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Raymundo

PAKT Orbx Scenery Issue

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I have searched several forums for Orbx and have found nothing on this topic.

I purchased the Ketchikan scenery and installed it.  When I load a scenario to go to airport there are NO PARKING SPOTS, only the option for runways 11/29.  I have two sim friends who also have the scenery and they are experiencing the same thing.  I have had the scenery for quite some time so this certainly is not a new issue.

All of us are using P3D V4.5 and our computers meet all specs.  And yes, we have run the "Verify Files" in Central and reinstalled the scenery several times.

Any help to clear this issue would be appreciated since this makes the scenery somewhat useless.

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There are no parking spots defined in the ADE because of the method used to create the unusually radical sloped surfaces on the airfield. 

It's not "useless" but it is limited in that AI and ground services add-ons like GSX won't work there.  When departing, I position the acft initially using the faux runway start points (shown as rwy 1 & 2 in the airport selection dialog) then slew to the place I want to start from.  I use the pushback features in either the acft add-on or the base sim, and when arriving there, I park myself and accept that I won't have ground services.  Operating on the very unique airport topography makes the compromise worth doing still.

It might be possible to add parking spots in P3Dv5, given that it supports sloped surfaces and allows discrete elevation definitions for each parking spot.  Haven't tried that yet here.

BTW, the ADE does need editing anyway, as the Orbx version is missing the ILS 11 DME.

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Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

System1 (P3Dv5/v4): i9-13900KS @ 6.0GHz, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
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And to answer my own question above, in P3Dv5 it is possible to add parking spots and sloped taxiways in the ADE for Orbx Ketch, enabling GSX to work.  It did take a fair amount of fiddling to get the GSX parking spot editor to work without Couatl.exe blowing up.  I still have my doubts as to whether AI traffic will be able to operate on the sloped surfaces, though.


Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

System1 (P3Dv5/v4): i9-13900KS @ 6.0GHz, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@30Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU, 1.2Gbps internet
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys2 (MSFS/XPlane): i9-10900K @ 5.1GHz, 32GB 3600/15, nVidia RTX4090FE, Alienware AW3821DW 38" 21:9 GSync, EVGA 1000P2
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, 2x TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Portable Sys3 (P3Dv4/FSX/DCS): i9-9900K @ 5.0 Ghz, Noctua NH-D15, 32GB 3200/16, EVGA RTX3090, Dell S2417DG 24" GSync
Corsair RM850x PSU, TM TCA Officer Pack, Saitek combat pedals, TM Warthog HOTAS, Coolermaster HAF XB case

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15 hours ago, Raymundo said:

When I load a scenario to go to airport there are NO PARKING SPOTS, only the option for runways 11/29.

You should be seeing this, 1 and 2 being the two options for loading in a parking space.

17.jpg

 

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