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I am really getting tired of all these updates

Featured Replies

On 5/18/2022 at 2:16 PM, Noel said:

Yeah that's what they thought too--you belong in that kennel it would appear you'll fit right in.

Ho ho ho ... Isn't the so called "rabid dog" forum "over there"?

 

On 5/18/2022 at 2:16 PM, Noel said:

Silly me I actually believed they might be appreciated because it was clear several knee-jerking negative reactions were made by peple who hadn't even used MSFS.  I went to that forum after learning about XP12 and naively believed others there might appreciate seeing what MSFS had to offer because clearly many of the statements about it were gross exaggerations or patently false and again surprisingly these were made by people who had not used MSFS.   Very naive on my part I honestly believed sharing impressions was a very good thing.  

So, are you a cult member who is/was entering "foreign" terrain to evangelize "the others"?
Don't get me wrong, I will still use MSFS, because I have it already - why not using 2 sims, with each having his (different) strenghts? However, I'm not the only one who said, the core sim hasn't evolved much in the (almost) last 2 years. The majority of the updates were WU's, but not much about flying. Wasn't there even a bug with beta stage, where the planes rolld backwards?

Meanwhile I installed X-Plane and, as expected, no sattelit imagery and photogrammetry. However, the default planes don't fly like a balsa wood gliders and I could perfectly recognize my region via streets, powerlines, rivers, forests, ... (things, which are used by real pilots for VFR) and I could easily fly from A to B. Even some regions I know well from vacation are perfectly recognizable. Sure, sattelite imagery and photogrammetry look nicer, but I was really surprized, that it's not required for simulating a flight.

Watch my YT-channel: https://www.youtube.com/@flyingcarpet1340/

Customer of X-Plane, Aerofly, Flightgear, MSFS.

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Flying Carpet, I am a fan of eye candy and love to take off and fly around my own house and suburb in a light plane. I think each World Update brings a lot of joy to those who live in the areas covered by the update (I do not believe Sydney started out with a Harbor Bridge when I first tried this game). But .... for each tweak that comes out some people are negatively affected. The majority are not and are happy imho. Perhaps if you had glaring errors in your local scenery and an update fixed that you might feel differently.

Lol, all things I would expect acolytes of certain other sims to say, from their good ole book of talking points:
- say that MSFS hasn't evolved much in 2 years (farcically comical thing to say)
- focus on the default aircraft in msfs and then project that to mean the "msfs flight model" is bad
- tout the ability to recognize streets/powerlines/rivers in their pet sim and therefore make it sound like its even in the same league as MSFS when it comes to VFR
- pick on an early beta bug in SU8 where the default C172 with new prop physics was rolling backwards in a certain condition (amusingly, I've seen many XP acolytes harp on this)
- state the obvious, i.e. that high fidelity visuals are not really required to simulate flight (well duh, level C/D simulators would agree with you.. but this speaks nothing about total immersion)
- there's plenty more...

The fact that MSFS is both a visual/weather powerhouse as well as now an aircrafts/aerodynamics/systems powerhouse, naturally leads to certain detractors having to reach even harder to trivialize it... if MSFS is so bad here's a tip: focus your time enjoying your pet sim(s) rather than spilling out the usual talking points.. as time marches on, and MSFS marches ahead speedily, and especially after this month of May 2022, all those talking points just sound even more comical than they did before.

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

1 hour ago, flying_carpet said:

So, are you a cult member who is/was entering "foreign" terrain to evangelize "the others"?

Notice the "foreign" reference:  you'll fit right in w/ the other 'Identity Flight Simmers' over in the RD forum as you're now going ad hominem just like the 3 or 4 RD's there routinely did..  Nope, I didn't go over there with any agenda to evangelize anything I went there to learn about XP12, and opportunities arose to SHARE experiences that clearly a few of the most vociferous, extremely anti MSFS individuals spewing nonsense lies or exaggerations about MSFS, really didn't have a personal clue about.  

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

2 hours ago, flying_carpet said:

I'm not the only one who said, the core sim hasn't evolved much in the (almost) last 2 years. The majority of the updates were WU's, but not much about flying. Wasn't there even a bug with beta stage, where the planes rolld backwards?

Meanwhile I installed X-Plane and, as expected, no sattelit imagery and photogrammetry. However, the default planes don't fly like a balsa wood gliders and I could perfectly recognize my region via streets, powerlines, rivers, forests, ... (things, which are used by real pilots for VFR) and I could easily fly from A to B. Even some regions I know well from vacation are perfectly recognizable. Sure, sattelite imagery and photogrammetry look nicer, but I was really surprized, that it's not required for simulating a flight.

Statements like these are just uninformed, plain and simple. Balsa wood gliders? Seriously? Do you have any idea what you are talking about?

Edited by cobalt

Wow.  Lot's of hash smokin' on the bus these days.  (Over) Exuberance in response to some new toys, I suppose?

Will be interesting to see how giddy some of these same simmers are when SU10 rolls around................ 

 

Regards, Kendall

 

7800X3D/G.B. Aorus 650 Elite V2.0/32GB GSkill Trident 6000-CL30/Nvidia 1080 Ti./Seasonic Focus 1200W PSU.  

7 hours ago, irocx said:

Lot's of hash smokin' on the bus these days.

The FAA frowns on hash smokin' in the cockpit so best finish that up on the bus OTW to the airport 🙃

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

13 hours ago, Kyuss said:

And another one bites the dust.

Queen - nice song ! No computer, flight simulator, internet, at that time, but we were happy like today !

The biggest issue with the update programme is when it continues to bork installed third party aircraft. Even if I can persuade the wife to let me part with £60 for the PMDG 737, I really don't want to have to keep going back and forth every time there's a core update, to get a fix for the content. Multiply that by how many third party aircraft you have installed. And Asobo couldn't even do it for the FBW A320 that they adopted, which still sits at V0.6.1 and hangs the sim whenever you try and start a flight with it. So it's back to having to download and update from the FBW site.

What's going on here? I'm still an MSFS user (although not as satisfied any more as I was at the beginning). At first I was very impressed by the scenery, but after having a closer look, I realzed that behind the scenes the sim hasn't many "simulation" features. However, I'm not going deeper into this, as I already have expressed it earlier.

21 hours ago, Noel said:

Nope, I didn't go over there with any agenda to evangelize anything I went there ...

- So be it ... However, we have some gatekeepers as well ins this very forum.

20 hours ago, cobalt said:

Statements like these are just uninformed, plain and simple. Balsa wood gliders? Seriously? Do you have any idea what you are talking about?

Have you read the "Has MSFS stalled?" thread? As I said, I'm not the only one.

For the "balsa wood gliders" - it wasn't me, but Bobsk8.

Edited by flying_carpet

Watch my YT-channel: https://www.youtube.com/@flyingcarpet1340/

Customer of X-Plane, Aerofly, Flightgear, MSFS.

10 minutes ago, flying_carpet said:

I realzed that behind the scenes the sim hasn't many "simulation" features

What do you call it when....

  • I create a flight plan in the World Map.  I am able to zoom in to a high detail view of any airport I'm in to decide which gate I wish to be at.
  • I launch the flight.   I'm at the gate and some of the most plausibly animated ground crew is milling about.   It's a great start and it will interesting to see what FSDT does w/ GSX for MSFS.  FSCaptain is launching its very beta into MSFS just in the last few days. 
  • In the CRJ700 (and any others so endowed) I do a cold and dark start up, input my flight plan into its FMC, waypoint by waypoint using the NavLog which I enjoy doing, though could use SimBrief.  Turns out this uses the right amount of time to match boarding time brokeredd by 'PACX'.   I open its various doors via its EFB.   I request connection to the jetway, summon baggage and cabin service.  I disconnect from ground power after starting the APU.   BTW, we're at CYYZ now getting ready to fly to KIAH--using a RW route displayed by A Pilot's Life v2's scheduling feature.  It's raining pretty hard outside and looks incredibly plausible and real.  This isn't real rain, it's simulated, as is the weather, winds, planes, etc etc...
  • I request pushback, and back we go.
  • We taxi, in sync with Real Time Online Traffic.  This area continues to improve in terms of coordinating and syncing real traffic w/ user traffic.  All directed by ATC which keeps track of other taxiing aircraft etc.  No other built-in ATC does this that I'm aware of.  It needs tuned significantly but is already showing things that were never the case in P3D/FSX and this is not a simple task.
  • I'm requested to Line up and Wait, and do so.  I'm cleared for TO.
  • All elements of the climb match anything ever done in any plane used in P3D including Maj Q400 and PMDG birds.
  • The descent and approach are exactly as they would have been in the other sims.
  • The flight model has fans and detractors--and many of its fans are RW pilots I gather from reading comments from same.  

All of MSFS is a simulation except arguably for the scenery which is the most realistic by far of any simulation.  

As should be apparent by now I'm a happy camper because already, despite its current shortcomings, I do everything I ever did in that serious, not-for-entertainment professional grade waste of $200 called Prepar3D, v4.x.  It's done w/ maximum graphic detail, and as smooth as a baby's behind, w/ nary a stutter.

We're different and have different needs obviously.  I'm curious--what specifically is leaving you less than satisfied that you make the comment, "the sim hasn't many 'simulation' features"?  What is it you wish MSFS did TODAY, that you're missing?

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

  • Author

by the way when is update 10 coming ?  This way I can breathe and just fly for a while 

10700kf, 3080 nividia, 32gbs 3400mhz, 1,000 watts power, M.2 DVMe !tb, boot, 1tb 7200rpm, storage, windows 10 home

5 hours ago, flying_carpet said:

What's going on here? I'm still an MSFS user (although not as satisfied any more as I was at the beginning). At first I was very impressed by the scenery, but after having a closer look, I realzed that behind the scenes the sim hasn't many "simulation" features. However, I'm not going deeper into this, as I already have expressed it earlier.

- So be it ... However, we have some gatekeepers as well ins this very forum.

Have you read the "Has MSFS stalled?" thread? As I said, I'm not the only one.

For the "balsa wood gliders" - it wasn't me, but Bobsk8.

Selectively quoting other threads and posts doesn't add credibility to your statements. And what exactly is a "gatekeeper"?  Would that be someone who happens to disagree with you?

Edited by cobalt

5 hours ago, Noel said:

 

We're different and have different needs obviously.  I'm curious--what specifically is leaving you less than satisfied that you make the comment, "the sim hasn't many 'simulation' features"?  What is it you wish MSFS did TODAY, that you're missing?

What a pity/ A quite responsible commentary, then you show your bias, which immediately rings warning bells for me.

"in that serious, not-for-entertainment professional grade waste of $200 called Prepar3D, v4.x."

Completely unnecessary and most of us only paid $69 as we were all 'students'..

Intel i7 6700K @4.3. 32gb Gskill 3200 RAM. Z170x Gigabyte m/b. 28" LG HD monitor. Win 10 Home. 500g Samsung 960 as Windows home. 1 Gb Mushkin SSD for P3D. GTX 1080 8gb.

31 minutes ago, IanHarrison said:

What a pity/ A quite responsible commentary, then you show your bias, which immediately rings warning bells for me.

"in that serious, not-for-entertainment professional grade waste of $200 called Prepar3D, v4.x."

Completely unnecessary and most of us only paid $69 as we were all 'students'..

Oh well I'm sorry your bells are ringing.  Yes I had a bias against LM/P3D but didn't want to fake being a student so paid $200, 3x as a matter of fact as it was the best show in town, as weak as it was and by MSFS standards.  I think about the incremental upgrades from v2 to v3 it wasn't until v4 that OOMs resolved.  Just an old tired product, at least thru v4.x.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

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