Jump to content
Sign in to follow this  
Baber20

Satellite imagery streaming for X-Plane

Recommended Posts

I was trying to find some patience to test it, but the procedure is painful imo. You must first prepare the tiles from O4XP for the app to be able to stream them to the sim. To be honest, I don't see a point in it (except saving some hard drive space), when I must fiddle with ortho4xp anyways.

But yeah, I would like to hear some experiences first. Few screenshots are also welcomed. 🙂

Edited by Pe11e

Current system: ASUS PRIME Z690-P D4, Intel 12900k, 32GB RAM @ 3600mhz, Zotac RTX 3090 Trinity, M2 SSD, Oculus Quest 2.

Share this post


Link to post
Share on other sites

The other sim has a freeware tool that is super user friendly to use and works beautifully allowing you to choose several different imaging providers on the fly. 

I'm hoping some clever programmer could do the same for X-Plane. Authoortho could be the first step in the right direction.

  • Like 1


 

Share this post


Link to post
Share on other sites

Basically, it's a hack that uses the texture grid filenames generated from Ortho4XP to download the imagery on the fly as they're requested from the operating system (and loaded in and out of memory).

It's not a bad attempt and whoever wrote this has done the best they can do with X-Plane as it is, but the fact that it still requires tiles to be generated beforehand is not really a practical solution for most users. What we need is some way of streaming draped textures (and building and vegetation data) onto the existing terrain instead (and that would likely need help from LR to support)

  • Like 1
  • Upvote 2

Share this post


Link to post
Share on other sites
31 minutes ago, UKflyer said:

something LR should have thought about for XP12

Not really, and generally if some developer had requested it during the development cycle they may have looked into it. However, in general I think LR don't see orthos as a priority and probably underestimate just how many of their users actually use them

  • Like 2
  • Upvote 2

Share this post


Link to post
Share on other sites
11 minutes ago, tonywob said:

Not really, and generally if some developer had requested it during the development cycle they may have looked into it. However, in general I think LR don't see orthos as a priority and probably underestimate just how many of their users actually use them

I think it also might be due to the cost involved. 

  • Like 2

Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

Share this post


Link to post
Share on other sites
1 hour ago, tonywob said:

Not really,

I think it's pretty obvious even in this thread that there is demand for this, wouldn't you say?

  • Like 3

Laminar Research customer -- Asobo/MS customer -- not an X-Aviation customer - or am I? 😉

Share this post


Link to post
Share on other sites
1 hour ago, tonywob said:

Not really, and generally if some developer had requested it during the development cycle they may have looked into it. However, in general I think LR don't see orthos as a priority and probably underestimate just how many of their users actually use them

if LR doesn't think people want a realistic representation of the world to fly in then i have worries about the future of this sim

  • Like 6

Share this post


Link to post
Share on other sites
32 minutes ago, UKflyer said:

if LR doesn't think people want a realistic representation of the world to fly in then i have worries about the future of this sim

It will be left behind

  • Like 5

Share this post


Link to post
Share on other sites
3 hours ago, Humpty said:

I think it also might be due to the cost involved. 

Sure, but I mean in regards to building the scenery system around the idea that a third-party could stream in orthos if they wanted to. 

2 hours ago, rka said:

I think it's pretty obvious even in this thread that there is demand for this, wouldn't you say?

I know there is high demand for it, but there is more to scenery than just draping down flat orthos these days. At a minimum, it needs the 3D objects on them. Also, there are many folks who actually don't care and aren't using the simulator for site seeing. Orbx TrueEarth which I worked on came about because of this demand and it did really well, and LR even offered to add features to help such sceneries to load faster, so they aren't totally oblivious to it and want to help if developers ask them.

Share this post


Link to post
Share on other sites
1 minute ago, tonywob said:

Sure, but I mean in regards to building the scenery system around the idea that a third-party could stream in orthos if they wanted to. 

I know there is high demand for it, but there is more to scenery than just draping down flat orthos these days. At a minimum, it needs the 3D objects on them. Also, there are many folks who actually don't care and aren't using the simulator for site seeing. Orbx TrueEarth which I worked on came about because of this demand and it did really well, and LR even offered to add features to help such sceneries to load faster, so they aren't totally oblivious to it and want to help if developers ask them.

Maybe LR should care a little more for the users, even if that means caring a little less for the developers. In the long run, this might even prove helpful for the developers.

  • Like 3

Laminar Research customer -- Asobo/MS customer -- not an X-Aviation customer - or am I? 😉

Share this post


Link to post
Share on other sites

"X-Plane is dead/will die."

Wait, I'm just searching for my copy of the stone plate which was found near the pyramids of Gizeh, where this was articulated for the first time. If I got only a single buck for every time this was repeated, I guess I could buy this well known company in Seattle.

  • Like 1
  • Upvote 5

Watch my YT-channel: https://www.youtube.com/@flyingcarpet1340/

Customer of X-Plane, Aerofly, Flightgear, MSFS.

Share this post


Link to post
Share on other sites
2 minutes ago, rka said:

Maybe LR should care a little more for the users, even if that means caring a little less for the developers. In the long run, this might even prove helpful for the developers.

No developers = a dead platform. Driving developers away is the worst possible thing they could do right now. 

As a consumer, you have a simple choice. If worldwide aerial-imagery scenery and seeing your own house is high on your priority list then there is already a fantastic simulator out there that will do it, hence why care what LR do or don't, as a consumer you already have what you want in other products. What you want is an almost impossible goal for such a small company that doesn't have unlimited resources and a massive corporation behind them.

  • Like 8
  • Upvote 2

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...