December 31, 20223 yr 16 hours ago, Franz007 said: For me they are matching very well with what my simbrief-flightplan indicates. I made flights in Europe, one longhaul from Europe to Japan and right now from KMIA to KLAX. The upper winds and temperatures were on all these flights very accurate, sometimes even absolutely spot on. I could not notice any big deviation since ovef a week. Where exactly did the winds and temps not match? @Bob Scott Unfortunately you didn't answer my question. I would be curious to test the same area where you say the winds and temperature are completely off. Can you give me the area or flight route where it is wrong? Because even today on my flight, upper winds are very accurate, temperatures as well... Edited December 31, 20223 yr by Franz007 i9 12900k, RTX 3090, 32GB RAM
December 31, 20223 yr 2 hours ago, GoranM said: I'll be happy to forward your suggestions to Laminar. Extracting this from the heated discussion, would you really offer to collect user feedback and submit it to Laminar? Ben & team seem to have taken a pause with his regular posts on the dev blog and I feel there is very little interaction lately between users and LR. If you were joking, ignore this post 😁
December 31, 20223 yr Commercial Member 24 minutes ago, peroni said: Extracting this from the heated discussion, would you really offer to collect user feedback and submit it to Laminar? Ben & team seem to have taken a pause with his regular posts on the dev blog and I feel there is very little interaction lately between users and LR. If you were joking, ignore this post 😁 Absolutely! I get countless people constantly telling me how things SHOULD be in X-Plane. I challenge them to put their money where their mouth is, and give me a list of things to forward to Laminar. Roughly 1 in every 5 people actually give me a list. However, very few lists are forwarded, because I get things like, "Make X-Plane more like MSFS". "Make the performance better", "The Cessna doesn't fly properly", stuff like that. If someone has a legitimate suggestion, and they can show how it would benefit X-Plane, I will 100% forward it to LR. The last thing I sent off to Laminar was a post on reddit, where someone pointed out the rain was too thick on the windshield, and he found a "hack" to fix it. I saw that, replied to the post telling him I will forward that to Laminar, and sent Ben Supnik the link and asked him if there was something Laminar could do. At first, he thought performance would take a hit, but then Sid (other programmer) found a workaround and suggested it. Ben liked it. Austin liked it. New rain was added in the next beta. A lot of people think I respond with sarcasm when I make posts like that. Far from it. Well, I sprinkle some sarcasm in there sometimes. But the request for suggestions is legitimate. If they have a good suggestion, that actually makes sense, it's getting sent off to Laminar. If I appear to be too diplomatic, it's because I simply don't have the motivation or will to engage in a pointless debate that ends up going nowhere. Those people are wasting my time, and theirs. Edited December 31, 20223 yr by GoranM
December 31, 20223 yr 3 hours ago, Franz007 said: In which field exactly do you mean? Performance, scenery, weather...everything really Setup: RX6800 | 5800X3D + B450 | 32GB 3200MHz | X-Plane 12
December 31, 20223 yr Moderator 11 minutes ago, GoranM said: A lot of people think I respond with sarcasm when I make posts like that. Far from it. If they have a good suggestion, that actually makes sense, it's getting sent off to Laminar. and despite what many will say, they do actually listen to feedback
December 31, 20223 yr Commercial Member 7 minutes ago, bogdansrb said: Performance, scenery, weather...everything really As I mentioned earlier, a new beta (12.01b1) was just issued to testers. Many changes were made. Again, I'm under NDA, so I can't say what the changes are. Performance will always be improved, right up until the end of the XP12 run, which could be up to 4 or 5 years from now. XP11 ran like a dog when it first came out. Now it runs like greased lighting. Scenery is another thing getting looked at. Weather is top priority. There's no point repeating everything that you think is wrong with X-Plane 12, every day. Just be patient and wait for the next stable release. It took me and 1 other dev, almost a year, to make an XP12 compatible add on from the XP11 variant. Updates are no overnight task. Edited December 31, 20223 yr by GoranM
December 31, 20223 yr Commercial Member 5 minutes ago, tonywob said: and despite what many will say, they do actually listen to feedback Interesting point. One of my testers, who is a college professor in physics and aerodynamics, found evidence the swept wing physics in XP12 were wrong. This video, is a result of his findings. Austin first asked for proof. He got it and got stuck into fixing the swept wing physics. The testers name is in the bottom left corner of the whiteboard.
December 31, 20223 yr Quote And what is that? Currently, X-Plane uses photometric lighting (Is there anything more advanced?). Vulkan (Is there anything more advanced?). Volumetric clouds (Is there anything more advanced?). Please, do enlighten us? I'll be happy to forward your suggestions to Laminar. Quote If someone has a legitimate suggestion, and they can show how it would benefit X-Plane, I will 100% forward it to LR. Great! Hoping that you won't unnecesarrily contradict us, disregard our issues or tell us "it's going to be fixed", here's a short list: - performance, performance, performance - I posted some screenshots earlier of the awful performance that I get. There's literally no excuse anymore, every opengl and vulkan benchmark I run I get FPS in the hundreds. In MSFS I get solid 40+ FPS maxed out. I don't know what's happening with this sim but this is unnacceptable, and should be investigated by Laminar above everything else - weather - yes, we need proper, functional real time weather. Yes, clouds could look better. We need proper snow coverage (also something that I covered in another thread), we need snofwall - Aliasing - this has been discussed already - Terrain and scenery - I know this has been announced as being updated, but I think they could've at least updated the mesh for the final release. Mountains, rivers, coastlines, roads still look like a game from 20 years ago And since we're here, there's a feature requests page on the x-plane website. Is that still functional? Setup: RX6800 | 5800X3D + B450 | 32GB 3200MHz | X-Plane 12
December 31, 20223 yr 20 hours ago, Bob Scott said: I could live with that if I could find a way to get the needed information to plan and execute a flight within that "plausible" simulated world--e.g. departure station weather, forecast arrival and alternate weather, and enroute winds/temps aloft. LittleNavMap reads XP weather for every airport and plots en route weather once there is a flight plan. 7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux My add-ons from my FS9/FSX days
December 31, 20223 yr Author All right, sports fans, please read the opening post in this thread. This thread is about the current state of XP12 weather. If you insist in taking your time to post otherwise, you'll find that your soliloquy has been moved to write-only memory and your time was...not well-spent. This thread is not a general gripe session nor a discussion on mesh, performance, butt-hurt over LR's communication etc. Just...as...I...said...in...the...first...post. Another weather issue that really grabbed my attention last night was the appearance of some frenetic and really overactive turbulence effects, with no apparent way to attenuate it. I flew the Aerobask Phenom 300 from KCOS to KABQ, and I was seeing rapid airspeed excursions of 10-15 KIAS most of the way through the climb and at FL290, and the jet was wallowing all over the place as a result. I've seen weal-world conditions like that only once in 50 years of flying...in severe mountain wave turbulence over Greenland in a Gulfstream IV. There *really* needs to be a slider to allow the user to dial that back...and some attention to the excessive impacts it has. Interestingly, after reading @mSparks' post up-thread about the instructor station iPad app, I note that there *is* a turbulence slider for manually-set weather there in the app, so the code needed to make that improvement is already there in XP12. Bob Scott | President and CEO, AVSIM Inc ATP Gulfstream II-III-IV-V Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090 Samsung 55" JS8500 4K TV@60Hz, 3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090 Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus, TM TCA Officer Pack, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case
December 31, 20223 yr Commercial Member 2 minutes ago, Bob Scott said: Another weather issue that really grabbed my attention last night was the appearance of some frenetic and really overactive turbulence effects Brought up by several devs and testers in the LR slack group. Definitely too much turbulence. LR have acknowledged it. It will be part of the weather fix in a not too distant update. Edited December 31, 20223 yr by GoranM
December 31, 20223 yr Author 5 hours ago, Franz007 said: @Bob Scott Unfortunately you didn't answer my question. I would be curious to test the same area where you say the winds and temperature are completely off. Can you give me the area or flight route where it is wrong? Because even today on my flight, upper winds are very accurate, temperatures as well... Unfortunately, no I can't. Because the weather is dynamic and coming from a server in real time, what I saw two days ago can't be reproduced today. I've flown through the same area a few times since, and the deviations were much smaller. The worst I saw was winds something like 160 degrees off of the (then) current grib data. But it's not consistent, or traceable to weather in a particular area. Bob Scott | President and CEO, AVSIM Inc ATP Gulfstream II-III-IV-V Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090 Samsung 55" JS8500 4K TV@60Hz, 3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090 Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus, TM TCA Officer Pack, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case
December 31, 20223 yr 9 minutes ago, GoranM said: Brought up by several devs and testers in the LR slack group. Definitely too much turbulence. LR have acknowledged it. It will be part of the weather fix in a not too distant update. Good, that's all I really need in the immediate future in terms of live weather being in a usable state while LR continues to refine. I can live with delayed and not-synced-to-real-world weather as long as it's plausible, and getting kicked off the A/P with bank angle warnings screaming in the Challenger in mundane winds is not plausible to me. Edited December 31, 20223 yr by Chapstick
December 31, 20223 yr Commercial Member 5 minutes ago, Chapstick said: Good, that's all I really need in the immediate future in terms of live weather being in a usable state while LR continues to refine. I can live with delayed and not-synced-to-real-world weather as long as it's plausible, and getting kicked off the A/P with bank angle warnings screaming in the Challenger in mundane winds is not plausible to me. The out of sync weather will be part of the same fix as the excess turbulence. The weather is getting an overhaul. When the update's out, the changelog will outline exactly what the weather update contains. Edited December 31, 20223 yr by GoranM
December 31, 20223 yr 8 minutes ago, Bob Scott said: Unfortunately, no I can't. Because the weather is dynamic and coming from a server in real time, what I saw two days ago can't be reproduced today. I've flown through the same area a few times since, and the deviations were much smaller. The worst I saw was winds something like 160 degrees off of the (then) current grib data. But it's not consistent, or traceable to weather in a particular area. Ok, I understand. Sometimes there are weather-failures where the GRIB-files cannot be downloaded. Perhaps it was caused by that...on my actual flight the winds and temps are still very accurate. So based on my last 10 flights i noticed that it seems to work pretty well so far. i9 12900k, RTX 3090, 32GB RAM
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