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Dominique_K

First impression

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I'm not yet sure. First, performance boost is impressing. I could even increase trees/objects LODs from 200/200 to 600/400 without a remarkable fps reduction. Though, the effect of increased LODs is unimposing, maybe there is a internal restriction too. I don't suffer much on stutters which has been reported by others. Sun and clouds reflections on water seem to be reduced in quality a bit. It appears to me that there were made too many compromises for the sake of XBox performance. IMO, it is also not possible to evaluate the new update until ai traffic will work again.


- Harry 

i7-7820X (@4.7 GHz), 64GB RAM (@3600, CL16) RTX 3090, 3.5 TB SSD (3x NVME M.2). MSFS 2020: Freeware & some Payware scenery add-ons, no larger airports so far. P3Dv5.2: FSGlobalNG (mesh), ORBX (Global+OLC, all FTX Regions, all TE products, many Airports), DDscenery (NYC, Chicago, SEA), Airports (FT, FB, FSDT, AS); PMDG (737, 747, 777), MJC DQ400, RA Piston Duke, A2A C172. Weather ASP5. RXP GTN 750, AI Traffic: AIG OCI.

 

 

 

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Hi,

That's right! Scenery pops slowly (at least in my case)! 

And more things:

- Trees everywhere. For example: LEVC. Valencia, Manises (Spain). Outside the airport there are an extra quantity of trees. I live in Valencia. I know very well my city and the airport. It seems now Borneo!

- Controls changed: brakes, trim, joystick... some in reverse axis! 

- FPS: Even though the flight is fluid the fps are, sometimes, lower than before! I wonder if Vsync is the culprit.

 - Pois. There are a lot! I think we need a button in the taskbar to show / hide them at will.

 

 

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I am liking this so far. Just on my first flight since update. In the lovely DC-6 and loving the performance. Significant difference for me. I have noticed the "pop-in" on occasion but it doesn't seem all that bad. Don't really like the blue markings on the instruments and various pop-ups but I bet that can be turned off(?). 


Richard Johansson

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Flying around a coastal area at low level in the UK now. It looks bad - terrain (elevation mesh, not scenery) popping in and out constantly as you fly past it, I think because of the planned Xbox degradations. That said, tree draw distance is much improved, back to where the original August 2020 release was.

Scenery popping is noticeable in the distance at low level below 2,000ft. I guess at higher altitudes it becomes quite jarring.


i7-10700K; RTX 2070 Super; 16GB; P3Dv4.5HF3 & MSFS2020.

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so far its been good yes a few hickups here and there but overall im happy with the results .... VERY HAPPY . if i had a older pc i would not be expecting any miracles . 


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Posted (edited)

Great update for me so far...

Specifically no lag when using pop-out screens (PFD etc)... loading times drastically reduced...smooth panning with Track-IR, no stutters to speak of...all round super happy with this one!

I was a bit slacked off with the default introduction of illuminated buttons and having to manually change the mouse to legacy mode... but once that was done its all good

Edited by vonduck
  • Like 1

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23 minutes ago, Fielder said:

Scenery popping in:

Start a flight in a small plane, small airport, parked on a main runway with scenery to see off in the distance on both sides. Do a cockpit quickview left and quickview right (snap views). I think you all will see how the scenery pops.

19riIk4.png

It never did before on my system. It always does now.

 

 

it's no secret that they have changed how they render things you can't see, no-onen's saying it doesn't exist, but that for some people's habits it may be exaggerated

relax - Asobo listen to what we say

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Posted (edited)

Looks like they got another idea from X-Plane... First it was the Flight Dynamics, now the Popping !!!

X-Plane is still a reference ater all 🙂

I am still pushing the 44 GB update into my rig - left it running when I left home and intend to give it a try later...  so I can't really say anything about the impact of thsi update on my rig - I actually expecto to like it, less the newly introduced altimetry bug 😞

My major cocern will be to disable those xBox oriented features I've seen mentioned here & there, like new mouse control, etc...

Then I will have a look at that new ALTIMETRY BUG - and this is the kind of stuff that really worries me... I will most probably confirm it's true, and while I think it is a sign of some additional detail they wanted to model, it appears they coded it the wrong way 😕

Edited by jcomm

Use your flight simulators with a well defined purpose...

Don't expect them to be "perfect" or to fully cover all aspects of simulated flight...

Try to enjoy it instead of stressing... ( in few words - don't be like me ... )

 

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Posted (edited)
1 hour ago, Bert Pieke said:

For me as well, but I was also getting CTDs until I turned off all AI Traffic.

Same here 😉 plus 15+ fps at 2K with ultra settings so at 60 FPS (vsync on)....

Edited by awf

 

André
 

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3 minutes ago, jcomm said:

My major cocern will be to disable those xBox oriented features I've seen mentioned here & there, like new mouse control, etc...

Pretty easy to do, change in settings/accessibility and choose legacy 🙂

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André
 

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1 hour ago, Alvega said:

I have a big performance improvement and didn't see any pop-ins yet. For me this is a great update so far.

same. look and feels great, behaves well. needs some tweaking (like instrument interaction back to legacy) but I am happy. no CTD so far, just did some discovery flights and NYC perfectly smooth. no stutters at all, nothing pops in. only issue just now when doing the french polynesia discovery flight at bora bora: did a waterlanding first and since then heard a "gear down for waterlanding" warning which did not stop even after I took off again, added by a "don't sink" when landing at the actual airport, both warnings did not stop even after having landed safely and parked the airplane. 

  • Like 3

Phil Leaven

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Depending on aircraft 15% min to 22% max increase in FPS. The 172 no glass and the FI spit gives me the most FPS both before were 80 and now are 98, the hardest hitting aircraft for me is the PMDG DC-6 before 40 now 46.

Trees are back to how there where and unless I snap view I dont see the redraw but With Track IR I tend to use smooth head movments or even what I would call a glance is fine. But even a 180 snap from right to left is around a 0.1 redraw. It might be my M.2 but my first impressions are as normal people makeing mountains out of mole hills.

Also I noticed that running unlimited FPS hammers my 3080, so as normal, why people want to hammer to death there GPU (becasue I paid for it) is beyond me. I will V-Sy at 60hz and 30 FPS or 120hz and 40 fps..not sure ATM need more testing.

CPU, still likes a main thead but it was great to see all 20 being used.

No flights done but now with the DC-6 out I will be doing flights today with it.

  • Like 5

David Murden  MSFS   • Ryan ST-A • JF PA-28R IV   M20R • AH Spitfire MKI • FI Spitfire MKIX • Milviz FG-1D • TBM CRJ • PMDG DC 6 • DCS if you want the ultimate challenge

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4 minutes ago, Nyxx said:

Also I noticed that running unlimited FPS hammers my 3080, so as normal, why people want to hammer to death there GPU (becasue I paid for it) is beyond me. I will V-Sy at 60hz and 30 FPS or 120hz and 40 fps..not sure ATM need more testing.

CPU, still likes a main thead but it was great to see all 20 being used.

David HT on is better performance in MSFS?


 

André
 

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Posted (edited)

Well,

when I posted above I hadn't yet had the chance to try MFS SU5 because it was still downloading.

I am simply IN LOVE with it and whatever xBox represents !

In my particular case, other than the usual quirks with flight dynamics and weather, MFS now runs as good as I could ever have asked, in my semi-new rig, with an old GTX 960 4 GB GDDR3 GPU.

It's amazing to experience the new performance, and I really didn't notice / was heart by any popups !

WOW WOW and WOW !!!

 

P.S.: no problems with the interface, my settings preserved and actually able to set AA to levels I wasn't even allowed to think about before!

What more could I ask ?

Edited by jcomm
  • Like 4

Use your flight simulators with a well defined purpose...

Don't expect them to be "perfect" or to fully cover all aspects of simulated flight...

Try to enjoy it instead of stressing... ( in few words - don't be like me ... )

 

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Posted (edited)

Once we stop the people wanting attention, and try it out ourselfs its amazing what rubbish is put on these forums.

Like LOD 400/400 only drops your FPS from 75 to 70....OK lets try that. With no tree mods or anything.

The hardest place I know is Orbx EGLC with Orbx London, so lets test...

LOD 200.............it might only drop a few 5-10 FPS in the middle of nowhere....but! this is a real test.

Unlimited-LOD-200.png

LOD 400

LOD-400.png

London at LOD 400

LOD-400.png

At LOD 300/300 I find my FPS to be just the same as before the update. But I gain LOD 300/300 and at that setting no matter what I do with my TrackIR i see no poping/redraw. Or its so small I just dont notice it. My M.2 might be helping?

The new update give 15% to 22% FPS increase in FPS over my old test done yesrterday moring. I could keep that bump or use LOD 300/300....thats up to me 🙂 I will lock FPS at 30 or 40 not sure ATM. I think I will stick with 30 and enjoy LOD 300/300.

So dont believe all the above or what anyone else says. Do your own tests and see how it works for you. One guy on here was about it have an heart attack at how "bad" it was going to be, and then I read his post saying now he tried it "its great".......what a forum this is sometimes.

Edited by Nyxx
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  • Upvote 1

David Murden  MSFS   • Ryan ST-A • JF PA-28R IV   M20R • AH Spitfire MKI • FI Spitfire MKIX • Milviz FG-1D • TBM CRJ • PMDG DC 6 • DCS if you want the ultimate challenge

10900K@4.9 All Cores HT ON   32GB DDR4  3200MHz RTX 3080  • Thrustmaster, Warthog HOTAS & TPR • TrackIR 5 & ProClip • Samsung G7 32" 1440p 240Hz • 

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