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Mach3

Tree problems

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I have a question regarding the trees in MSFS 2020.

I notice in a lot of different places that there are trees in places where I know they shouldn't be, such as in the middle of the highway just outside of LAX.

Also I have found that in other area's if I go low to check out the scenery I see the same thing, then when I pop up the 5-6000 feet they go away.

I gather this is the photogrammetry but when I look it my setting it shows the cache as empty so I not sure if it's even working.

Is there any good tweak guide or video's that anyone would care to share that would help me reduce or eliminate this problem as I feel it kill the immersion for me 

Thanks in Advance

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Steven C

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is there a mod out there that can remove the trees quite often seen on final approach to runways?

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Best regards,
David Roch

AMD Ryzen 5950X //  Asus ROG CROSSHAIR VIII EXTREME //  32Gb Corsair Vengeance DDR4 4000 MHz CL17 //  ASUS ROG Strix GeForce RTX 4090 24GB OC Edition //  2x SSD 1Tb Corsair MP600 PCI-E4 NVM //  Corsair 1600W PSU & Samsung Odyssey Arc 55" curved monitor
Thrustmaster Controllers: TCA Yoke Pack Boeing Edition + TCA Captain Pack Airbus Edition + Pendular Rudder.

 

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At one airport I usuall fly from,  everytime found trees over the taxiways. The only way to get ride of the problem I found, is disabling photogrametry if it is enabled, or the contrary if it is disabled. It is very annoyance, so I wish to have a more practical solution.

I tried with a fixed cache at the region, and deleting the rolling cache, without results 

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