December 3, 20223 yr Alex Vletsas from SimWorks Studios gave details on the future update of the Kodiak in 2-3 weeks. This is mainly di from the aircraft flight model, with some engine adjustments. https://www.facebook.com/SimWorksStudios/posts/pfbid0zQSTDQn1yw9UiHZLjCroymr5wZA56J6Ti1p5L7MCWNuAiJ24SfCsaYxJniR66hA8l Other news: The PC-12 was due to be released by the end of the year, but development has encountered some difficulties in recent weeks so the PC-21 should now be released in the first quarter of 2023. Guillaume ASUS ROG STRIX X870 ▪︎ AMD RYZEN 9950X OC 5.5 GHz▪︎ ASUS ROG ASTRAL RTX 5090 OC ▪︎ 32GB 6600 Crucial Ballistix ▪︎ Windows 11 Pro (25H2) ▪︎ 4x Samsung 990 Pro 2TB NVME SSD (OS Drive et MSFS) ▪︎ Corsair RMX 1000W 80 plus Gold PSU ▪︎ LIAN-LI ODYSSEY X black case
December 3, 20223 yr So... it wasn't me who thought I couldn't get a decent landing with the Kodiak anymore. Good to see it is due to the SU's. Thanks for the HU.
December 3, 20223 yr Glad to hear the Kodiak is getting this needed update. Something definitely changed with it a few months ago and I was falling out of the sky on short final once below 90kts along with reducing power. Glad they recognized the issue and improved it...great aircraft! Eric i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11
December 4, 20223 yr My preferred turboprop in MFS 😁 Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
December 5, 20223 yr On 12/3/2022 at 4:03 PM, Flic1 said: Something definitely changed with it a few months ago and I was falling out of the sky on short final once below 90kts along with reducing power. Same with me. I thought I must be doing something wrong and actually set the Kodiak aside as I just could not get it on the ground in any kind of reasonable manner. Looking forward to the update. MSFS 2024. Primary Planes: Black Square TBM850, Duke, Baron, Caravan; A2A Comanche; FSReborn Phenom; Fexix A321; PMDG 737-7, 777: Utilities: Active Sky (Passive Mode); BATC, FSLTL.
December 15, 20223 yr ORBX Central has the Kodiak update v1.4.0. Is this the new update? Edited December 15, 20223 yr by bvdboomen
December 15, 20223 yr 2 hours ago, bvdboomen said: ORBX Central has the Kodiak update v1.4.0. Is this the new update? I doubt if the Orbx version is newer than Simworks Studios own shop version, which currently is 1.3.6. System: i7-10700K, 32GB RAM, RTX4070 12GB, 1 x 1TB SSD, 2 x 2TB SSD, 1x 2TB HDD, Win10 64bit Home, Meta Quest 3
December 15, 20223 yr Orbx may have released the update earlier than expected - From SWS Discord when someone asked what it is: Quote Alex Vletsas — Today at 14:09 It's Friday for them, I guess! Enjoy, we'll push out our update tonight or in the morning. Edited December 15, 20223 yr by Zangoose Vote to fix transparent sun visors having no effect on the sun glare effect in MSFS at: https://forums.flightsimulator.com/t/sun-shades-sun-visors-not-influencing-light-in-cockpit/691565/
December 15, 20223 yr Got the update from ORBX, plane flies nice, landings seem fine too. Only problem I noticed was the EIS 1500 was back to dropping the one digit below the view section of the speed tape. Used Bert P’s fix for this, minus the .05 part and the EIS is fine now. Also sent a message to SWS. Quoting Bert’s information: You may have noticed that the speed readout on the standby ESI500 gauge has a problem with the middle digit after SU10. If this happens to you, you can edit the SWS_ESI500 xml gauge in the panel folder as follows: <!-- Airspeed indications --> <!-- Knots added 0.5 --> <Element> <Position X="36" Y="172"/> <Text X="42" Y="50" Bright="Yes" Length="3" Font="Arial" Color="White" Adjust="Right" VerticalAdjust="Center"> <String>%( (A:AIRSPEED INDICATED, knots) 0.5 + 20 max 300 min 10 / flr )%!2d!%</String> </Text> </Element> The 0.5 knots added is optional, but provides for a better transition when crossing a 10s boundary.. Edited December 15, 20223 yr by Wblackret Additional information Jetline Gravity Series, Corsair 4000D tower, Gigabyte Z890 Aorus Elite WIFI7, Intel Core Ultra 9 285K @ 5.5 GHz 24 Core, 240mm ID-Cooling FX 240 Pro, 64GB DDR5 SDRAM 6400 MHz, 16GB Nvidia RTX 5080, 4TB Samsung Gen 4 NVMe Solid State Drive, 1200-Watt ATX 3.0 Gold-Rated Power Supply and Windows 11 Home Edition, Samsung Q70 55" Gaming TV, Honeycomb Alpha yoke, Bravo Throttle Quadrant with Thrust Master Rudder Pedals. MSFS 2020 /P3D v5.4.
December 15, 20223 yr 49 minutes ago, Wblackret said: Got the update from ORBX, plane flies nice, landings seem fine too. Only problem I noticed was the EIS 1500 was back to dropping the one digit below the view section of the speed tape. Used Bert P’s fix for this, minus the .05 part and the EIS is fine now. Also sent a message to SWS. Quoting Bert’s information: You may have noticed that the speed readout on the standby ESI500 gauge has a problem with the middle digit after SU10. If this happens to you, you can edit the SWS_ESI500 xml gauge in the panel folder as follows: <!-- Airspeed indications --> <!-- Knots added 0.5 --> <Element> <Position X="36" Y="172"/> <Text X="42" Y="50" Bright="Yes" Length="3" Font="Arial" Color="White" Adjust="Right" VerticalAdjust="Center"> <String>%( (A:AIRSPEED INDICATED, knots) 0.5 + 20 max 300 min 10 / flr )%!2d!%</String> </Text> </Element> The 0.5 knots added is optional, but provides for a better transition when crossing a 10s boundary.. Thanks for that. Is this standby instrument still a frame rate killer? I used to pull the breaker on it to turn it off and notice a significant performance improvement. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
December 15, 20223 yr Hopefully it will appear on Just Flight before Christmas. 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2 - LG 45GX950A - HOTAS Warthog with Ava Base
December 15, 20223 yr 21 minutes ago, bobcat999 said: Thanks for that. Is this standby instrument still a frame rate killer? I used to pull the breaker on it to turn it off and notice a significant performance improvement. I think that was fixed awhile back. I had a mod that changed it to an Asobo standby, but I believe I deleted it after one of the updates. Just looked at the change log on their website and don't see that listed... Edited December 15, 20223 yr by Bobsk8
December 15, 20223 yr Doesn't appear to be affecting frames. I also had the other fix for the ASOBO gauge, but found it wasn't needed anymore. Fact is, it was fixed by SWS a while back, but the recent update messed it up again. Bobsk8 is correct, saw nothing in the change log about it either. Edited December 15, 20223 yr by Wblackret Jetline Gravity Series, Corsair 4000D tower, Gigabyte Z890 Aorus Elite WIFI7, Intel Core Ultra 9 285K @ 5.5 GHz 24 Core, 240mm ID-Cooling FX 240 Pro, 64GB DDR5 SDRAM 6400 MHz, 16GB Nvidia RTX 5080, 4TB Samsung Gen 4 NVMe Solid State Drive, 1200-Watt ATX 3.0 Gold-Rated Power Supply and Windows 11 Home Edition, Samsung Q70 55" Gaming TV, Honeycomb Alpha yoke, Bravo Throttle Quadrant with Thrust Master Rudder Pedals. MSFS 2020 /P3D v5.4.
December 15, 20223 yr If you all remember, Orbx was the one that released the last update, (Kodiak Float plane), later than others did. Jetline Gravity Series, Corsair 4000D tower, Gigabyte Z890 Aorus Elite WIFI7, Intel Core Ultra 9 285K @ 5.5 GHz 24 Core, 240mm ID-Cooling FX 240 Pro, 64GB DDR5 SDRAM 6400 MHz, 16GB Nvidia RTX 5080, 4TB Samsung Gen 4 NVMe Solid State Drive, 1200-Watt ATX 3.0 Gold-Rated Power Supply and Windows 11 Home Edition, Samsung Q70 55" Gaming TV, Honeycomb Alpha yoke, Bravo Throttle Quadrant with Thrust Master Rudder Pedals. MSFS 2020 /P3D v5.4.
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