July 11, 20223 yr 44 minutes ago, meurkel said: Thank you for your input, however I cannot make of this whether it works or not. Does FSHud use that content.xml? From the FSHud forum: "For now seems like none of add-ons can - there is forum to follow:https://forums.flightsimulator.com/t/content-xml-doesnt-rebuild-itself-since-beta/529038/38 We have to wait until Asobo will close up with their decision about content.xml - then we will perform necessary changes on that. For now (in beta) there is no possible way to scan properly MSFS scenery"
July 11, 20223 yr I have had 3 flights with Update 10, so far it does work. I did have to reinstall though. Not sure why. Chris Chiozza
July 11, 20223 yr Works fine here with a complete content file going to rename it and see what happens... Well after renaming content.xml not a new one is created. Content.xml can be created with experimental setting (package order), but we end up with a different content.xml file with priority settings. Edited July 11, 20223 yr by awf André
July 11, 20223 yr 7 hours ago, musky2014 said: As someone who has used not only PF3 for years but also Radar Contact, Pilot2ATC and PROATC/X I can say that for core ATC functionality PF3 is head and shoulders above all the others I have tried. While there is still a lot of room for improvement with PF3 and not least that it like Pilot2ATC was just ported across to MSFS, I think you will find that for core ATC functionality FSHUD extremely limited compared to PF3, FOR NOW. I love Pilot2ATC and its functions (RWY, approach, SID and STARS all can be set automatically and on the fly and weather dependent; go around/missed approach; newest feature is simbrief integration), but im interested to hear more about the comparison to PF3.
July 12, 20223 yr 20 hours ago, Merawen said: I love Pilot2ATC and its functions (RWY, approach, SID and STARS all can be set automatically and on the fly and weather dependent; go around/missed approach; newest feature is simbrief integration), but im interested to hear more about the comparison to PF3. It is interesting that you love Pilot2ATC and I am saying PF3 is better and here we are both showing interest in a new product, so I guess we are both hoping FSHUD eventually reaches a standard of offline ATC that is just not available at the moment. What I like about PF3 is the flexibility it gives you and it has not made the big mistake of adding controls and restrictions in the aim of realism when in fact this has the opposite effect. For example I have seen in this thread that FSHUD is not enforcing altitude restrictions and the response was that this is minor problem that will be fixed in the next minor release. Well that is great, provided FSHUD also provides the ability to the end user to ignore these constraints if they want to. And if you cannot override these restrictions that would be a show stopper for me because just because a restriction appears on a SID/STAR does not mean in reality its adhered ever let alone always. I tend to fly between airports in MSFS that are either handcrafted airports or airports that I have 3rd party scenery for. Two of these airports are EGPF & EGPH and every SID out of these airports has an altitude restriction of 6000ft in fact if you look at the charts they have quite and array of restrictions. However every chart also has in the middle a Warning box that states “Do not climb above 6000 feet until instructed by ATC”. Some of these SIDs are about 40/50 miles and I doubt an aircraft would ever depart if it was expected zig zag across the country at 6000 feet for 10/15 minutes, think of the waste of fuel. What actually happens is when the aircraft is handed over to departure from tower at about 3000ft, departure will clear it to climb above 6000ft to a more reasonable altitude. In PF3 this was not an issue in Pilot2ATC it was and hopefully it will not be an issue in FSHUD. Other features I like in PF3 and hope appear in some form in FSHUD in due course is you can set likelihood percentages. You can set it that there is a 50% you will get a no speed restriction call from ATC during departure or the % you will get instructions to hold at destination and there are a number of these parameters you can set. Another element that is very important to me is radar vectors during the approach phase. I find them believable in PF3 and that was not the case in Pilot2ATC where vectors were turn left 6 degrees followed by a turn right 6 degrees and that was it. All the available ATC programs out there have pros and cons and I hope that FSHUD takes the best bits from all of them and that includes Radar Contact which had some features that are still way ahead of its newer relatives, such as requesting vectors to pretty much anywhere during a flight. Requesting vectors around bad weather and being put in a hold again due to bad weather at arrival airport. And how about this? Radar Contact also had very impatient, downright obnoxious controllers. If you did not respond to an instruction quickly enough (a few seconds) they would bark a reminder at you. Do that three time in the same flight and they would shout at you as I remember it “THAT’S THE THIRD TIME YOU’VE BUSTED YOUR ALTITUDE IF YOU HAVE A PROBLEM YOU HAVE TO LET US KNOW. WE HAVE HAD TO MOVE OTHER AIRCRAFT OUT OF YOUR WAY. ON ARRIVAL PLEASE REPORT IMMEDIATELY TO LOCAL FAA OFFICE. And at the end of every flight you were given a brief summary on how you had performed either complimentary or otherwise. Perhaps something for FSHUD to consider sometime down the line.
July 12, 20223 yr 2 minutes ago, musky2014 said: Perhaps something for FSHUD to consider sometime down the line. Yesterday I bought FSHud. After making two flights with it, I really like this add-on a lot. I have to say, though, that I am only flying A320s (FBW and Fenix) and thus am not interested in VFR flights. (FSHud doesn't support VFR, yet, I was told). With FSHud I don't need a bunch of hotkeys to handle flights or do I need FSUIPC to be installed. Flight plans can easily be imported from Simbrief. All what I expect from an ATC add-on is being present in FSHud. Yes, voices are a bit robot-like, but so is the voice of my neighbor. (Got used to it 🙂 ) If you, like me only do IFR flights, FSHud is the one I should go for. Kind regards, Hans van WIjhe Acer Predator P03-640 2.10 Ghz Intel 12th Gen Core 17-12700F 64GB memory, Noctua NH-U9S Cooler, 1.02 TB SSD HD, 1.02 TB HD, NVidia Geforce RTX 3070 16GB Memory, Windows 11 (x64)
July 12, 20223 yr I consider FShud to be in its infancy. There is a lot to be done yet but the developer is active and updates are made on a regular basis. One thing that does not get mentioned often enough, FShud injects AI traffic and controls it. It will make use of AIG (or whatever is at hand) and you need to turn off all other in-game traffic. It looks to keep adequate separation between aircraft to avoid conflicts. No other ATC (to my knowledge) does this. It's not quite there yet as there are certain limitations left to be looked into in order to make it work flawlessly. It's definitely the new kid on the block.
July 12, 20223 yr Another thing I should mention, the dev has not gotten around to include FShud in the MSFS top toolbar. If you fly in VR, like I do, this is quite limiting. You need to remove your headset on a few occasions as the popup does not appear in it. The dev needs to contact Navigraph on how to set this up. They were able to integrate their charts in the top toolbar, there is no reason for this not to work for FShud. There was an update today and it doesn't appear to be in the changelog.
July 12, 20223 yr 1.1.97 - July 12, 2022 Added the ability to initialize ATC during a flight that is in progress. Flights no longer needs to be started at the gate. Added the option so that the pilot can manually tune COM and ATIS frequencies. Improved scenery mapping. Improved taxi behavior after landing. Improved AI gate/parking allocation.
July 12, 20223 yr Commercial Member 14 minutes ago, airlinejets said: Another thing I should mention, the dev has not gotten around to include FShud in the MSFS top toolbar. If you fly in VR, like I do, this is quite limiting. You need to remove your headset on a few occasions as the popup does not appear in it. The dev needs to contact Navigraph on how to set this up. They were able to integrate their charts in the top toolbar, there is no reason for this not to work for FShud. There was an update today and it doesn't appear to be in the changelog. Hello, We don't need Navigraph to understand how to add MSFS top toolbar icon and then show in-simulator window that would be also supported for VR. We know to do that 🙂 The main problem of all of that - it is required to completely re-write all panel in another programming language/technology - something that can't be done in 2 days or week. We can prioritize it over all procedures, restrictions and AI traffic stuff - most likely your option about it... Thanks
July 12, 20223 yr 2 hours ago, tup61 said: Added the option so that the pilot can manually tune COM and ATIS frequencies. This works! However, the talking itself is still automated... So whenever you need to change a freq in order to talk FSHud starts to talk as soon as you swichted freqs. Also all other communicaton on that freq is automated so you start talking if you would rather have waited. So it's nice and great but it's half way there somehow. 😉 I'd like FSHud to wait for my input (pressing a number) in order to start talking. I have to add though that I myself have gotten quite used to the co-pilot doing all the switching... It's great to have this feature, as a lot of people want it, but I might turn it off every now and then... 😉 EDIT The dev already posted on the official forum that more manual modes to control talking to ATC are upcoming! Edited July 12, 20223 yr by tup61
July 12, 20223 yr @tup61 @musky2014 and @FSHud Thank you all for sharing info about this add-on. I do like the idea of changing constraints if the need arises. I'm getting into airliners now and my main want is for the ATC to use constraints for altitude and speed. Also for it to place me in a hold due to traffic or weather. (I understand the weather SDK is to be added in SU10?) Also the ability to declare an emergency with ATC. Those are a few of my wants. I remember Radar Contact and it was amazing back in the day. I understand this will take time to code and I look forward to seeing each new thing get added. Im also impressed by the developer being quick on addressing issues. It was only a few days ago he said the ability to manually adjust the radio would be added. I think Ill be purchasing this soon.
July 12, 20223 yr 1 hour ago, tup61 said: Added the ability to initialize ATC during a flight that is in progress. Flights no longer needs to be started at the gate. This works like a charm too! First time I decided to cancel a flight in mid air (in FSHud only): I quickly created a Simbrief flight from a nearby airport to a completely different destination and loaded it into FSHud. I then had the option to continue from where I currently was and was told to go to the waypoint of my new STAR! Of course this isn't realistic but it worked. (I had to manually enter the new plan in the Fenix MCDU.) Only altitudes were off so I took things in my own hands in that regard but ATC kept contact all the way to touchdown. Then I did a more usuable scenario. I created a flight from EHAM in SB and simply positioned myself on a random departure runway. I loaded the SB flight in FSHud and first changed the departure runway (in FSHud) to where I actually was and then started the flight by again choosing the option to let ATC 'continue' the flight from my current position. Immediately I was cleared for take off as was my intention! So this works like a charm! You do not have to start at a gate anymore if you don't want to and even in mid air FSHud will see where you are and continue from there. Great stuff! Edited July 12, 20223 yr by tup61
July 12, 20223 yr Commercial Member 1 hour ago, tup61 said: This works like a charm too! First time I decided to cancel a flight in mid air (in FSHud only): I quickly created a Simbrief flight from a nearby airport to a completely different destination and loaded it into FSHud. I then had the option to continue from where I currently was and was told to go to the waypoint of my new STAR! Of course this isn't realistic but it worked. (I had to manually enter the new plan in the Fenix MCDU.) Only altitudes were off so I took things in my own hands in that regard but ATC kept contact all the way to touchdown. Then I did a more usuable scenario. I created a flight from EHAM in SB and simply positioned myself on a random departure runway. I loaded the SB flight in FSHud and first changed the departure runway (in FSHud) to where I actually was and then started the flight by again choosing the option to let ATC 'continue' the flight from my current position. Immediately I was cleared for take off as was my intention! So this works like a charm! You do not have to start at a gate anymore if you don't want to and even in mid air FSHud will see where you are and continue from there. Great stuff! Thank you, I think it is also can be mixed with VATSIM/IVAO flights... For example if you are entering non-controlled area. You can use Suspend/Resume switch on the panel (bottom left corner) - to avoid complete start. The application can be quickly suspended and resumed.
July 12, 20223 yr 2 hours ago, FSHud said: Hello, We don't need Navigraph to understand how to add MSFS top toolbar icon and then show in-simulator window that would be also supported for VR. We know to do that 🙂 The main problem of all of that - it is required to completely re-write all panel in another programming language/technology - something that can't be done in 2 days or week. We can prioritize it over all procedures, restrictions and AI traffic stuff - most likely your option about it... Thanks Great work and like the process and responses, hope it will mature more but I actually like the software 🙂 Big plus also is not the need anymore for crash TC here local from AIG. Edited July 12, 20223 yr by awf André
Archived
This topic is now archived and is closed to further replies.