Jump to content
Sign in to follow this  
sipos

no BUFFERPOOLS or TEXTURE_BANDWIDTH in default FSX.CFG

Recommended Posts

Is it normal to not see these two setting in the default fsx.cfg? I can't see them when my FSX creates an new cfg file. I am wondering if some computers print them and other don't? Im kind of interested to see what my default values were as I have added them and I see some improvment in the blurries and stutters. Anyone know a way to see your default texture bandwidth and bufferpools? here are what they look like. Note: ()'s = brackets(GRAPHICS)TEXTURE_BANDWIDTH_MULT=n(BUFFERPOOLS)Poolsize=n

Share this post


Link to post
Share on other sites

The TEXTURE_BANDWIDTH_MULT you should see in your fsx.cfg. The BUFFERPOOLS you shouldn't. The default values are respectively 40 and 4000000.


Alvega

CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |
RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White 

Share this post


Link to post
Share on other sites

Thanks for the reply! I will have to double check when I get home but I cleary remember having to add TEXTURE_BANDWIDTH_MULT to my FSX.cfg. Did other have to add it? Again I might be mistaken about this and I will have to double check my memory once I get off work.

Share this post


Link to post
Share on other sites
Guest sunbear

I believe that the: TEXTURE_BANDWIDTH_MULT= is under the [DISPLAY] category in the cfg file. I've got mine set to 30.jack

Share this post


Link to post
Share on other sites
Guest sunbear

Sorry, I meant to say that the TEXTURE_etc. is under the [DISPLAY] category in the cfg file.jack

Share this post


Link to post
Share on other sites

Edit: Ok, it's sort of true. My fsx.cfg does not include a TEXTURE_BANDWIDTH_MULT under GRAPHICS section but it is present under DISPLAY. I added TEXTURE_BANDWIDTH_MULT=30 under GRAPHICS aswell and I noticed some improvment. Can others try this and see if you notice improvments?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...