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Ray Proudfoot

CPU core 0 used more than GPU in v5.2.

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@neilhewitt, you’re welcome. I sacrifice some settings for more Ai. It only becomes an issue at really busy airports when fps drops to the mid 20s. Imagine that for a default FSX in 2006. Dream on. 😁


Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
Cheadle Hulme Weather

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@Ray Proudfoot Looking at your display settings, I warmly recommend to tick the "receive" boxes next to each shadow type and increase the shadow draw distance. Ticking the "receive" boxes will make sure that when you have cloud shadows cast the ground that the buildings and trees do not shine bright (this is especially noticeable during sunrise/sunset), but become darker. This looks more realistic. Since the shadows are GPU intensive, they will make your video card work harder, but your GPU load is low anyway, so you have a lot of overhead for GPU intensive features.

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Thanks @Afterburner, I must admit to not having devoted any time to the significance of those settings. More tomorrow.


Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
Cheadle Hulme Weather

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