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Are clouds the best ever now? I'm impressed.

Featured Replies

15 hours ago, KERNEL32 said:

Glad I'm not the only one thinking this. I mean don't get me wrong, creating weather and nature in a simulation is a great task and think they have been doing great thus far but there was huge regression in the way the clouds "looked" and are not convincing to reality now. I'm just so frustrated that they had the clouds and weather systems looking so convincing and realistic at launch, yeah the accuracy to real world conditions needed work but they changed the lighting and the cloud composition/rendering after SU3.

The clouds making rain in that screenshot should be much "taller" to be creating that kind of precipitation, or any kind of precipitation. This is just weather physicals rules. I suppose a much lighter shower is possible but still is going to need a lot more convection (lift or higher cloud tops) than what is represented. It's almost as if they dumbed it down for performance reasons or so that VFR pilots would not be distracted too much maybe? I don't know.

It's like the MSFS weather system is not completely sure of itself so is showing broken/fragmented weather?

 

I bet you say some of these real photos don't look realistic as well.

Alvega

CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |
RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White 

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7 minutes ago, Alvega said:

 

I bet you say some of these real photos don't look realistic as well.

At the rate things are going I think MS just needs to come up with their best interpretation of the weather and just say. I know you may not like it but that's going to be the best interpretation. Sorry not sorry. You cannot expect perfection when there is room for interpretation because when that happens perfection will become a subjective ideal.

For me the rain is spot on. Add the various cloud types and get the fundamentals of temp/ pressure/ winds / turbulence/ visibilty and other factors correct and keep it moving. 

AMD Ryzen 9800X3D/ Asus ROG Strix B650E F Gaming WiFi / Asrock Taichi 9070XT / 32GB G.Skill Trident Z5 Neo DDR5 6000 / 2x ADATA XPG 8200 Pro NVME / Arctic Liquid Freezer II 280 / Seasonic Vertex 1000w PSU / Lian Li LanCool II Mesh Performance / Asus VG34VQL3A / Topping E70 Velvet DAC & L70 Amp /Sennheiser HD660s2

Thrustmaster Boeing Yoke + TCA Sidestick + TFRP Rudders

6 minutes ago, Maxis said:

At the rate things are going I think MS just needs to come up with their best interpretation of the weather and just say. I know you may not like it but that's going to be the best interpretation. Sorry not sorry. You cannot expect perfection when there is room for interpretation because when that happens perfection will become a subjective ideal.

For me the rain is spot on. Add the various cloud types and get the fundamentals of temp/ pressure/ winds / turbulence/ visibilty and other factors correct and keep it moving. 

I agree 100%.

Alvega

CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |
RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White 

6 hours ago, Alvega said:

I bet you say some of these real photos don't look realistic as well.

quoting myself too, "creating weather and nature in a simulation is a great task" and "think they have been doing great thus far"

I hope to add constructive criticism that will make the simulation better. Is that all you have to offer?

The low thickness precipitation clouds should be the exception to the rule instead of the rule, that's all I'm saying.

9 hours ago, Krakin said:

You realize the rain and the clouds are two different things?

You realize clouds are ice crystals and water droplets right? Once they become too heavy they fall to the ground. Meteorology 101?

Anyhow it's going to be really tough for even two people to agree that is why the clouds are very subjective. I'll take it a step back and just point out that things are improving for sure, but there's a ways to go. Won't ever be perfect unless we get up there in our own planes in the real world. I'm enjoying the sim a bunch!

9 minutes ago, KERNEL32 said:

I'll take it a step back and just point out that things are improving for sure, but there's a ways to go.

Very long ways to go, and if we get halfway to here, we'll all be happy!  Eventually this level of detail will happen--but it's got to be several years out!

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Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

On 7/29/2022 at 11:21 PM, Noel said:

Very long ways to go, and if we get halfway to here, we'll all be happy!  Eventually this level of detail will happen--but it's got to be several years out!

I get the impression this is what some people want, or even expect, to see in the simulator. But it absolutely is years out of reach -- beyond current technology.

Edited by Ray Proudfoot
Images in quoted post removed.

You surely wont get those clouds in this version of MSFS if thats what people believe or want.

32 minutes ago, March Hare said:

I get the impression this is what some people want, or even expect, to see in the simulator. But it absolutely is years out of reach -- beyond current technology.

Some may but if we could get even 30% there, it would be amazing.   Right now, we're a good 7% there is about it when it comes to density/resolution.  

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

39 minutes ago, March Hare said:

I get the impression this is what some people want, or even expect, to see in the simulator. But it absolutely is years out of reach -- beyond current technology.

If we had clouds like that on the second photo in the sim you can be sure some would ask why do we have "volcanic ash popcorn clouds" and that it is not realistic.

I'm happy we now have the best clouds ever in any flight simulator and that they continue to improve it. We'll see where it gets us.

Alvega

CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |
RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White 

I don't think it will be two years.  If they just adjust their lighting it could make a massive improvement but I suspect they know the cloud optics aren't correct but they need to  keep things as they are for now.

 

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Edited by sightseer

|   Dave   |    I've been around for most of my life.

There's always a sunset happening somewhere in the world that somebody is enjoying.

36 minutes ago, jbdbow1970 said:

You surely wont get those clouds in this version of MSFS

It's likely there won't be another version of MSFS. As they said, it's 10 year project, probably more now that this title has had huge success for Microsoft, but I don't think there will be a MSFS 2. They'll just keep updating it and it will continue to get better and better. 

23 minutes ago, Alvega said:

I'm happy we now have the best clouds ever in any flight simulator and that they continue to improve it.

It has many atributes that are the best clouds ever, but other aspects that are the worst clouds ever in the recent past.  I predict after DX12 is well performance-optimized the will get back to cloud depiction quality.  Plus, and you can't ignore this:  the hardware keeps improving, including future Xbox releases, so there is evermore headroom to exploit.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

1 hour ago, Noel said:

It has many atributes that are the best clouds ever, but other aspects that are the worst clouds ever in the recent past.  I predict after DX12 is well performance-optimized the will get back to cloud depiction quality.  Plus, and you can't ignore this:  the hardware keeps improving, including future Xbox releases, so there is evermore headroom to exploit.

Can you post screenshots of when the sim had this depiction quality?

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

I would love it if they could implement a slider to ramp up the cloud resolution to the point it could exceed today's top systems--so there is another reason to upgrade 😉.  I can imagine cloud depiction increasing in detail and complexity, like RW clouds structures, and if they could implement a slider which incorporates lighting impacts of greater density and so forth it would be just fabulous.  One gets the distinct impression it's being held back as it were to meet certain performance standards.  After all, how hard is to code something to be so complex the hardware/software can't cope with it?  Complexity isn't the challenge it's delivering the appearance of complexity at the lowest possible cost, or within budget as it were.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

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