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Axes & Ohs or FSUIPC for Throttle/Yoke Control


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Hi All,

 

Just getting into MSFS after many years with P3D. I've seen Axes and Ohs around for a while but never really bothered with it as I had FSUIPC setup for most of my button/axes control on my Warthog HOTAS and Throttle. Now that I'm starting fresh I thought I'd check out whats its about and what if offers that maybe FSUIPC doesn't from a controller/button assignment point of view.

 

My biggest question is, with more complex aircraft (say the AS CRJ at the moment) can I assign internal LVARs (or multiple LVARs) like I used to be able to do with LINDA using Axes and Ohs? From the videos I've seen it sort of looks possible? If so, then Axes and Ohs seems to be a one stop shop where as FSUIPC needed LINDA to make that work as well.

 

Happy to take anybodies feedback on the pros/cons of each. I've got a paid copy o FSUIPC7 regardless.

Cheers

 

Kael Oswald

7950X3D / 64GB DDR5 6000 @ CL30 / Custom Water Loop / RTX 4090 / 3 x 50" 4K LCD TVs

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Hello, 

 

as far as I know, FSUIPC is still not able to handle all types of Variables (might be wrong). AAO handles now the needed L:, K:, H:, and A: Vars, and even the B: Vars. 

So, you do not need a extra program like LINDA, however, you need still someone who make the scripts for addons. 

 

Be sure , I will do them for all very good addons as I have done it for LINDA in the past. (CRJ counts not to the very good, sorry. Despite I have done some AAO scripts already) 

 

Beside this, AAO can handle MIDI Devices, StreamDeck, MCP Combo etc

 

But you have to learn something new as AAO works in a different way then FSUIPC. 

Guenter Steiner
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Betatester for: A2A, LORBY, FSR-Pillow Tester
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Thanks Guenter,

 

Where does one find available scrips for AAO? Noting you say that the CRJ isn't high end enough, other than the FBW A320 I'm wondering what other aircraft currently exist for MSFS that would be considered high end?

 

Kael Oswald

7950X3D / 64GB DDR5 6000 @ CL30 / Custom Water Loop / RTX 4090 / 3 x 50" 4K LCD TVs

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I like AAO a lot for even the brakes, stick, throttle, pedals. Much better than what's built into MSFS (you can make the response more to your liking, make the toe brake curves more or less responsive and effective). I don't know much about FSUPIC. I like how I can make all rudder trims run fast or slow with a flip of a single switch. A slow trim is precise but takes all day to set. People think just too much trouble and use an autopilot. I don't use AAO scripts either, just the GUI.

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5800X3D, RTX4070, 600 Watt, TWO Dell S3222DGM 32" screens with Nvidia surround 5185 x 1440p, 32 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, CH Flightstick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR (the best VR)!

 

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6 hours ago, KL Oo said:

Where does one find available scrips for AAO?

At Flightsim.to:

AxisAndOHs Scripts, MCP Combo II templates and Bridge profiles » Microsoft Flight Simulator

 

6 hours ago, KL Oo said:

Noting you say that the CRJ isn't high end enough, other than the FBW A320 I'm wondering what other aircraft currently exist for MSFS that would be considered high end?

 

that is just my opinion! The CRJ AP is often swinging left to right and couldn't catch the magenta in tight turns in my case. All in all it fits into my experience with some other Aerosoft addons. But shouldn't be here go off topic about the CRJ.

The Working Title mod CJ4 has the advanced AP in my opinion, the PMDG DC-6 is also very good and the FBW Experimental A320. Have a look at my StreamDeck profiles, there you find the range of addons I like (including the CRJ profile with AAO scripts also).

Edited by guenseli

Guenter Steiner
--------------------------------------------------------------------------------------

Betatester for: A2A, LORBY, FSR-Pillow Tester
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  • 1 year later...
  • Commercial Member
On 11/7/2021 at 11:22 PM, guenseli said:

as far as I know, FSUIPC is still not able to handle all types of Variables (might be wrong). AAO handles now the needed L:, K:, H:, and A: Vars, and even the B: Vars. 

FSUIPC7 can handle these types of variables using calculator code scripts or presets (and comes with the MobiFlight preset list). lvars and hvars also have other more direct methods of access (macros, offsets, lua). k vars are sim events and can be assigned to directly. A vars are simvars and FSUIPC7 provides facilities to read and write to all such variables.

On 11/7/2021 at 11:05 PM, KL Oo said:

where as FSUIPC needed LINDA to make that work as well.

You never need LINDA. LINDA provides an interface to the FSUIPC Lua scripting engine. You can use this directly, however many non-programmers like to use LINDA as it is pre-packages with many scripts for various hardware and controllers.

Just to clarify a few points on this now quite old post!

John

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