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Will 3080Ti maintain 30FPS at 4k Ultra setting?


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Posted
53 minutes ago, craigeaglefire said:

the C1 is one of the best for sure, (that was my other choice)

just pointing out that the Samsung QN90A is also a unit to consider with excellent brightness, colour volume, great HDR experience & with no image burn-in problem,

all this gives a wonderful VRR experience with MFS today…

I've got the Samsung QN70A 65inch and can attest to all that also.  Although I am limited at the moment so far as VRR is concerned  because I have no suitable cable to connect the GPU and Display just an old HDMI 2.0. But I'm getting there!! Its a beautiful screen to fly with!  

How have you configured your VRR Craig? Did you select Adaptive Sync in the NCP? Are you using a Display Port cable from your GPU to Game HDMI on your display or are you using HDMI 2.1 cable from the GPU to Game HDMI? 

 

No. No, Mav, this is not a good idea.

Sorry Goose, but it's time to buzz the tower!

Intel (R) Core (TM) i7-10700 CPU @2.90Ghz, 32GB RAM,  NVIDEA GeForce RTX 3060, 12GB VRAM, Samsung QN70A 4k 65inch TV with VRR 120Hz Free Sync (G-Sync Compatible). 

Boeing Thrustmaster TCA Yoke, Honeycomb Bravo Throttle Quadrant, Turtle Beach Velocity One Rudder Pedals.   

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Posted
1 hour ago, craigeaglefire said:

just pointing out that the Samsung QN90A is also a unit to consider with excellent brightness, colour volume, great HDR experience & with no image burn-in problem

And that was my second choice - amazing panel too! Still a tad more expensive than the LG at the moment, but that should equalize over the next little while.

Posted
1 hour ago, Lord Farringdon said:

How have you configured your VRR Craig? Did you select Adaptive Sync in the NCP? Are you using a Display Port cable from your GPU to Game HDMI on your display or are you using HDMI 2.1 cable from the GPU to Game HDMI? 

QN90A connected from 2080Ti via HDMI 2.0 Premium Speed cable (18Gbps certified) which allows 4K HDR at 60Hz,

XboxSX will be connected at full HDMI 2.1 (48Gbps),

just put the QN90A in Game Mode with VRR enabled,

& just use the NCP frame limiter to suit - have settled on 40fps for the moment…

also, in NCP Global the Monitor Technology is set to G-SYNC Compatible & Vertical sync is Use the 3D application setting,

in MFS not using VSync - it is off - NCP frame limiter works better on my system…

(& the frame limiter stops the 2080Ti from being 100% hammered by MFS)

Posted
6 hours ago, craigeaglefire said:

& the frame limiter stops the 2080Ti from being 100% hammered by MFS)

You want the gpu 100% used by MSFS. That’s the whole point. Actually, when the gpu is at 100%, it can stop you being main thread limited and eliminate any last stutters.

Anynone with g-sync, I would recommend locking frames at 60. If it drops below, then G-sync will just kick in anyways and smooth it all out. So, you could be variable between 30-60fps. And not really notice. 

Posted
10 hours ago, craigeaglefire said:

QN90A connected from 2080Ti via HDMI 2.0 Premium Speed cable (18Gbps certified) which allows 4K HDR at 60Hz,

XboxSX will be connected at full HDMI 2.1 (48Gbps),

just put the QN90A in Game Mode with VRR enabled,

& just use the NCP frame limiter to suit - have settled on 40fps for the moment…

also, in NCP Global the Monitor Technology is set to G-SYNC Compatible & Vertical sync is Use the 3D application setting,

in MFS not using VSync - it is off - NCP frame limiter works better on my system…

(& the frame limiter stops the 2080Ti from being 100% hammered by MFS)

Unfortunately, freesync isn't available on the 43" version of the QN90A ☹️

i7 12700K , DDR4 64GB RAM @3600MHz, Asus Z690-Plus D4 MB, Gainward 4090 RTX Graphics, 850W Corsair PSU, Kraken AIO watercooler, Nvme 1TB ssd, 1TB ssd, 500GB ssd.

Posted

Following this thread with interest, I have just added an RTX3080 coupled with I7 10700k processor and have a Gsync hardware monitor @ 60hz although it can go up to 240Hz
 

im a bit confused with where to fix at 60fps, NCP or in sim with sync ?

at the moment the sim is very smooth with the odd little stutter, averaging 40-50fps in heavy scenery in the FBW A320 sometimes up to 60fps limit which I’m guessing is because the monitor is set to 60Hz ?

any advice is welcome as there seem to be so many options

cheers

Posted
12 minutes ago, jaz said:

Following this thread with interest, I have just added an RTX3080 coupled with I7 10700k processor and have a Gsync hardware monitor @ 60hz although it can go up to 240Hz
 

im a bit confused with where to fix at 60fps, NCP or in sim with sync ?

at the moment the sim is very smooth with the odd little stutter, averaging 40-50fps in heavy scenery in the FBW A320 sometimes up to 60fps limit which I’m guessing is because the monitor is set to 60Hz ?

any advice is welcome as there seem to be so many options

cheers

From my understanding of how Gsync works you shouldn't need to 'fix' it any any frame rate because that is what Gsync does--it syncs variably with whatever the unrestrained frame rate can be, else what good is it?  Someone more knowledgeble will chime in and set me straight on this as needed 🙃.

Be aware if you aren't already there are other known sources of those 'odd little stutters' including when the small snake chasing its tail indicator appears on the lower right part of your display, and also sometimes when ATC executes a line of speech.  The former can be solved by toggling Dev Mode on and off, save and resume your flight, and the latter by the so-called 'ATC Stuttering Fix',. a modification which limits the lines of ATC to only 4 and somehow by magic this essentially eliminate that source of stutter.    I have LOD set higher than the sliders go by editing UserCfg.opt file, and on occasion that will exceed what my configuration can handle and an odd little stutter may happen, but most often that's not the case--when it does happen I just open up Options and set LOD back to 200 (instead of 300/400 from the file edit).

 

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in A Pilot's Life V2 & Self Loading Cargo:  PMDG 738, Aerosoft CRJ700, FBW A320nx, WT 787X and Citation Longitude

 

Posted
3 hours ago, Bunchy said:

Unfortunately, freesync isn't available on the 43" version of the QN90A ☹️

And neither is 120hz or VRR support apparently - Samsung really handcuffed the panel in this size.

Posted
1 hour ago, jaz said:

im a bit confused with where to fix at 60fps, NCP or in sim with sync ?

 

51 minutes ago, Noel said:

From my understanding of how Gsync works you shouldn't need to 'fix' it any any frame rate because that is what Gsync does--it syncs variably with whatever the unrestrained frame rate can be, else what good is it? 

You need to cap the frames in the nvidia control panel, never in game. Cap them at 3 frames below your monitors maximum refresh rate. So if your refresh rate is 120hz, cap them at 117. This stops tearing if you exceed 120fps. 
Of course this isn’t happening in MSFS. I recommend capping at 60fps, because that’s a good target to aim for in MsFS, plus it gets rid of the gpu hammering itself when the MSFS loading screen is on. 
 

On another note, if you want better frame pacing, I would cap not using nvidia control panel, but by using MSI RTSS. I cap the game to 60FPS using that method. 
 

pps, if you have a 240hz G-Sync display, why do you have it running at only 60hz?! Let the thing run at 240hz, and then when you’re in MSFS, with G-Sync enabled and the cap of 60 set in RTSS, you should be good to go at the highest level! 

Posted
39 minutes ago, Ianrivaldosmith said:

 

You need to cap the frames in the nvidia control panel, never in game. Cap them at 3 frames below your monitors maximum refresh rate. So if your refresh rate is 120hz, cap them at 117. This stops tearing if you exceed 120fps. 
Of course this isn’t happening in MSFS. I recommend capping at 60fps, because that’s a good target to aim for in MsFS, plus it gets rid of the gpu hammering itself when the MSFS loading screen is on. 
 

On another note, if you want better frame pacing, I would cap not using nvidia control panel, but by using MSI RTSS. I cap the game to 60FPS using that method. 
 

pps, if you have a 240hz G-Sync display, why do you have it running at only 60hz?! Let the thing run at 240hz, and then when you’re in MSFS, with G-Sync enabled and the cap of 60 set in RTSS, you should be good to go at the highest level! 

Thanks for the replies
my times a bit limited at the moment so grabbing quick sessions when I can and have been messing with with different settings in a not very methodical or logical way hence the monitor being at 60Hz

off to try your recommended settings Ian

i’ll let you know how it goes

Best

Posted

So after a couple of hours tooling around in the FBW a320 at all altitudes around Bristol with Pilot Plus add on I can say it’s running silky smooth with Ian’s recommended settings, monitor @ 240Hz, simulator limited to 57fps in NCP, Vsync off in the FS2020

ok there is the occasional small random stutter but too infrequent to ruin the illusion of flight, the annoying micro stutters have vanished, especially those on the ground out of the side windows when taxying/ take off

now looking into RTSS

Best

Posted
18 minutes ago, jaz said:

So after a couple of hours tooling around in the FBW a320 at all altitudes around Bristol with Pilot Plus add on I can say it’s running silky smooth with Ian’s recommended settings, monitor @ 240Hz, simulator limited to 57fps in NCP, Vsync off in the FS2020

ok there is the occasional small random stutter but too infrequent to ruin the illusion of flight, the annoying micro stutters have vanished, especially those on the ground out of the side windows when taxying/ take off

now looking into RTSS

Best

I’m glad you listened to the advice, it makes me happy because if more simmers invested (if they have the means to) in g-sync, then we can kiss goodbye to 30fps locked forever. 

Posted

Never locked at any fps in any sim.  No point really.

Cheers

bs

AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER

Posted
6 hours ago, bean_sprout said:

Never locked at any fps in any sim.  No point really.

Cheers

bs

Well there is.  As Ian explained.  I have a 3080Ti but will still cap it at 60Hz / fps, because that is enough and why have all the extra heat / noise / and power consumption when you don't need to.

Then of course there is the stupid way it tries to run your GPU flat out during updates.  :unsure:

I have found RTSS is the best way to cap / lock your frame rate with the Nvidia card.  Works brilliantly. 
I actually cap it at 10 fps during updates, as it takes seconds to turn it back up.

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

Posted
On 10/12/2021 at 2:07 PM, craigeaglefire said:

QN90A connected from 2080Ti via HDMI 2.0 Premium Speed cable (18Gbps certified) which allows 4K HDR at 60Hz,

XboxSX will be connected at full HDMI 2.1 (48Gbps),

just put the QN90A in Game Mode with VRR enabled,

& just use the NCP frame limiter to suit - have settled on 40fps for the moment…

also, in NCP Global the Monitor Technology is set to G-SYNC Compatible & Vertical sync is Use the 3D application setting,

in MFS not using VSync - it is off - NCP frame limiter works better on my system…

(& the frame limiter stops the 2080Ti from being 100% hammered by MFS)

On 10/12/2021 at 12:12 AM, Ianrivaldosmith said:

I have been fortunate enough to test this numerous times, as I have a Ultragear G-Sync hardware based monitor and also a G-Sync compatible based LG C1 TV. 

Well we have all covered a lot of ground with V-Sync, G-Sync, Free-Sync, capping FPS and VRR. In an earlier post I mentioned HDMI 2.1 and you will see that @craigeaglefire is incorporating that into his Samsung QN90A when he gets his XBox rig.  I have also mentioned doing something similar with my Samsung QN70A 65inch Display and RTX 3060 and hope to get my hands on a certified HDMI 2.1 cable tomorrow. I really was thinking that this is just a way to get Free-Sync to work although I might have some configurations issues running it from an Nvidia GPU. But looking at my NCP it doesn't look like I have G-Sync or a G-Sync Compatible option so it's a good thing I didn't splash out for G-sync capable display but also a bit sad that I may now not get much benefit from my Free-Sync display. But then I saw the article below about HDMI 2.1 or more specifically HDMI VRR.  " HDMI 2.1: Why It Matters for PCs and TVs in 2021". The salient point from that article is where it discusses how HDMI VRR prevents screen tearing and then says...." PC gamers might sense a parallel between HDMI VRR and the existing Nvidia G-Sync and AMD FreeSync technologies, which serve a similar purpose. Like them, HDMI VRR is its own standard. All three technologies require both the source and the display or TV to support them." 

So in 2021 I'm sensing we have a not much hailed about capability of HDMI VRR to achieve the same as G-Sync and Free Sync but without the especially expensive costs of G-Sync capable equipment.

Given your experience and knowledge @Ianrivaldosmith with G-Sync I'd be interested in your thoughts Ian on HDMI VRR and whether you would see it as achieving the same as G-Sync or whether it is more just another one in the line of G-Sync compatible approaches to the problem that perhaps do the job but not as well as G-Sync?

With MSFS most of us are not too concerned about really high FPS because we know we can't get that. But between kicking the tyres and lighting the fires, and engine shutdown, we just want as smooth and as fluid a flight as we can and VRR in any form gives us a chance at that.  It just seems to me that HDMI VRR maybe another useful tool in our box and more so because unlike G-Sync and Free- Sync, it seems a little more universal in that so long as you are 2.1 at both GPU and Display, (which it seems both card and display manufacturers are quickly coming on board with), then it matters little what brands you might be mixing together.   

https://www.pcmag.com/how-to/hdmi-21-why-it-matters-for-pcs-and-tvs-in-2021

 

Cheers 

 

Terry

 

No. No, Mav, this is not a good idea.

Sorry Goose, but it's time to buzz the tower!

Intel (R) Core (TM) i7-10700 CPU @2.90Ghz, 32GB RAM,  NVIDEA GeForce RTX 3060, 12GB VRAM, Samsung QN70A 4k 65inch TV with VRR 120Hz Free Sync (G-Sync Compatible). 

Boeing Thrustmaster TCA Yoke, Honeycomb Bravo Throttle Quadrant, Turtle Beach Velocity One Rudder Pedals.   

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