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Waldo Pepper

LVFR - Global Vehicle Traffic

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$8.99 usd.   I guess I'll give it a shot.

https://latinvfr.com/collections/arex/products/global-vehicle-traffic

Quote

 

This addon replaces the stock/default road vehicle traffic with more detailed and more realistic vehicles that are more frequently seen in the different regions of the world.

Replacement of road vehicle traffic with different sets for diverse parts of the world, for North America, Latin America, Europe, Asia, Africa, Middle East and Africa.

Vehicles that resemble real world type of traffic

Compact cars, vans, buses, Trucks.

Different logos for many of the trucks with real world companies.

More realistic vehicles than the stock/default with no impact on performance.

The country of New Zealand couldn’t be modified.  

 

Edited by Waldo Pepper
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New Zealand... its always New Zealand.  What do you expect from a land ruled by Hobbits 🙂

 

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Looks interesting and worth a go at that price.  My only question is whether I need to do anything to change regions or is it automatic?

Also, why not poor New Zealand ha.


Dave

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9$ ... less then a pint at Manchester Airport.
Will get it.

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I figured anything has to be better than the default word not allowed we have now...SOLD!


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Any negative impact on FPS?. Anyone tried it already?.


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47 minutes ago, regis9 said:

Looks interesting and worth a go at that price.  My only question is whether I need to do anything to change regions or is it automatic?

Also, why not poor New Zealand ha.

The regions are automatic by the SDK, using a livingworld configuration file. Different sets for different continents.

As for New Zealand, there is a problem within MSFS, for some unknown reason it can't be properly configured, therefore it won't be seen. Yes that problem happens with our AREX Asia package too.

4 minutes ago, edpatino said:

Any negative impact on FPS?. Anyone tried it already?.

Hello, its negligible, no noticeable difference compared to default.

Edited by DanMorera
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Does this "fix" the physics bending immediate U-Turn/180 Flip the vehicles do at junctions and places? 

I'm all for mods like this, but they need to do more than just make the traffic look pretty for me to purchase.

  • Upvote 2

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19 minutes ago, LVFRicardo said:

The regions are automatic by the SDK, using a livingworld configuration file. Different sets for different continents.

As for New Zealand, there is a problem within MSFS, for some unknown reason it can't be properly configured, therefore it won't be seen. Yes that problem happens with our AREX Asia package too.

Hello, its negligible, no noticeable difference compared to default.

Is MS/Adobo aware of it?


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Ricardo - Is there a way to modify the headlights/taillights so they are more visible with something like this?  My biggest complaint about the car traffic, aside from their bizarre behavior (I actually have had it turned off since day 1) is that you can't really see headlights/tailights at night.  It would be great if we could get something resembling the car traffic at night in XP....

Edited by Flic1
  • Upvote 2

Eric

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16 minutes ago, MarcG said:

Does this "fix" the physics bending immediate U-Turn/180 Flip the vehicles do at junctions and places? 

I'm all for mods like this, but they need to do more than just make the traffic look pretty for me to purchase.

True, I like this kind of addon that enhance the whole planet at once, but the behavior of vehicles is an immersion breaker.

I have my settings to 100% road traffic to "see" some life below me, but I don't "look" at it for this reason, that's why I don't need this addon. Great idea BTW!

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21 minutes ago, MarcG said:

Does this "fix" the physics bending immediate U-Turn/180 Flip the vehicles do at junctions and places? 

I'm all for mods like this, but they need to do more than just make the traffic look pretty for me to purchase.

We don't actually make any changes other than replacing the models. Making any changes to the engine and the way it works may break the code somewhere , and these vehicles can cause problems with performance if we get creative in that regard. Therefore its strictly adhering to the SDK as it stands.

 

14 minutes ago, Nemo said:

Is MS/Adobo aware of it?

They have for many months now.

 

5 minutes ago, Flic1 said:

Ricardo - Is there a way to modify the headlights/taillights so they are more visible with something like this?  My biggest complaint about the car traffic, aside from thebizarre behavior (I actually have had it turned off since day 1) is that you can't really see headlights/tailights at night.  It would be great if we could get something resembling the car traffic at night in XP....

Like I mentioned above, making any changes to the way it is presently may cause issues. Best solution is for Asobo to fix this accordingly. TBH, I don't know if its possible with the current SDK to change that. I think its not. Only replacing the models for now.

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