interested to see a screenshot yesterday, my understanding was this was borked for all of us a few updates ago.

If you haven’t already, please go and upvote this topic as it’s the one on the bug roadmap:

https://forums.flightsimulator.com/t/lod-problems-trees-water/276055

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i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea

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I am damned sure I watched a youtube report the other day that this latest update was going to resolve the tree size and draw-distance problem?

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21 minutes ago, scotchegg said:

That’s why I was interested to see a screenshot yesterday, my understanding was this was borked for all of us a few updates ago.

If you haven’t already, please go and upvote this topic as it’s the one on the bug roadmap:

https://forums.flightsimulator.com/t/lod-problems-trees-water/276055

Done!

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Andreas Stangenes

http://www.youtube.com/user/krsans78
Add me on gamertag: Bullhorns78

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7 hours ago, ArkRoyal said:

I am damned sure I watched a youtube report the other day that this latest update was going to resolve the tree size and draw-distance problem?

Seems it was postponed again. Tree and water LOD fixes are now announced for SimUpdates 6&7  :-(

Edited by Nemo
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- Harry 

i9-13900K (HT off, 5.5 GHz, Z690) - 32 GB RAM (DDR5 6400, CAS 34), RTX 3090Windows 11 Pro (1TB M.2) - MSFS 2020 (MS Store, on separate 4TB M.2).

 

 

 

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