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Yak54

Real Traffic and PSXT update problem

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Hi,
I wanted to use my FSX + PSXT version 30.0 again after a break of several months.
The connection to the sim is ok, parked planes are placed on their positions.
But the connection to Real Traffic breaks off after about 10 seconds.
Real Traffic in Spotter mode works perfectly.
So I wanted to install the new PSXT version 33.2.1.
But this new version ignores mine
existing PSXT installation and will be in a new
Folder installed (?).
This new version does not run, disappears after a few seconds!
So how does the installation of a new PSXT version have to be done with an existing older version?
What could be the reason for disconnection to Real Traffic in PSXT version 30.0?
Thanks in advance!

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Your old 30.0 will not run because there is a new Major version. Actually 3... so you are way behind. Your brake myst have been at least  year or more jnstead if a few months or you have not updated...

Normally you can just run the new version, it wiil remove the previous one and install the latest in the same folder.

The only thing that has changed wrt folders is that the old parked_updates  folder now us named updated_airports. 

In your situation I recommend to remove everything, also the PSXT folders in AppData\roaming and to start all over again with 33.2.1.

 

 

Edited by kiek

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Hi

I have now completely uninstalled both PSXT and Real Traffic and reinstalled the latest versions of PSXT and Real Traffic. I still have the following problems:
Real Traffic starts normally and works.
If I then start the learner, it also works
fine.
When starting PSXT, the GUI can be seen for about 4 seconds, the SIM bar is red, the RT bar cannot be seen! Then the GUI disappears again!
If I start the learner again, the message "6 PSXT_FSX is already running and connected to Real Traffic" appears, although PSXT doesn't seem to be running!
In the task manager there is no running process that could have something to do with PSXT.
PSXT runs on my second PC, FSX on the first. This has always worked well for me for a number of years.
I would be very grateful for every idea!

 

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2 hours ago, Yak54 said:

PSXT runs on my second PC, FSX on the first. This has always worked well for me for a number of years.
I would be very grateful for every idea!

New since version 30: PSXT and RT must run at the same PC, please read the Manual about this.

Edited by kiek

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Hi,
PSXT and RT run on the same PC of course.
Only FSX has its own PC.
What I don't understand:
Why does the PSXT gui disappear after a few seconds?
Even if parameters are set incorrectly,
or not connected to RT or FSX,
or PSXT can't find any airports or liveries,
the PSXT GUI was always visible with corresponding error messages and didn't just disappear.
I'm not really getting any further at this point.

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More after Dec 28th 

Maybe others can help you?

 

Edited by kiek

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Hi,

in the event viewer there is an error message for PSXT, namely the ucrtbase.dll :
"Faulting application name: PSXT_FSX.exe, version: 33.2.1.0, timestamp: 0x639da1a0
Faulting module name: ucrtbase.dll, version: 10.0.19041.789, timestamp: 0x82dc99a2
Exception code: 0xc0000409
Error offset: 0x0009eddb
Faulting process ID: 0x1db8
Faulting application start time: 0x01d9155b58922379
Faulting application path: C:\PSXT_FSX\PSXT_FSX.exe
Faulting module path: C:\WINDOWS\System32\ucrtbase.dll
Report ID: 2f92d481-bbe4-40de-a267-2ed64024aeb9
Full name of the faulty package:
Application ID relative to the faulty package: "

But it is the current version of Microsoft Visual C++ 2015 - 22
Redistributable (x64) loaded!
What else could I have done wrong?

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On 12/21/2022 at 6:07 PM, Yak54 said:

But it is the current version of Microsoft Visual C++ 2015 - 22
Redistributable (x64) loaded!
What else could I have done wrong?

You need the 32 bit redistributable version for FSX.

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Hi
i have the version of
  Microsoft Visual C++ 2015 - 22
Redistributable (x86) installed again - no change.
My system is a 64-bit system with W10 22H2!
The strange thing is, all other applications run fine on this machine, including the older version of PSXT (30.0 - with real traffic cut after 60 sec).
The current PSXT version disappears from the screen after 10 seconds. When I start the learner, it says
"PSXT_FSX is already running and connected to Real Traffic, although no running process of PSXT can be found in the task manager!

The learner itself works fine if I haven't started PSXT first.

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56 minutes ago, Yak54 said:


The current PSXT version disappears from the screen after 10 seconds. When I start the learner, it says
"PSXT_FSX is already running and connected to Real Traffic, although no running process of PSXT can be found in the task manager!

That's probably because the parameter RUNNING is still true in the parameters.xml of PSXT_FSX that aborted abruptly. If you change that value you can start Learner again.

But why does PSXT_FSX disappears? Is there no clue in the Log.txt?

 

EDIT: check these parameters, are these values not corrupted?

    <parameter name="MAIN_WINDOW_X" value="" />
    <parameter name="MAIN_WINDOW_Y" value="" />
 

 

Edited by kiek

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Hi,
here is my log file.
In fact, the main window values are weird!

What would be the correct values here?
Fsx is not started and would run over the network on another computer - works fine with version 30.0.

Wed Dec 28 11:53:49 2022 (utc) PSXT_FSX version 33.2.1 for FSX
********************************** parameters **********************************
from C:\Users\laha\AppData\Roaming\PSXT_FSX\parameters.xml
MY_MULT_REGS=false
APPLE=false
RANDOM=true
HIGH_PERF_AIRCRAFT=false
LIGHT_AIRCRAFT=false
HELICOPTERS=false
GLIDERS=false
ALWAYS_ON_TOP=false
GARMIN=false
LIG_AUTOMATIC=true
LIG_PRIORITIZE=false
AFG_AUTOMATIC=true
CLIENT=false
SERVER=false
BIGGEST=true
NAV_LIGHTS_WHILE_PARKED=true
AUTO_RANGE=false
LEARN_DESTINATION=false
COLLISION_USER_GND=true
COLLISION_LIVE_PARKED_GND=true
GENERIC_PARKING_PERCENTAGE=-1
AUTO_RANGE_GND=8
AUTO_RANGE_LE10=10
AUTO_RANGE_LE15=12
AUTO_RANGE_LE20=15
AUTO_RANGE_LE30=25
AUTO_RANGE_LE40=35
AUTO_RANGE_GT40=40
MAIN_WINDOW_X=-78
MAIN_WINDOW_Y=155
DELAY_IN_SECONDS=30
MATCHING_DEPTH=8
PARKED_MATCHING_DEPTH=8
LATERAL_RANGE=40
SNAPSHOT_MINUTES=20
PROGRAM_VERSION=33.2.1
BLOCK_CALLSIGN=
FLIGHTPLANS_FOLDER=
********************************************************************************
RealTraffic detected at this PC
RUNNING=true
PSXT_FSX in normal (non networked) mode
data\dbase.xml read
data\fixes.xml read
FSX not found in registry
 

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17 minutes ago, Yak54 said:

In fact, the main window values are weird!

What would be the correct values here?
Fsx is not started and would run over the network on another computer - works fine with version 30.0.

The values depend entirely on where you put the PSX_FSX window on your screen.  After a clean install they will be set to 400 and 20

Aha you want to run a two-PC setup!.. Then you really have to study Manual 2.5.  You need a PSXT_FSX at each PC, one as server and one as client.

That is different from the very old 30.0 version.

 

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Hi,
then I guess I have a bigger problem.
My fsx is still running on Windows 7, so a PSXT server installation is not possible there!
If I could do a fresh FSX installation on Windows 10 with all the additional airports and Linda scripts for my home cockpit (with small 6DOF motion) so error-free and with good frame rates,
is more than questionable!
With my current sim configuration I will probably have to say goodbye to PSXT! Too bad, for me the last working version worked great.
I was excited !

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28 minutes ago, Yak54 said:

My fsx is still running on Windows 7, so a PSXT server installation is not possible there!

Well Windows 7 is no longer supported by MS, you really have to upgrade to win11.

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Hi
I have one more question - just say no if it's too complicated!
Would it be possible to make the older version 30.0 work for the current Real Traffic version?
Everything else, such as liveries, airports, park positions still work!
Thank you very much for the hints so far!

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