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If you have land in the ocean in P3D, here's how to fix it

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Every so often, I get the strange problem of yellowish, muddy looking land appearing off the coast in P3D:

 

land_off_cumberland3.jpg

 

Installing P3Dv5.3 HF1 gave an opportunity to find out what was going on since I had to re-install.

 

It was definitely an Orbx problem as it didn't happen with a "stock" P3D setup with no extra scenery and mesh installed.

 

Yellowish, muddy looking land showed up again off the Florida coast after doing a re-syncronise via Orbx Central.

 

After lots of searching, I found this:

https://forum.orbxdirect.com/topic/180760-land-instead-of-ocean/

 

To fix this, I did "Verify Files" on all the Base files including Vector and also LC North America and checked the order of the  Orbx!VECTOR_* files in scenery.cfg

 

I then spent all day Friday sorting the scenery.cfg file in this order (http://c-aviation.net/fsx-scenery-library-order-Orbx-global/) with Lorby:

 

  • scenery libraries (e.g. FlyTampa, 29Palms / other than Orbx)
  • airport sceneries
  • city and POI sceneries (e.g. landmarks)
  • area sceneries (e.g. Aerosoft’s Night Environment)
  • fotosceneries
  • Addon Scenery
  • FTXAA_ORBXLIBS
  • FTXAA_YSCH
  • FTX_AA_xxx (Orbx Airports – several entries)
  • FTX_EU_xxx (scenerie europejskie – several entries)
  • … (FTX NA, FTX AU)
  • Orbx!OPENLC_EUROPEx (openLC Europe – several entries)
  • Orbx!OPENLC_NAMERICAx (openLC for Northern America – several entries)
  • Orbx!OPENLC_BASE (openLC base)
  • other landclass add-ons (e.g. Scenery Tech – Africa)
  • FreeMeshX-xxx (FreeMeshX folders or any other mesh you use – several entries)
  • Edwards_AFB
  • Berlin
  • … (all named FSX sceneries)
  • Asia
  • Africa
  • Orbx!VECTOR_OBJ
  • Orbx!VECTOR_APT
  • Orbx!VECTOR_CVX
  • Orbx!VECTOR_EXX
  • 1107 Base
  • … (all numbered FSX sceneries)
  • 0000 Base
  • Orbx!VECTOR_AEC
  • Default Scenery
  • Default Terrain
  • (optional / deselected!) FS9 World Scenery

 

After all this sorting (I have *lots* of Orbx stuff and extra terrain files and mesh -- MegaSceneryEarth, Nuvecta, Toposim, etc), I checked again to see if the Orbx!VECTOR_* files were placed together in the following order:

  • Orbx!VECTOR_OBJ
  • Orbx!VECTOR_CVX
  • Orbx!VECTOR_EXX

 

This finally worked.  No more land off the coast :)

 

Hawaii_P3D_4K.thumb.jpg.94c0f28421c2f7a7f8e8139f50d9aacb.jpgland_off_cumberland4.thumb.jpg.fe5f1321eee97b5926db4e961cd6a9a9.jpg

I don't know if this is something people are just supposed to know by osmosis, but making vital information secret tribal knowledge doesn't make it useful.

Hope This Helps 🙂

 

Edited by TallTanBarbie

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