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spearmint_flyer

CAPTAINSIM 757 Light Texture Issue P3D 5.3

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Posted on their forums but it is clear that the new PBR is making conflicts with some developers who use different methods and it unfortunately added these missing elements when the lights flash.

 

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Edited by Alcides Segovia
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On 12/2/2021 at 9:37 PM, Alcides Segovia said:

Posted on their forums but it is clear that the new PBR is making conflicts with some developers who use different methods and it unfortunately added these missing elements when the lights flash.

 

I edited line 214 of the default of CS757_stb.fx It should be the 3rd line down under [particle.3]  I changed the following:
X Scale=3.00, 3.00 to X Scale=0.00, 0.00

And looks as it did before

 

Edited by comepso
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I edited line 214 of the default of CS757_stb.fx It should be the 3rd line down under [particle.3]  I changed the following:
X Scale=3.00, 3.00 to X Scale=0.00, 0.00

just a bit curious as to where i can find this file>.> been looking with no luck

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On 2/11/2022 at 8:23 PM, Dimi369 said:

I edited line 214 of the default of CS757_stb.fx It should be the 3rd line down under [particle.3]  I changed the following:
X Scale=3.00, 3.00 to X Scale=0.00, 0.00

just a bit curious as to where i can find this file>.> been looking with no luck

in your main p3d directory then the effects folder


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Thank you. I flew the CS757 yesterday and noticed the same anomalie on the wing strobe lights. After editing the FX file it's all good now.

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