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DuduGuimaraes

P3D Autogen issue

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Hi guys. Quick question here: has the autogen loading issue (no autogen loading when extending the drawing distance) been fixed in P3D v5 ?

I´m still using P3D v4.5, and recently installed it in my new setup:

Intel Core i9 11900K (5.3GHz Boost Clock) Eight Core

64GB Crucial Ballistix DDR4 SDRAM 3200MHz

24GB Nvidia GeForce RTX 3090, GDDR6X

As expected, I´m getting stellar results. I have ORBX (global+vector+open lc), Active Sky + Rex Skyforce , UTL v1,2 (set at 80%) and I use NCP to limit the FPS at 30. Even at DRZEWIECKI DESIGN KJFK (which was the scenery that my old PC used to struggle the most to render) I get a very smooth and almost stutter free stable 30 FPS. I know that the autogen loading issue had to do with the CPU being unable to handle the autogen, so I´m really hoping that It has been fixed. I´m really looking foward to moving to P3dV5.

Thanks

Eduardo

PS. Actually, FSDT KLAX was the one that my old setup struggled the most with, but I´ve given up on using it since it´s well known for having terrible performance in P3dV4.

 

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I think what you're talking about is when autogen stops loading when the CPU main thread gets overtasked, and that's a function of autogen LOD and density versus CPU throughput--in both P3Dv4 and v5.

With a much faster 8+ core CPU (hopefully you've overclocked the 11900K so that all cores run at 5.0GHz or better full-time) you should see much better autogen performance, but certainly it will still have its limits.

Also, w/r/t KLAX, I find it runs quite well on my similarly strong system with Orbx FTX Global and OpenLC NA, but you have be more careful with slider settings if you run it on top of their SoCal regional scenery.


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System1 (P3Dv5/v4): i9-13900KS @ 6.0GHz, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
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As I find out, more FPS means slower or even a halt on ground and autogen loading, details here:

Now I limited my P3D's FPS at 45 and all goes well, it might be different on your system then.

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