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Todd2

Large area of Dublin missing

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I have a large area of Dublin, Ireland that is missing all buildings.  It's flat and no autogen or PG buildings.  Can anyone see if it's the same on their system?

I tried deleting content.xml and the scenery indexes folder but no joy.  Here's 2 pix.

Edit:  I also checked that data and PG was turned on and it was.

51381036407_0a370eb8f5_h.jpg

51382539724_85ad8efe95_h.jpg

Edited by Todd2

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Delete and re-create a DIFFERENT size of Rolling Cache, so the old cache file which causes this is completely overwritten.

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Just now, tepiksi said:

Delete and re-create a DIFFERENT size of Rolling Cache, so the old cache file which causes this is completely overwritten.

Ok I will try this.

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I made rolling cache 40 gb does that sound about right?

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16 minutes ago, Todd2 said:

I made rolling cache 40 gb does that sound about right?

It's up to you. I have only 2 GB just to reduce the trees popping in the distance.

Edited by tepiksi
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35 minutes ago, tepiksi said:

Delete and re-create a DIFFERENT size of Rolling Cache, so the old cache file which causes this is completely overwritten.

Awesome thanks for the tip that worked!

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5 hours ago, tepiksi said:

It's up to you. I have only 2 GB just to reduce the trees popping in the distance.

Wait... what?? I am not sure these two items are connected.


CPU: Core i5-6600K 4 core (3.5GHz) - overclock to 4.3 | RAM: (1066 MHz) 16GB
MOBO: ASUS Z170 Pro |  GeForce GTX 1070 8GB | MONITOR: 2560 X 1440 2K

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6 hours ago, tepiksi said:

It's up to you. I have only 2 GB just to reduce the trees popping in the distance.

How would a cache cause or help trees popping in the distance. Willing to learn something as my cache is set for 32GB. 

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There’s also a third party photogrammetry for Dublin on flightsim.to which is pretty good. 

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