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virtualstuff

sim update 1.29.30.0

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General Bug Fixes

  • Several crashes have been fixed across the title
  • Fixed potential crash when requesting missing or malformed Waypoint / VOR / NDB
  • Guimbal Cabri G2 occluder has been improved to match the cockpit

Airbus A310-300

Known Issue

  • Accessing the secondary flight plan without a primary flight plan entered may cause the aircraft to lock-up.

Textures

  • Parking Brake spelling fixed Some low-res textures improved on Base version
  • Fixed flight deck cockpit sticker not moving with door
  • Fixed TRIM wheel & yoke textures
  • RAT is now animated (in cockpit only)

EFB/IFE

  • EFB - Added automatic METAR lookup based on To/From Airports
  • EFB - Auto-populate Wind, Temperature, Runway Condition and QNH from the METAR
  • EFB - Added manual METAR Search
  • EFB - Added ability to enter numbers on flight planning page, as well as sliders for PAX, cargo and fuel (Click the text)
  • EFB - Removed sound volume sliders
  • IFE - Fixed erroneous ETA to destination
  • Fixed OAT to return value not representation with live weather
  • Fixed wind direction being filled with VRB which is not processable

Sounds

  • Master audio control is now through in-game settings
  • Fixes to volume levels
  • Fixed AI A310 volume levels being too loud
  • Fixed AI A310 rolloff distance being too great
  • Fixed directionality of APU noise
  • Fixed audio at rear of cabin being too quiet
  • Tweaks to interior attenuation
  • Tweaks to engine sounds
  • Tweaks to engine/apu start sounds and their event cues
  • Tweaks to brake fan and packs system sounds
  • Adjustments to ground rolling audio
  • Improvements on sound bus routing to allow for more volume control in settings
  • GPWS on the inside are now always sounding
  • Improvements on AI sound
  • Improvements on interior engine audio
  • Improvements on switch volume levels

FMC/Systems

  • Fixed SimBrief import
  • Fixed numerous FMS crashes
  • Fixed TOD triggering too early, linked to approach phase starting too early, and SPD lim too early
  • Fixed pressure system issue
  • AP staying connected even when less than VLS -10 (Option in EFB now, if set to ON then AP disconnects at VLS - 10) “In a flight AP stays on even when getting bellow 100KTS; After take-off AP cannot be switched on bellow 100KTS”
  • Fixed LW issue for imperial
  • Magnetic variation added to RMI
  • Enable SET AUTOBRAKE commands from MSFS settings for TCA Airbus quad
  • Fixed VOR frequency in ILS box
  • RSK a waypoint to VERT REV brings up VERT REV for the destination airport
  • INIT B is now saying ZFWCG instead of CG
  • Fixed pitot heat
  • Fixed an issue with right wheel brake on some hardware

Tooltips

  • Hard coded aircraft type for external applications that were showing TT:
  • Fixed spelling error in trivia text
  • Chronometer tooltip fixed
  • ND Brightness tooltip fixed
  • Switches
  • WX radar switch fixed
  • Cameras
  • Fixed Showcase QuickView4 under belly camera

ATC

  • Updated default livery ATC callsigns
  • Lighting
  • Cockpit lights toggled with L key bind
  • Control Keybinds
  • AP commands can now be bound to default key commands
  • FMC/FMS
  • Xbox fixed need to press A twice to enter characters on the MCDU
  • Improved intercept calculation methodology on all SIDs/STARs
  • FO VOR gauge animation fixed
  • FMS Cruise Temp can now be edited
  • Numerous FMS crashes fixed

Dev Mode

When enabling Dev Mode, a pop-up may appear which causes the sim to stop accepting input. Closing and relaunching the sim will cause it to accept input and the pop-up can be dismissed. This only occurs the first time Dev Mode is enabled.

SDK

IMPORTANT: From SU11 onwards, we added some restriction on allowed files in an Asset Group of type SimObject (aircraft), see https://docs.flightsimulator.com/html/Content_Configuration/SimObjects/SimObjects.htm 4 for more info on what files are allowed or not.

Please note that despite what the doc is saying you don’t have to manually edit the definition files to reference extra files that you want to put in your simobject asset groups (the doc will be updated for official release).

  • (Systems) Fixed two SimProp Enums (AIType and AssistanceItemID)
  • (DevMode) Fixed the Wasm Debug window so that it does not provide wrong & irrelevant information for encrypted modules
  • (SimConnect) GetLastSentPacketId can now be used in SimConnect C# API
  • (Systems) Fixed ASSISTANCE_ITEM_AIR_MASS_FLOW_MODE insertion in AssistanceItemID SimProps enum
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I just started MSFS and got no notice of an update.  How did you find out about this update?

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BOBSK8             MSFS 2020 ,    ,PMDG 737-600-800 FSLTL , TrackIR ,  Avliasoft EFB2  ,  ATC  by PF3  ,

A Pilots LIfe V2 ,  CLX PC , Auto FPS, PMDG DC6 , A2A Comanche, Fenix A320, Milviz C 310

 

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2 minutes ago, Bobsk8 said:

How did you find out about this update?

Started Sim and was prompted to update.

Edited by teletom

Nvidia 4090 | AMD 5950X | 128GB DDR4 3200 | LG C1 48"
TCA Boeing Yoke | Honeycomb Bravo | TPR Rudders | Stream Deck XL | Tobii 5

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Just now, teletom said:

Came up when starting the s

Started Sim and was prompted to update.

I just started it about 20 minutes ago and saw nothing??

 


 

BOBSK8             MSFS 2020 ,    ,PMDG 737-600-800 FSLTL , TrackIR ,  Avliasoft EFB2  ,  ATC  by PF3  ,

A Pilots LIfe V2 ,  CLX PC , Auto FPS, PMDG DC6 , A2A Comanche, Fenix A320, Milviz C 310

 

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I had mine running 90 minutes ago and there was no sign of an update ... so maybe just got released in the last 20 minutes?


Nvidia 4090 | AMD 5950X | 128GB DDR4 3200 | LG C1 48"
TCA Boeing Yoke | Honeycomb Bravo | TPR Rudders | Stream Deck XL | Tobii 5

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Now let's see if there's any performance improvements on the A310 on frames. 


Asus Tuf Gaming Plus B550 - Asus Ryzen 9 5800X3D - Asus GeForce 4080 RTX OC Edition - 64GB DDR4 Ram 3600Mhz - EVGA 850W Power Supply - 2X 1 TB NVME PCIE gen 4 - Windows 10

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I think this is the patch those of us in the beta already got some days ago. Now it becomes the stable version. I say this because I got nothing but I am already at 1.29.30.0, having downloaded this patch last week.

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  • Upvote 2

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Just now, kkbelos said:

I think this is the patch those of us in the beta already got some days ago. Now it becomes the stable version. I say this because I got nothing but I am already at 1.29.30.0, having downloaded this patch last week.

Check Content Manager. There are a bunch of updates even if you're in the Beta

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Isn't this re: the beta branch?


Richard Chafey

 

i7-8700K @4.8GHz - 32Gb @3200  - ASUS ROG Maximus X Hero - EVGA RTX3090 - 3840x2160 Res - KBSim Gunfighter - Thrustmaster Warthog dual throttles - Crosswind V3 pedals

MSFS 2020, DCS

 

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Nice!


Richard Chafey

 

i7-8700K @4.8GHz - 32Gb @3200  - ASUS ROG Maximus X Hero - EVGA RTX3090 - 3840x2160 Res - KBSim Gunfighter - Thrustmaster Warthog dual throttles - Crosswind V3 pedals

MSFS 2020, DCS

 

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I just got it as well here in Canada


 

Richard

i7-12700K | Noctua NH-D15S Black Version | MSI Pro Z690 - A | 32 GB DDR4 3600 | Gigabyte Gaming OC 4090 | 1TB WD Blue NMVe (MSFS 2020) | 500 GB WD Black Gen 4 NVMe | 4TB WD Black Conventional | Fractal Design Torrent Case | Seasonic 1000W Gold Plus PSU | Thrustmaster Boeing Yoke | Honeycomb Throttle | Airbus Side Stick | Virpil Rudder Pedals | Sony X90K 55 Inch TV |

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