June 2, 20224 yr 1 hour ago, Ohmsquare said: I have a 32 inch monitor ~65 cm (26 inches) from my eyes. Realistic horizontal FOV for that setup should be 57° (Modern FOV Calculator (dinex86.github.io)). I spent hours in the sim using various means to find the correct zoom level for that FOV, and then comparing it to RL etc. I found that a zoom level between 75 -80 seems to be the most realistic. I ended up using zoom level at 80 with Tobii headtracker and I actually like it very much when flying in 2D. The main advantage is the right size of the scenery and a realistic feeling of speed. So according to that calculator, my hFOV is 80°. How do the MSFS zoom settings map to the FOV? [email protected] - ROG Strix Z790-E - 2X16Gb G.Skill Trident DDR5 6400 CL32 - MSI RTX 4090 Suprim X - WD SN850X 2 TB M.2 - XPG S70 Blade 2 TB M.2 - MSI A1000G PCIE5 1000 W 80+ Gold PSU - Liam Li 011 Dynamic Razer case - 58" Panasonic TC-58AX800U 4K - Pico 4 VR HMD - WinWing HOTAS Orion2 MAX - ProFlight Pedals - TrackIR 5 - W11 Pro (Passmark:12574, CPU:63110-Single:4785, GPU:50688)
June 2, 20224 yr Author 1 hour ago, Ohmsquare said: I have a 32 inch monitor ~65 cm (26 inches) from my eyes. Realistic horizontal FOV for that setup should be 57° (Modern FOV Calculator (dinex86.github.io)). I spent hours in the sim using various means to find the correct zoom level for that FOV, and then comparing it to RL etc. I found that a zoom level between 75 -80 seems to be the most realistic. I ended up using zoom level at 80 with Tobii headtracker and I actually like it very much when flying in 2D. The main advantage is the right size of the scenery and a realistic feeling of speed. That's a nifty little tool! I used it for my set up and it gave me a FOV of 68° (I'm only 14" away from my 38" monitor). However, I was under the impression that MSFS's "zoom scale" is different to the actual FOV degrees, that we can set directly in say, X-Plane. So I'm not sure what MSFS zoom setting relates to 68°. Edited June 2, 20224 yr by JYW Bill 😎FS2024 • Currently in 'GA mode' : A2A Comanche 2024 & Aerostar • Black Square C208, Bonanzas, Barons, TBM850, Dukes • COWS DA40 & DA42 • FSW Legacy, C24R Sierra & C414 • Echo Falco F8L • FFX HJET, Visionjet and P180 2024 • Got Friends A32 Vixxen • FSReborn Sirius TL3000, Sting S4 and Piper M500 • Flyboy Rans S6S • Skyward DA50RG • SWS Zenith CH701, RV-8, RV-10, RV-14, PC12 • Milviz C310R • Air Foil Labs Bristell B23 TrackIR • BeyondATC • PMS GTN Payware • RealTurb • Axis & Ohs • FS Realistic Pro9800X3D • RTX 3080 • 64GB DDR5-6000NPPL licence holder in the UK
June 2, 20224 yr 20 minutes ago, JYW said: That's a nifty little tool! I used it for my set up and it gave me a FOV of 68° (I'm only 14" away from my 38" monitor). However, I was under the impression that MSFS's "zoom scale" is different to the actual FOV degrees, that we can set directly in say, X-Plane. So I'm not sure what MSFS zoom setting relates to 68°. This is what is so frustrating about MSFS - nobody knows what the zoom scale relates to! My FOV with that tool is 62 degrees which equals 80 in MSFS (by setting the same view I see in Xplane at 62 degrees) As your FOV is 68 degrees, I would imagine a zoom setting of approx 75 in MSFS would be pretty close. Edited June 2, 20224 yr by MrBitstFlyer CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
June 2, 20224 yr 22 minutes ago, odourboy said: So according to that calculator, my hFOV is 80°. How do the MSFS zoom settings map to the FOV? Only Microsoft appears to know how the zoom setting relates to FOV. I'm surprised that Microsoft hasn't clarified this after almost two years, and I'm also surprised some clever person hasn't worked it out 🙂 CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
June 2, 20224 yr 4 minutes ago, MrBitstFlyer said: Only Microsoft appears to know how the zoom setting relates to FOV. I'm surprised that Microsoft hasn't clarified this after almost two years, and I'm also surprised some clever person hasn't worked it out 🙂 A couple of YouTube videos like the ones we had for FSX, but adapted to the MSFS values, would be very helpful. Kind regards, Michael Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
June 2, 20224 yr 6 minutes ago, MrBitstFlyer said: Only Microsoft appears to know how the zoom setting relates to FOV. I'm surprised that Microsoft hasn't clarified this after almost two years, and I'm also surprised some clever person hasn't worked it out 🙂 So a Google search has demonstrated. How strange that this is a closely guarded secret! 😄 [email protected] - ROG Strix Z790-E - 2X16Gb G.Skill Trident DDR5 6400 CL32 - MSI RTX 4090 Suprim X - WD SN850X 2 TB M.2 - XPG S70 Blade 2 TB M.2 - MSI A1000G PCIE5 1000 W 80+ Gold PSU - Liam Li 011 Dynamic Razer case - 58" Panasonic TC-58AX800U 4K - Pico 4 VR HMD - WinWing HOTAS Orion2 MAX - ProFlight Pedals - TrackIR 5 - W11 Pro (Passmark:12574, CPU:63110-Single:4785, GPU:50688)
June 2, 20224 yr 1 hour ago, odourboy said: So according to that calculator, my hFOV is 80°. How do the MSFS zoom settings map to the FOV? As MrBitstFlyer said, no one knows exactly. My observations tell me that the FOV to Zoom level ratio is not completely linear. During testing using basic trigonometry and the FS2Crew Pushback distance measurement tool I came up with following numbers: 80 FOV ≈ 65 Zoom 70 FOV ≈ 72 Zoom 66 FOV ≈ 75 Zoom 57 FOV ≈ 82 Zoom 56 FOV ≈ 83 Zoom 53 FOV ≈ 85 Zoom In my case I subtract about another 3 to 5 points from the zoom value, and then it looks about right. CPU Ryzen 5800X3D RAM 64GB DDR4 3200MHz GPU RTX 5070 Ti (16 GB VRAM) Display 38" LG OS Windows 11
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