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Akki

Sudden strange behaviour from Real Traffic aircrafts

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Ciao Nico,

after a long and great positive experience from PSXT + Real traffic I now determine that the aircraft models behave strange when on the the taxways futrhermore approaching the gate. Also after touchdown the aircraft can suddenly stop and turn 360 degrees before following down the runway.

Is this a result of either MSFS changes after the last update ( now 1.24.5.0) or the interpretation by PSXT of the latest software from Real Traffic which is much more comprehensive (9.0.176 Standard edition).

The Real Traffic aircraft performance where much more stable before.

Interesting to hear if you have any clue, is it my settings perhaps that I need to change?

 

Åke

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49 minutes ago, Akki said:

Ciao Nico,

after a long and great positive experience from PSXT + Real traffic I now determine that the aircraft models behave strange when on the the taxways futrhermore approaching the gate. Also after touchdown the aircraft can suddenly stop and turn 360 degrees before following down the runway.

Is this a result of either MSFS changes after the last update ( now 1.24.5.0) or the interpretation by PSXT of the latest software from Real Traffic which is much more comprehensive (9.0.176 Standard edition).

The Real Traffic aircraft performance where much more stable before.

Interesting to hear if you have any clue, is it my settings perhaps that I need to change?

 

Åke

Discussed here:

 


Cheers, Søren Dissing

CPU: Intel i9-13900K @5.6-5.8 Ghz | Cooler: ASUS ROG RYUJIN III | GPU: ASUS Strix RTX4090 OC | MoBo: ASUS ROG Maximus Z790 Hero | RAM: 64Gb DDR5 @5600 | SSDs: 1Tb Samsung M.2 980 PRO (Win11), 1Tb Samsung M.2 980 PRO (MSFS), | Case: ASUS ROG Helios 601 | Monitor: 32” ASUS PG32UCDM 240hz 4K | Additional Hardware: HP Reverb G2, TM TCA Captain's Edition, Tobii 5 | OS: Win 11 Pro 64 | Sim: MSFS | BA Virtual | PSXT, RealTraffic w/ AIG models

 

 

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