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How has sim update 5 affected your experience?

How has sim update 5 affected your experience?  

191 members have voted

  1. 1. How has sim update 5 affected your experience?

    • Slightly higher FPS, same or better visuals
      41
    • Much higher FPS, same or better visuals
      86
    • Much higher FPS, but lower visual quality
      24
    • Slightly higher FPS, but lower visual quality
      31
    • No change whatsoever
      9


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Interested in seeing how the latest update has affected simmers vs what Microsoft has advertised.

If you have higher FPS, a rough % would be interesting for others to see

  • Like 1

MSFS. Hardware: AMD 5600X @4.0Ghz, Corsair H100i RGB Pro XT AIO, MSI MPG B550i Gaming Edge WiFi mobo, RTX 3080ti 12GB FE GPU , G.Skill TridentZ Royal 32GB (2x16) DDR4-3600 RAM CL16, PNY XLR8 3030 1 TB SSD (OS + SIM), Crucial P5 1TB M.2 pcie-3 NVMe SSD (data) . Corsair SF750 80+ Platinum PSU, NZXT H200i Mini ITX Tower.  38" LG UltraGear  38GN950-B display. 4x QL120 fans

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I'd let you know it it wasn't still downloading. 🐌 🤣

  • Like 11

Alan Bradbury

Check out my youtube flight sim videos: Here

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No higher FPS and a lot more stutters still investigating what could be the problem.
Colours are off (green is way to green, to shiny).

Also, if i pull up RivaTuner data, GPU (50%) and CPU (+/- 40%) are not used to the max, not even if i increase the settings to max. 
I wonder what causes this.

 

Edited by Lange_666

Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base & hegykc MFG Crosswind modded pedals, TrackIR4, no more VR

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Just flew across LA in the TBM. Previously this was an unflyable area for me - 15fps or so with render scale at 50.

With everything pretty much on ultra, in 4k and render scale at 100 I got a steady 40fps

And I could set the glass cockpit refresh rate back to high! Absolutely thrilled with this update.

(Intel Core i9-9900K, GeForce RTX 2080 Ti, 32GB (2x16GB) Corsair Venegance LPX DDR4 2666MHz) 

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CTD every time  never had this before can start ok then 2 min in CTD  any ideas?

 

edit.....turned off AI traffic and actually so no more CTD so far......stay tuned

Edited by joe cooper
solution
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The gauges in the PMDG DC6 are no where near as sharp as before the update. 

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  • Upvote 1

 

BOBSK8             MSFS 2020 ,    ,PMDG 737-600-800 FSLTL , TrackIR ,  Avliasoft EFB2  ,  ATC  by PF3  ,

A Pilots LIfe V2 ,  CLX PC , Auto FPS, ACTIVE Sky FS,  PMDG DC6 , A2A Comanche, Fenix A320, Milviz C 310

 

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With a white dot dot in the center of the screen, using an X-box controller for camera, no possibility to turn it off its back to P3D and goodbye to this toy. 


Thomas ( Sundsvall, ESNN, Sweden)
P3D V5.3 HF1, Intel 9 9900K Oc 5 GHZ 16MB, Corsair Hydro H150i PRO RGB 360mm, ASUS GeForce RTX 2080 SUPER 8GB ROG, 2 Corsair Force M2 MP600 1TB+500Gb, ASUS ROG MAXIMUS XI HERO Z390 MB, Corsair 32GB (2x16GB) DDR4 3200Mhz CL16, Fractal Design Define S2 Vision, Win 10 Home, BenQ 32" PD3200U 4K IPS monitor

A2A, Majestic Q400, Leonardo Maddog, IFly B737

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Worst experience so far.

Controllers lost all assignments.

Planes do not move .

Could not do a flight.

Doing fresh in stall.

I wish there was an option to upgrade.

Qas

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I'm getting slightly higher FPS, but much better drawing distance. Buildings and trees extend a lot more towards horizon and they stay 3D even at high altitudes, which is something I've never seen before. It is easily the best MSFS update so far, but it is absolutely plagued with bugs. I was expecting it to be buggier than usual (Asobo updates are always buggy when there is a major deadline), but it is obvious that this was rushed even more.

Likes

  • Much better drawing distance / LOD
  • Better performance with much less stuttering
  • Much shorter loading times
  • Better avionics (WT NXi as a marketplace version and "old" WT G1000 as stock)
  • Slightly better lighting (Overall color tint of the everything seem to be slightly changed, also eye adaptation seems to have less effect than usual, so clouds don't look like volcanic ash sometimes. I assume they changed the HDR tonemapper)
  • Better UI

Dislikes (Bugs, bugs and bugs)

  • Altimeter bug
  • Some airports are floating
  • Controls do not move anymore while panning the view
  • Mouse keeps disappearing or randomly jumping
  • Banding on sky and overexposed clouds (I believe this is because they changed the HDR tonemapper, but it seems to have an overall lower dynamic range and therefore tends to clamp some parts of clouds to full brightness, reducing detail)
Edited by BiologicalNanobot

PC specs: i5-12400F, RTX 3070 Ti and 32 GB of RAM.

Simulators I'm using: X-Plane 12, Microsoft Flight Simulator (2020) and FlightGear.

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Higher FPS looking ahead. Lower FPS the second I move the camera. 

Two CTDs in 3 minutes and that's with the recommended things turned off. 

Flickering menu. The world in the menu is so fuzzy I can't make anything out. 

One stutter that lasted 10 seconds. 

Maybe this is teething stuff. If it hasn't cleared up in a few days then it'll be a sizeable downgrade for me. 

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I don't understand all the wildly varied experiences.  I've only had one flight so far but it was the smoothest I have ever seen it and the tree draw distance was superb. 

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44 minutes ago, bcuomo said:

I don't understand all the wildly varied experiences.  I've only had one flight so far

That could be part of the reason for a start.

  • Like 1

OS:     Win11 Home; Mobo: Asus TUF Gaming Z690-Plus WiFi D4; CPU: Intel i5-12400 (Alder Lake) 4.4 GHz
RAM: Corsair Vengeance DDR4 64Gb (4x16GB) 3600 MHz; GPU:  MSI Radeon RX 5700XT [8GB] 
SSD:  Corsair Force MP510 (for OS);  2x 1TB & 1x 2TB Sabrent Rocket Nvme PCIe 4.0 (one for sim, two for addons)
HDD:  Seagate 3TB (Data); Seagate 1TB (Programs), ASUS TUF Gaming VG32VQ1B Curved 31.5" monitor, 1440p, 38Mbs ethernet 

Fulcrum One Yoke, Honeycomb Bravo throttle, Thrustmaster Airbus TCA sidestick & throttle, Logitech Pro pedals, Xbox wireless gamepad (1st gen)

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15 minutes ago, 109Sqn said:

That could be part of the reason for a start.

Well, certainly others are having a good experience as well.  It just doesn't make sense to me. 

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22 minutes ago, bcuomo said:

Well, certainly others are having a good experience as well.  It just doesn't make sense to me. 

There are so many variables at play (as always) - different hardware, settings, add-ons, even environmental (e.g. ambient temperatures). It's not like we're all comparing our experiences on an identical console. And since this update promised so much in terms of improvements, it's probably less surprising thst it works better for some than others. I'm personally having mixed results so far - great framerates but CTDs and even my PC suddenly turning off on final to Newark after obtaining 48FPS instead of as low as 15FPS previously..

  • Like 1

OS:     Win11 Home; Mobo: Asus TUF Gaming Z690-Plus WiFi D4; CPU: Intel i5-12400 (Alder Lake) 4.4 GHz
RAM: Corsair Vengeance DDR4 64Gb (4x16GB) 3600 MHz; GPU:  MSI Radeon RX 5700XT [8GB] 
SSD:  Corsair Force MP510 (for OS);  2x 1TB & 1x 2TB Sabrent Rocket Nvme PCIe 4.0 (one for sim, two for addons)
HDD:  Seagate 3TB (Data); Seagate 1TB (Programs), ASUS TUF Gaming VG32VQ1B Curved 31.5" monitor, 1440p, 38Mbs ethernet 

Fulcrum One Yoke, Honeycomb Bravo throttle, Thrustmaster Airbus TCA sidestick & throttle, Logitech Pro pedals, Xbox wireless gamepad (1st gen)

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