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Zimmerbz

Texture Resolution

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Is there a noticeable difference between Ultra and High Texture resolution?  Everywhere i have read people suggest having it at high but wasn't sure if there was a very big difference in looks and performance between the 2.  What do you all think?


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Best just try it for yourself. People’s eyesight differ which can also impact how you perceive the texture quality. 


Ryzen 7800X3D, RTX 4090, 32GB, Win 11. MSFS2020. VKB, MFG & Virpil controllers. Quest 3 for VR.

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My guess is it pertains to how devs package their textures - 1024 vs 2048.  I don't think that ground textures are available in 2048.  Basically ultra makes MSFS choose the higest texture size avaiable or 1024 for highest.

4k textures also exist especially for aircraft but these are relatively a small increase in performace hit.

Consider that on the ground you want 2048 textures but at FL250 1024 textures are fine.

sp

Edited by Sky_Pilot071
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very little difference for me and its quite an increase in VRAM usage between High and Ultra, this setting does not seem to affect the satellite textures, as these have their own LOD which is affected by the Terrain LOD slider.

Edited by MrRoper
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Chris Warner

 

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