Jump to content
Sign in to follow this  
rondon9898

More stupid gusts, this time on final

Recommended Posts

2 hours ago, hobart escin said:

You're ruining the fantasy of all these 'real pilots' playing on their computers and living in a world of make-believe in between their shifts at Wal-Mart,   The current MSFS2020 wind gusts are real to these people because someone claiming to be a real pilot TOLD them it was realistic, lol.    You'll never change their minds.  

Have fun flying actual airplanes though.   Just don't be surprised if God didn't get the wind behavior right though because he didn't consult with Asobo first.  

Post reported for being insulting with no good reason.

  • Like 2
  • Upvote 2

Share this post


Link to post
Share on other sites
2 hours ago, Stearmandriver said:

Video of the go-around.... geez. There's someone who ought not to have a check airman letter. 

I was thinking the same thing, At one point, he slapped the other pilot's hand. They sure so things different in Russia. Bless their hearts.

  • Like 2

 i9-10850K, ASUS TUF GAMING Z490-PLUS (WI-FI), 32GB G.SKILL DDR4-3603 / PC4-28800, EVGA GeForce RTX 2080 Ti BLACK EDITION 11GB running 3440x1440 

Share this post


Link to post
Share on other sites

@sd_flyer

  1. Which way is the wind direction arrow pointing from and where is the 737 in relation to the mountains?
    Answer: Leeward side, therefore they are encountering rotor turbulence.
     
  2. LYTV is renown for being a challenging approach given its very close proximity to the surrounding relief.


Therefore, the video you posted is hardly representative of 'typical' conditions while on an approach.

Gusts can be fun in the sim, no doubt. Yet, as @Stearmandriverpoints out, the PMDG 737 wind speed gauge as shown in previous videos does not act like that in real life.
Either PMDG has coded it incorrectly and/or the oscillations in Asobo's gust/turbulence simulation coding is overdone. Could easily be caused by both reasons.


AMD Ryzen 5800X3D; MSI RTX 3080 Ti VENTUS 3X; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440)
Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; CPFlight MCP 737; Logitech FIP x3; TrackIR

MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter

Share this post


Link to post
Share on other sites
2 minutes ago, F737MAX said:

@sd_flyer

  1. Which way is the wind direction arrow pointing from and where is the 737 in relation to the mountains?
    Answer: Leeward side, therefore they are encountering rotor turbulence.
     
  2. LYTV is renown for being a challenging approach given its very close proximity to the surrounding relief.


Therefore, the video you posted is hardly representative of 'typical' conditions while on an approach.

Gusts can be fun in the sim, no doubt. Yet, as @Stearmandriverpoints out, the PMDG 737 wind speed gauge as shown in previous videos does not act like that in real life.
Either PMDG has coded it incorrectly and/or the oscillations in Asobo's gust/turbulence simulation coding is overdone. Could easily be caused by both reasons.

You see actual speed variation vs wind vector which interpreted by computer . When it comes to wind vector in PFD it also represents wind interpretation not necessarily actual wind variation .

As far as turbulence I fly in mountain for 20 years, but still I won't ne able to tell what cause turbulence. Wind often change base on terrain friction. so it's no like a book example of perfectly straights ridge and low symmetrical terrain on both sides 


flight sim addict, airplane owner, CFI

Share this post


Link to post
Share on other sites
2 hours ago, hobart escin said:

You're ruining the fantasy of all these 'real pilots' playing on their computers and living in a world of make-believe in between their shifts at Wal-Mart,  

 

"Real pilot" are long debated term. I talked to a NAVY pilot and he claim they are real because they land at night on a pitching deck using only AoA indicator. Then I heard opinion from mechanic that consider "real pilot" those who don't need gear inspection after each landing. So you see  each person see "real pilot" differently. But I can tell you one thing some ego driven narcissist who can't stand if their opinion not shared with others, often  bruised and vulnerable  always come low level insults instead of  convincing argument. And that is universal and agreed upon by everyone LOL

 

  • Like 12

flight sim addict, airplane owner, CFI

Share this post


Link to post
Share on other sites
54 minutes ago, F737MAX said:

Either PMDG has coded it incorrectly and/or the oscillations in Asobo's gust/turbulence simulation coding is overdone. Could easily be caused by both reasons.

This is what I wonder too.  The 737 is the only airliner I've used in MSFS, but the wind indicator behaves the same way in the G1000 in the sim.

It seems to me that wind is being changed instantaneously, and the effects of this on the flight path of the aircraft are smoothed somewhat by the flight model (one of the reasons aircraft with subpar flight models in MSFS are often described as "twitchy"?)  This works fine, as long as the end result of wind effect on the aircraft is correct (though it isn't in all aspects; witness an aircraft's tendency to not only weathervane into a strong xwind on TO or landing but also to depart the runway on the UPwind instead of the downwind side.)

But when it comes to wind indicators on avionics, I get the sense that devs simply make that field a "wind repeater" instead of applying any smoothing. 

So there's obviously a couple ways to fix this: smooth the gusts themselves, or smooth the indications just like the effects on the aircraft flight model are smoothed. 

And to be fair, of course all of this is a moving target for devs as Asobo is still tweaking wind behavior themselves. So I'm guessing none of what we see today is really the final version.  

In terms of aircraft behavior, *for the most part*, the new gusts feel really good in the planes I use in the sim (none of which are default or have questionable flight models), so I'm pretty happy - excepting certain specifics like the above-mentioned crosswind effect. 

  • Upvote 4

Andrew Crowley

Share this post


Link to post
Share on other sites

The majority of you guys are better than me to recognize intentionally provocative posts. The problem when you don't realize that everyone here is not posting with good intentions. "C'est la vie"

  • Like 1


Lawrence “Laurie” Doering

Latest video at The Flight Level Ten Minutes of the F-14 Tomcat and Supercarrier - Launch - Mission - Recovery | DCS World | 4K

Share this post


Link to post
Share on other sites
1 hour ago, Stearmandriver said:

But when it comes to wind indicators on avionics, I get the sense that devs simply make that field a "wind repeater" instead of applying any smoothing. 

There are two simvars: AMBIENT WIND DIRECTION and AMBIENT WIND VELOCITY which are available via simconnect. I think most developers use these variables directly, (without smoothing), for the wind display.

I will check this the next time I fly the 737 by running the SDK SimVar Watch utility and monitor those two variables to see if they correspond to the instantaneous value of the wind indicator on the ND.

  • Like 1

Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

Share this post


Link to post
Share on other sites

They just need a menu option labelled "All Calm"

Not a breath of wind, no turb, no gusts, not even a breeze. 0kts from the ground to FL500.

As in any game options are good, will keep both sides happy.

  • Like 3

Share this post


Link to post
Share on other sites

Well.. having done a number of landings in the Fenix this is starting to irk me. On several occasions the wind changes direction so fast it makes the a/p struggle to even keep up. Getting the ”wind calm, clear to land” and then having to wrestle like crazy feels… off.. 

  • Like 1

Richard

7950x3d   |   32Gb 6000mHz RAM   |   8Tb NVme   |   RTX 4090    |    MSFS    |    P3D    |      XP12  

Share this post


Link to post
Share on other sites
41 minutes ago, Swe_Richard said:

Well.. having done a number of landings in the Fenix this is starting to irk me. On several occasions the wind changes direction so fast it makes the a/p struggle to even keep up. Getting the ”wind calm, clear to land” and then having to wrestle like crazy feels… off.. 

 

Recently I've got also stupid updrafts during approach on a completely flat area, at night, with a 5 knots wind. It makes you go V/S to zero for no reason at all .... ridicolous. 

  • Upvote 1

Share this post


Link to post
Share on other sites
55 minutes ago, Jeeeno said:

 

Recently I've got also stupid updrafts during approach on a completely flat area, at night, with a 5 knots wind. It makes you go V/S to zero for no reason at all .... ridicolous. 

Happened to me as well in a similar situation. Felt as realistic as a three legged unicorn. 

  • Like 1

Richard

7950x3d   |   32Gb 6000mHz RAM   |   8Tb NVme   |   RTX 4090    |    MSFS    |    P3D    |      XP12  

Share this post


Link to post
Share on other sites

Looks like the same BUG bit LR with turbulent weather in XP12 🙂

 

 


Main Simulation Rig:

Ryzen 5600x, 32GB RAM, Nvidia RTX 3060 Ti, 1 TB & 500 GB M.2 nvme drives, Win11.

Glider pilot since 1980...

Avid simmer since 1992...

Share this post


Link to post
Share on other sites

1) We are talking about MSFS, what's the point of showing an XP12 video?

2) Yes, the turbulence shown in this video is maybe even more wrong than in MSFS. 

Share this post


Link to post
Share on other sites
12 hours ago, sd_flyer said:

"Real pilot" are long debated term. I talked to a NAVY pilot and he claim they are real because they land at night on a pitching deck using only AoA indicator. Then I heard opinion from mechanic that consider "real pilot" those who don't need gear inspection after each landing. So you see  each person see "real pilot" differently. But I can tell you one thing some ego driven narcissist who can't stand if their opinion not shared with others, often  bruised and vulnerable  always come low level insults instead of  convincing argument. And that is universal and agreed upon by everyone LOL

 

I've reported this post for making a personal attack against me.   

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...