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AI TRAFFIC ON MSFS!

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the issue will be (as with any other Simulator) 3rd party can only provide content at the moment. There is no way for us to overrule the internal AI/ATC system so we are stuck with what we get from ASOBO. In the last Q&A they told us that they have start working on some parts of AI, lets hope they move in the correct direction with that 😉

And tbh I have not the time to create a fully standalone 3rd party AI tool for all of the AI stuff^^ Yes it would be great to have all stuff "outsourced", but if I would start with that I guess I need about 2-3 years^^

 

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1 hour ago, motishow said:

Do you have a tuto on how to do that pls? i am usin PSX with realtraffic nut is a total disaster since SU5

I could use a tuto also.


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2 hours ago, GSalden said:

Here I use RealTraffic + PSXT for MSFS.

I have modified the types.xml file from PSXT (thanks for Nico’s help) so all real ac types are devided over the A320 Neo,, B787 and B747.

So I have a lot parked ac, taxiing ac and I have landing and taking off ac.

Only taking off ac disappear wheh they are about 200-300 ff in the air.

I use the Mega Pack ac set but only the ones that display normally (normal textures) when approaching them. Otherwise I delete that ac.

Higher the air I have flying ac around me.

This is the best I can get at the moment till Asobo has fixed the AI ac ( somewhere in 2022 … )

Thanks,GS - as ever, you post useful information! I'll do some research on RealTraffic + PSXT.

Put me on that list for an easy "how-to" 🙂

Adam.


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1 hour ago, motishow said:

Do you have a tuto on how to do that pls? i am usin PSX with realtraffic nut is a total disaster since SU5

Go to the Lekseecon page and download PSXT for MSFS. Just follow the Readme from Nico.

Regarding the types.xml file : Make a backup of yours ( In the PSXT / Data folder ). Then replace the Simular_types part with following and save it :

 

<similar_types>
    <similar types="A124,A225" />
    <similar types="A124,A225,B52,C141,C17,C5,IL76" />
    <similar types="A140,A148,A158,SU95" />
    <similar types="A300,A30B" />
    <similar types="A10,A6,AJET,CL41,ETAR,EUFI,F104,F111,F14,F15,F16,F18,F22,F35,F4,F5,HAR,HAWK,JPRO,MG29,MG31,MIR2,MIR4,MIRA,MRF1,S3,T38,TOR" />
    <similar types="AC50,AC56,AC68,AC6L,AC72,AC80,AC90,L410,L610,SH36" />
    <similar types="AEST,PA23,PA27,PA30,PA31,PA34,PA44,PAT4,PAY1,PAY2,PAY3,PAY4" />
    <similar types="AN24,AN26,AT42,AT43,AT44,AT45,AT46,D328,F27,F50,F60,CVLT" />
    <similar types="AT72,AT73,AT75,AT76" />
    <similar types="B18T,B190,B350,B60T,BE10,BE18,BE20,BE30,BE50,BE55,BE56,BE58,BE60,BE65,BE70,BE76,BE80,BE88,BE95,BE99,BE9L,BE9T" />
    <similar types="B25,L37" />
    <similar types="B461,B462,B463,RJ1H,RJ70,RJ85,B701,B703,B720,C135,E3CF,E3TF,K35A,K35E,K35R,B721,B722,B727,R722,T154,TRID,YK42,B731,B732,B733,B734,B735,B736" />
    <similar types="B37M,B38M,B39M,B737,B738,B739,B752,B753,B757,T204,E737,,B762,B763,B764,B767,E767,A19N,A318,A319,A20N,A21N,A320,A321 " />
    <similar types="B741,B742,B743,B744,B747,B748,B74D,B74R,B74S,BSCA,A340,A342,A343,A345,A346,A380,A388,A389" />
    <similar types="B772,B773,B777,B77L,B77W,B787,B788,B789,B78X,A330,A306,A331,A332,A333,A334,A335,A337,A338,A339,A350,A358,A359,A35K" />
    <similar types="BCS1,BCS3" />
    <similar types="BE40,C25A,C25B,C25C,C500,C501,C510,C525,C526,C550,C551,C560,C56X,C650,C680,C68A,C700,C750,CL30,EA50,E545,E550,F2TH,F900,FA5X,FA10,FA20,FA50,FA7X,FA8X,G150,G222,G250,G280,GALX,GLF2,GLF3,GLF4,GLF5,GLF6,H25B,H25C,HA4T,LJ24,LJ31,LJ35,LJ40,LJ45,LJ55,LJ60,LJ70,LJ75,SW3,SW4,PRM1,YK40,E55P" />
    <similar types="AN2,BIPL,CAML,G164,G64T,PTMS,PTS1,PTS2,PTSS,ST75" />
    <similar types="B14A,B36T,BE33,BE35,BE36,BL17,BL8,J2,J3,J4,J5,P68,PA11,PA12,PA14,PA15,PA16,PA17,PA18,PA20,PA22,SF23,SIRA" />
    <similar types="C02T,C04T,C14T,C21T,C303,C310,C320,C340,C402,C404,C41,C411,C414,C42,C421,C425,C441,F406,GA7,T50,TL30" />
    <similar types="AAT3,AC11,BE77,C120,C140,C150,C152,C170,C172,C175,C177,C180,C182,C185,C188,C190,C195,C205,C206,C207,C208,C210,C72R,C77R,C82R,C82S,CMAS,LEG2,M20P,M20T,M600,P210,PELI,RV7,SKAR,S22T,SR20,SR22,T206,T210,BN2P,GABR,GASC,GLAS,TRIN,TWEN,TAMP,ULAC,EPIC,ERCO,EXPR,HUSK,KODI,MITE,FOX,RALL,SYMP" />
    <similar types="C130,C160" />
    <similar types="C335,C336,C337,P337" />
    <similar types="CAT,G21,G44,G73,G73T,U16" />
    <similar types="CL35,CL60,CRJ1,CRJ2,CRJ7,CRJ9,CRJX,E135,E145,E35L,E45X,ERJ" />
    <similar types="DA40,DA42,DG40,DG50,DG60,DG80,DIMO,DV20,G115,HU1,HU2,LS9,PA38,SF24,SF25" />
    <similar types="DC10,MD11" />
    <similar types="DC3,DC4,DC6,DC7,P3" />
    <similar types="DC85,DC86,DC87,DC91,DC92,DC93,DC94,DC95,S210,T134" />
    <similar types="D228,DH2T,DH3T,DHC2,DHC3,DHC6" />
    <similar types="DH8A,DH8B,DH8C,DH8D" />
    <similar types="DHC1,E300,E314,F260,HURI,P51,PC7,PC9,SPIT,SPT1,T34P,T6,TEX2,TUCA" />
    <similar types="A748,ATLA,E110,E120,G159,IL14,L188,SB20,SF34,SW4,YS11" />
    <similar types="E170,E175,E190,E195,E75L,E75S" />
    <similar types="EH10,ELTO,EN28,EN48,EXEC,EXPL,FH11,FREL,GAZL,GYRO,H12T,H2,H21,H269,H43A,H43B,H46,H47,H500,H53,H53S,H60,H64,H66,HUCO,IS2,JAG2,K126,K226,KA25,KA27,KA50,KA52,KA62,KH4,KMAX,LAMA,LR2T,LYNX,M34V,M74,MD52,MD60" />
    <similar types="ASTR,BA11,F100,F28,F70,GL5T,GLEX" />
    <similar types="DISC,DUOD,GLID,JANU,NIMB,VENT" />
    <similar types="IL86,IL96" />
    <similar types="ATP,JS31,JS32,JS41" />
    <similar types="M4,M5,M6,M7,M7T,M8,PC6P,PC6T" />
    <similar types="B712,B717,MD80,MD81,MD82,MD83,MD87,MD88,MD90" />
    <similar types="MI10,MI14,MI2,MI24,MI26,MI28,MI34,MI38,MI4,MI6,MI8" />
    <similar types="DR40,P28A,P28B,P28R,P28T,P32R,P32T,P46T,PA24,PA25,PA28,PA32,PA36,PA46,PILL,S108,TBM7,TOBA,Z42" />
    <similar types="A139,A169,MH20,NA40,NH90,OH1,PHIL,PSW4,PUMA,R4,R44,RMOU,RP1,RVAL,S52,S55,S55P,S55T,S58,S58P,S58T,S61,S61R,S62,S64,S65,S65C,S76,S92,SCOR,SCOU,SH4,A109,A119,A129,ALH,ALO2,ALO3,ANST,AS32,AS50,AS55,AS65,B06,B06T,B105,B209,B212,B214,B222,B230,B305,B407,B412,B427,B430,B47G,B47J,B47T,BABY,BK17,BRB2,BSTP,CH7,COMU,DJIN,DRAG,EC20,EC25,EC30,R22,EC35,EC45,EC55,R66,S360" />
    <similar types="SUCO,SYCA,TIGR,UH1,UH12,ULTS,V500,W3,WASP,WESX,WG30" />
    <similar types="IL62,VC10" />
</similar_types>
 

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I'v been a long-time user of PSXT (and liked it), however I stopped when it required a "learning" process to get known which airlines belong to which gates at default airports.

This may make sense if you fly for a virtual airline between always the same airports regularly, but is nasty for people like me who are into exploring new terrain.

I guess this "learning" for default airports is still required, isn't it?

Kind regards, Michael


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10 minutes ago, pmb said:

I'v been a long-time user of PSXT (and liked it), however I stopped when it required a "learning" process to get known which airlines belong to which gates at default airports.

This may make sense if you fly for a virtual airline between always the same airports regularly, but is nasty for people like me who are into exploring new terrain.

I guess this "learning" for default airports is still required, isn't it?

Kind regards, Michael

Hi Michael,

Since a few months PSXT has a Learmer tool.

You choose the airport and only the Learner and RealTraffic are running. No sim.

The Learner sees what ac/airlines take off/land and taxi at an airport. That data is used to created airport files. It is simple and straightforward .

When using P3D you can choose between random places parked ac (depending on Afcad data) but you can also choose real-time where an ac only shows up at the time it is really there at the gate. 
I was using AIG + FSPXAI then.

regards, Gerard 

Edited by GSalden

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56 minutes ago, GSalden said:

Go to the Lekseecon page and download PSXT for MSFS. Just follow the Readme from Nico.

Regarding the types.xml file : Make a backup of yours ( In the PSXT / Data folder ). Then replace the Simular_types part with following and save it :

Hi, could you point to a video of PSXT in MSFS, I might give it a try. Thanks.

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10 hours ago, Adamski_NZ said:

AI traffic (along with ATC) is a total, utter DISASTER in MSFS. It renders the "sim" part of MSFS completely useless - leaving it to be a very pretty GAME.Still - what would you expect from a product that has XBOX stamped all over it?

With time, MSFS may mature into what we would describe as a SIMULATOR but I wouldn't hold your breath. Over a year since the release and they still haven't fixed the most basic bugs (as well as intoducing new ones with every "update").

Don't get me wrong - I love playing in MSFS (it's an eye-candy fest) - but for serious simming, I'd rather be elsewhere ... XP11, P3D or DCS (for the combat stuff).

 

Nonsense. 

WT G1000 NXi

Case closed

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10 hours ago, Adamski_NZ said:

AI traffic (along with ATC) is a total, utter DISASTER in MSFS. It renders the "sim" part of MSFS completely useless - leaving it to be a very pretty GAME.Still - what would you expect from a product that has XBOX stamped all over it?

With time, MSFS may mature into what we would describe as a SIMULATOR but I wouldn't hold your breath. Over a year since the release and they still haven't fixed the most basic bugs (as well as intoducing new ones with every "update").

Don't get me wrong - I love playing in MSFS (it's an eye-candy fest) - but for serious simming, I'd rather be elsewhere ... XP11, P3D or DCS (for the combat stuff).

 

Yeah, all those full motion procedural sims that the airlines use without AI make their simulators useless and just a game!!!!  

I'm writing United and Delta and letting them know they aren't actually training their pilots and those $30M simulators aren't really simulators without AI....  May as well throw an X-Box sticker on those full motion sims now...

While I agree the "Sim" is not perfect labelling it a game specifically because of a lack of AI is absurd.  If anything AI makes it more of a game than a simulator as I can simulate the flying experience without AI but AI adds an immense amount of eye candy and visual pleasure to the "sim"   It is no way required to simulate flight or procedures though...   

Not to mention the AI issues every sim seems to have had leading up to MSFS which is how to actually control the AI.  Nothing like spawning at an airport and having AI landing/departing in opposite directions, using the wrong runway, crossing the runway in front of you, stopping on the taxiway or runway etc etc.  AI has always required heavy 3rd part involvement to work around the actual sims limitations.  Thank goodness for people like @Kaiii3 and the add-on ATC dev's who attempt to make AI work in an acceptable manner.  By your logic, P3D was just a game until the AI and ATC add-ons came along unless World Airways did it for you... 

Edited by psolk
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3 hours ago, Kaiii3 said:

the issue will be (as with any other Simulator) 3rd party can only provide content at the moment. There is no way for us to overrule the internal AI/ATC system so we are stuck with what we get from ASOBO. In the last Q&A they told us that they have start working on some parts of AI, lets hope they move in the correct direction with that 😉

And tbh I have not the time to create a fully standalone 3rd party AI tool for all of the AI stuff^^ Yes it would be great to have all stuff "outsourced", but if I would start with that I guess I need about 2-3 years^^

 

Have you received comms from Asobo/MS?

are they going to let you in?


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Just now, hanhamreds said:

Have you received comms from Asobo/MS?

are they going to let you in?

I am in contact with some guys from ASOBO and with Jörg, but so farthe focus was more on getting the new introduced bugs fixed. I have made some suggestions to Jörg and waitin now for feedback.

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So refreshing, first post of the day I read focused on MSFS bashing. What else is new?

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BOBSK8             MSFS 2020 ,    ,PMDG 737-600-800PMDG DC6 , A2A Comanche, Fenix A320,    Milviz C 310 ,  FSLTL  

TrackIR   Avliasoft EFB2    FSI Panel ,  ATC  by PF3  , A Pilots LIfe V2 ,  CLX PC , Auto FPS

 

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1 hour ago, Bobsk8 said:

So refreshing, first post of the day I read focused on MSFS bashing. What else is new?

We have robustly defended it 🙂


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1 hour ago, psolk said:

Yeah, all those full motion procedural sims that the airlines use without AI make their simulators useless and just a game!!!!  

I'm writing United and Delta and letting them know they aren't actually training their pilots and those $30M simulators aren't really simulators without AI....  May as well throw an X-Box sticker on those full motion sims now...

While I agree the "Sim" is not perfect labelling it a game specifically because of a lack of AI is absurd.  If anything AI makes it more of a game than a simulator as I can simulate the flying experience without AI but AI adds an immense amount of eye candy and visual pleasure to the "sim"   It is no way required to simulate flight or procedures though...   

Not to mention the AI issues every sim seems to have had leading up to MSFS which is how to actually control the AI.  Nothing like spawning at an airport and having AI landing/departing in opposite directions, using the wrong runway, crossing the runway in front of you, stopping on the taxiway or runway etc etc.  AI has always required heavy 3rd part involvement to work around the actual sims limitations.  Thank goodness for people like @Kaiii3 and the add-on ATC dev's who attempt to make AI work in an acceptable manner.  By your logic, P3D was just a game until the AI and ATC add-ons came along unless World Airways did it for you... 

I totally agree. I have flown a $20 Million + Full motion sim at an Airline Training Center twice, which I am willing to bet, 99.9% of the members of this forum have never done, and guess what  NO AI!!! The Pilots that do their 6 month check rides on these sims, must be totally unqualified to fly with the airlines, due to the fact that they are using a sim that has no AI..... What a load of bull. 

Edited by Bobsk8

 

BOBSK8             MSFS 2020 ,    ,PMDG 737-600-800PMDG DC6 , A2A Comanche, Fenix A320,    Milviz C 310 ,  FSLTL  

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9 hours ago, RaptyrOne said:

Back on topic…. I decided to try out the new JU-52. Took a flight across New Zealand, landed at NZCH. Taxied to the ramp and guess what…. no less than 4 JU-52’s parked at gates. 

So now the sim has gone from dishing up an excess of AI Spitfires to an excess of JU-52’s. I suppose some might call that progress.

Does this happen if you switch to using the Generic models?

Generic.png


James

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