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Noel

How much 'stuttering' do you experience in MSFS?

In a typical 1-2 hour flight how many instances of stuttering can you detect?  

112 members have voted

This poll is closed to new votes
  1. 1. In a typical 1-2 hour flight how many instances of stuttering can you detect?

    • 0-3
      72
    • 4-6
      18
    • 7-10
      7
    • Greater than 10
      15
  2. 2. Do you lock frames?

    • Yes, thru RTSS
      6
    • Yes, thru NCP
      11
    • Yes, thru in-sim Vsync
      61
    • Yes, thru Gsync
      5
    • Yes, thru Freesync
      0
    • No, I don't lock frames
      29
  3. 3. What display resolution?

    • 1080p
      24
    • 1440p
      53
    • 4K
      29
    • Not listed here
      6

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  • Poll closed on 10/31/2022 at 08:35 PM

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Well, post-update performance has gone somewhat downhill, and by performance I mean liquid smooth stutter free near zero FTV.  I probably shouldn't have but I installed AccuSeason before doing my first flight post-update, so I didn't get a chance to evaluate the update itself.  To make matters worse a Win 10 update I consented to "Install & Shut Down" last night turned out only to be partially installed.  So when I ran MSFS w/ AccuS the first time performance really tanked--by comparison.  Lots of stutters, poor FTV levels.   Once I figured out what happened there I completed the update and now performance was much improved, but not as previous.  Turns out AccuSeasons has a measured impact on MSFS for me that is so significant I had to uninstall and restore default textures.  Back to sterling smooth performance once again.  I certainly enjoyed the looks of the different fall colors but it's not worth the penalty for me.


Noel

System:  7800x3D, Thermal Grizzly Kryonaut, Noctua NH-U12A, MSI Pro 650-P WiFi, G.SKILL Ripjaws S5 Series 32GB (2 x 16GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Edge Sync for near zero Frame Time Variance achieving ultra-fluid animation at lower frame rates.

Aircraft used in A Pilot's Life V2:  PMDG 738, Aerosoft CRJ700, FBW A320nx, WT 787X

 

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Yesterday I was running the sim with SU11 and absolutely no issues. Today I'm finding anything with photogrammetry is causing massive stutters. This has to be a server side problem. 


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14 minutes ago, Noel said:

Turns out AccuSeasons has a measured impact on MSFS for me that is so significant I had to uninstall and restore default textures.

Thanks for that heads up about AccuSeasons.  I'd really enjoy a better seasonal look but not at a noticeable performance hit.  If they have a good black friday price I might get it anyways.


Rod O.

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pre-su11 was smooth but after update experienced stuttering and load spiking on the cpu.  gfx setting didn't change the behavior.  

cleared the scenery cache and problem went away.


i9-10900k @ 5.1GHz 32G XMP-3200 | RTX3090 | 3T m.2 | Win11 | vkb-gf ultimate & pedals | virpil cm3 throttle | 55" 4k UHDTV | HP R-G2 VR | DCS

 

 

 

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15 minutes ago, TheFamilyMan said:

Thanks for that heads up about AccuSeasons.  I'd really enjoy a better seasonal look but not at a noticeable performance hit.  If they have a good black friday price I might get it anyways.

Good luck with it I know others believe it's not creating enough of a penalty but it absolutely does here, and Bijan's did as well staarting maybe a few sim updates back.  Others had reported performance improvements in SU11 but so far not seeing anything significant here but it's a bit early to say for sure as the sim isn't 100% stable server wise perhaps..  


Noel

System:  7800x3D, Thermal Grizzly Kryonaut, Noctua NH-U12A, MSI Pro 650-P WiFi, G.SKILL Ripjaws S5 Series 32GB (2 x 16GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Edge Sync for near zero Frame Time Variance achieving ultra-fluid animation at lower frame rates.

Aircraft used in A Pilot's Life V2:  PMDG 738, Aerosoft CRJ700, FBW A320nx, WT 787X

 

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2 minutes ago, kdfw__ said:

pre-su11 was smooth but after update experienced stuttering and load spiking on the cpu.  gfx setting didn't change the behavior.  

cleared the scenery cache and problem went away.

What is 'clearing the scenery cache'?  You don't mean DX Shader Cache?  I guess you mean rolling or manual caches?  I deleted and rebuilt the rolling cache already.

Edited by Noel

Noel

System:  7800x3D, Thermal Grizzly Kryonaut, Noctua NH-U12A, MSI Pro 650-P WiFi, G.SKILL Ripjaws S5 Series 32GB (2 x 16GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Edge Sync for near zero Frame Time Variance achieving ultra-fluid animation at lower frame rates.

Aircraft used in A Pilot's Life V2:  PMDG 738, Aerosoft CRJ700, FBW A320nx, WT 787X

 

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1 hour ago, Noel said:

What is 'clearing the scenery cache'?  You don't mean DX Shader Cache?  I guess you mean rolling or manual caches?  I deleted and rebuilt the rolling cache already.

yup, the stale rolling cache.

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i9-10900k @ 5.1GHz 32G XMP-3200 | RTX3090 | 3T m.2 | Win11 | vkb-gf ultimate & pedals | virpil cm3 throttle | 55" 4k UHDTV | HP R-G2 VR | DCS

 

 

 

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