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HiFi ASP3D ver. 7877 released

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2 minutes ago, CaptKornDog said:

Ugh, horizon haze is still the same it seems.

Horizon haze is gone with the very latest build, but I have very sharp changes in visibility  within FL050-FL100, something that I haven't experiencing since P3Dv3

Edited by G-YMML1

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44 minutes ago, BerndB said:

I would not count on this, because in the ToDo- listing of the MSFS-team, there is a wishlisting which is called "open Weather-system for 3rd-party devs, But it´s "not planned" so far.

Damian himself said in a thread in the MSFS forum here they were working on it despite the fact that Asobo was not opening weather in the SDK. Do you think I post without facts?


Eric 

 

 

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40 minutes ago, B777ER said:

Do you think I post without facts?

Eric, did I say anything about it? I don´t think so. But you resumed that HiFi isn´t prioritizing the development for P3D, because they working more on MSFS, which just can´t be the case. I know what Damian said, but actually it doesn´t seem to be in fact, as MS has no plans yet to open the SDK for weather. I think the reason for actual lack of development everywhere is that much of all the people are on hollidays?

Edited by BerndB

Bernd

P3D V6 -  PC spec: Intel i9-9900 overclocked 5 GHz HT off, 32 GB RAM, GPU Nvidia RTX3090 24GB, 2xM2 SSD, Skalarki HomeCockpit and Jeehell FMGS on a dedicated Server, PF3 for ATC, MCE, GSX, EFB, AS+ASCA+ENV and OrbXpf3-supporter.gif

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1 minute ago, mikeymike said:

Any news on ASCA being updated?

thanks

mike

Have you tried Sky force for your clouds yet?  If not I recommend trying.  The cloud structures look much better.  But obviously still paired with active sky for the engine.  EA off for me, and pascal for sky colors. 


5800X3D, Gigabyte X570S MB, 4090FE, 32GB DDR4 3600 CL14, EVO 970 M.2's, Alienware 3821DW  and 2  22" monitors,  Corsair RM1000x PSU,  360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Saitek Radio Panel/Switch Panel, Spad.Next

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Just now, micstatic said:

Have you tried Sky force for your clouds yet?  If not I recommend trying.  The cloud structures look much better.  But obviously still paired with active sky for the engine.  EA off for me, and pascal for sky colors. 

No I haven’t yet, is it compatible with 5.2?

I do have pascal photoreal sky textures.

how do you set it up?

Do you use envshade preset by pascal also with sky force?

thanks

mike

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17 minutes ago, mikeymike said:

No I haven’t yet, is it compatible with 5.2?

I do have pascal photoreal sky textures.

how do you set it up?

Do you use envshade preset by pascal also with sky force?

thanks

mike

I'm using rex skyforce in 5.2.  I mean I just selected some cloud types I liked in the application and injected them into the sim.  I don't actually run the skyforce app anymore.  Then envshade.  I have HDR off.  Vol clouds and EA off.  I haven't tried the evshade preset yet by pascal.  I need to.  have been on limited time.  but to me the repetitive look of asca clouds grew old.  I was immediately surprised how much better the rex clouds look.  Only thing however I've found is that performance is worse slightly with rex clouds.  But you know how this hobby goes.  Always tinkering back and forth with things. 

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5800X3D, Gigabyte X570S MB, 4090FE, 32GB DDR4 3600 CL14, EVO 970 M.2's, Alienware 3821DW  and 2  22" monitors,  Corsair RM1000x PSU,  360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Saitek Radio Panel/Switch Panel, Spad.Next

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8 minutes ago, micstatic said:

I'm using rex skyforce in 5.2.  I mean I just selected some cloud types I liked in the application and injected them into the sim.  I don't actually run the skyforce app anymore.  Then envshade.  I have HDR off.  Vol clouds and EA off.  I haven't tried the evshade preset yet by pascal.  I need to.  have been on limited time.  but to me the repetitive look of asca clouds grew old.  I was immediately surprised how much better the rex clouds look.  Only thing however I've found is that performance is worse slightly with rex clouds.  But you know how this hobby goes.  Always tinkering back and forth with things. 

I guess I’ll have to try it.

thank you.

mike

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1 hour ago, B777ER said:

Damian himself said in a thread in the MSFS forum here they were working on it despite the fact that Asobo was not opening weather in the SDK. Do you think I post without facts?

Obviously you didn't see Damian's post here.


Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.

 

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6 hours ago, micstatic said:

Have you tried Sky force for your clouds yet?  If not I recommend trying.  The cloud structures look much better.  But obviously still paired with active sky for the engine.  EA off for me, and pascal for sky colors. 

What 3d cloud settings  and cirrus clouds do you use for skyforce?

with pascal are you using photoreal?

thanks 

mike

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14 hours ago, mikeymike said:

What 3d cloud settings  and cirrus clouds do you use for skyforce?

with pascal are you using photoreal?

thanks 

mike

i'm using pascal natural.  3D Clouds set 2.  Cirrus Set 1.  1024 enable DXT5 for 3d cloud texture.  Ciro Type 2048 with dxt5 enabled. 

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5800X3D, Gigabyte X570S MB, 4090FE, 32GB DDR4 3600 CL14, EVO 970 M.2's, Alienware 3821DW  and 2  22" monitors,  Corsair RM1000x PSU,  360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Saitek Radio Panel/Switch Panel, Spad.Next

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