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David Roch

v1.27.13.0 New beta build today!

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2 hours ago, iFlySimX said:

Anyone getting really bad tearing in the new SU 10 build?

I haven't had any tearing yet. 

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One issue I'm having with the new SU10 beta is the challenge of handling scenery orders in the content.xml file. Even using the experimental option doesn't seem to be working. Using NZAA from FlightBeam, I'm unable to fix the offset ILS issue because I can't adjust the order. Anyone else running into issues?


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Intel i9 13900k - NZXT Kraken Z73 cooler - ASUS Maximus Hero Z790 
32GB Trident Z 6000MHz DDR5 - Gigabyte 4090 GAMING OC 24G
10 x 120mm Lian Li UNI fans - Lian Li OD11XL Case - Corsair HX1500i PSU

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5 hours ago, iFlySimX said:

Anyone getting really bad tearing in the new SU 10 build?

I have always had tearing and the only fix for me is vsync with FPS lock within sim or leaving FPS unlimited in sim (no vsync) and use the 'Fast' Vertical Sync setting in Nvidia CP.  Currently using locked 30 fps and vsync 50% refrsh in-sim (beta) with great results.


Eric

i9-12900k, EVGA RTX 3080ti FTW, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, H100i AIO, Samsung CRG90 49", Win 11

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5 hours ago, FishBowlMan said:

Yep exactly the same for me. I installed the latest driver, and I now have DLSS available again.

Thanks. I updated to the latest drivers and all is fixed for me too.

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latest SU10 Beta with DX12 Beta with latest Nvidia driver,

using 14GB+ VRAM with 3090 in different scenarios,

no artifacts,

using Windows 11,

MFS Beta actually working really well here 🙂

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1 hour ago, craigeaglefire said:

latest SU10 Beta with DX12 Beta with latest Nvidia driver,

using 14GB+ VRAM with 3090 in different scenarios,

no artifacts,

using Windows 11,

MFS Beta actually working really well here 🙂

Hi,

How about stutters and FPS?

Regards

 

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Just as a side note, if you were like me and applied the NDU registry change tweak, things were working ok before, but I went back to the registry and noticed it had changed back from a value of 4 to the default 2.

I think a windows update might have reset this, anyway I changed it back and seeing how it is.

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FS PC - AMD5900X / Aorus Extreme RTX 3090 24gb / 32gb Ram / Varjo Aero & Reverb G2 / Alpha & Bravo Quadrants / Thrustmaster HOTAS Warthog

2nd PC  - Intel I7 8700 @4.8GHZ / Gigabyte GTX1080ti 11gb / 32gb RAM / Varjo Aero & Reverb G2 / Alpha & Bravo Quadrants, Thrustmaster HOTAS Warthog

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3 hours ago, March Hare said:

And thus my cautionary tale about using outdated drivers came to pass 😉

I am wondering if I update to the latest driver it'll sort some issues out using DX12, I'll test once this hot weather passes. Can't be on a PC when its nice like this 🙂

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53 minutes ago, Ianrivaldosmith said:

Can't be on a PC when its nice like this

I agree with this statement, but currently have no choice in the matter 😅

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1 hour ago, John Fields said:

How about stutters and FPS?

all fairly smooth now,

using G-Sync Ultimate monitor with NCP limited to 60fps,

in very heavy scenarios on Ultra settings getting generally above 30fps reliable results,

using stock 9700K CPU…

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DX11 and DLSS at 4k - still very smooth performance in the latest beta.  I have to keep deleting and turning off rolling cache after each update, but all good here.  Just DX12 needs some work.

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Call me Bob or Rob, I don't mind, but I prefer Rob.

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio!

Intel 13900KF in a ROG Strix Z690 motherboard with water cooling, EVGA RTX 3080Ti, 32 GB Patriot 4400 DDR4 RAM (but running 3800 CL15), 3 x Samsung 1 TB NVME M.2, with MSFS on a Samsung 980 pro (7 GB/s).

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4 hours ago, bobcat999 said:

DX11 and DLSS at 4k - still very smooth performance in the latest beta.

Same here, the sim has never been better for me. I'm now using Vsync in sim set at 60 FPS. DLSS 4k as well.

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Intel Core i5-12600k, Nvidia RTX 2080 Super, 64 Gigs.

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