January 14, 20233 yr 5 minutes ago, Jazz said: Firstly, zoom is not the same as adjusting distance. I know, that's why I made the distinction. Please tell me so I can follow what was written: what camera position do you have to adjust every time in the sim. What camera are you referring to? Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
January 14, 20233 yr Just now, Noel said: I know, that's why I made the distinction. Please tell me so I can follow what was written: what camera position do you have to adjust every time in the sim. What camera are you referring to? It's not the camera positon that needs to be adjusted it's the settings. It's really very simple. I use a control pad for drone cam. If you enter drone cam you have to adjust the settings sliders that affect zoom, pan speed and movement speed every time you start the sim. They never get saved. It's a nuissance that shouldn't exist. I should be able to adjust them and have them stay as I left them but they don't. It need not be so convoluted every time. And it shouldn't be. The other camera I was talking about is the one you end up in if you hit the "END" key. I think this used to be called "Pan View" in the old days but my memory may be misleading me on that. These days it should be called "drunk cam". Anyway, that view is now pretty useless. You can't adjust the position/distance and you can't adjust the FOV so you are stuck with the stupid looking fish-eye mega warped drunk and drugged nonsense. I'm sure the Instagram generation love that effect but one shoud be able to set it up so it is useful to the user and have it stay that way. It's a design decision that baffles me. It used to be the case that I could just jump to pan view and do what I wanted or needed in about a second or two. But now I need to go to drone cam and then fiddle around with settings and then move the cam. This is not an improvement and yet if they just allowed the drone settings to save and also allow customisaton of the "Pan View" then it really would all just work and be the best cam system I have used in a flight sim. But no, we have these unnecessary annoyances that really affect the quality of use. These problems make the camera system feel unfinished. As I said, it could be a great system. It should be a great system. But it isn't. Yet. Oh yeah, and then there is what happens with the camera when you enter slew mode. I only found this little gem of design recently. What you have to do just to see your nose wheel or anything useful and other than the APU exhaust of your aircraft is ridiculous when it used to be and could be so easy. 5800X3D - Strix X570-E - 32GB 3600Mhz DDR4 - AMD RX 9070 XT- Samsung 980 Pro x2
January 14, 20233 yr 54 minutes ago, Zangoose said: To be fair to the person who replied to that post - You didn't specifically mention it was an issue with the built in ATC system. Perhaps but I thought it rather obvious to be honest. However, maybe I should have been clearer but what else could it have been? Where else can you get the correct pressure setting for the airport? You can get a pressure setting from the METAR and I even think that comes in hPa but the problem is that it's often a different setting from what the ATC gives you because the METAR is updated at intervals and is not "live" as the weather is. So if you want the correct setting as you arrive at the airport you need to use the ATC for it which I hate to do but there is little other choice that I know of and the ATC won't give it in hPa. Fine if you fly in America, for the rest of us, not so much. 5800X3D - Strix X570-E - 32GB 3600Mhz DDR4 - AMD RX 9070 XT- Samsung 980 Pro x2
January 14, 20233 yr 43 minutes ago, Jazz said: If you enter drone cam you have to adjust the settings sliders that affect zoom, pan speed and movement speed every time you start the sim. First of all--thanks. Sorry to jump in w/o full awareness of what transpired. I don't use a control pad just using the keyboard. I hit INSERT and the drone camera view presents, exactly in the same place as you know. So what you're after is being able to assign a control input or keystroke to a particular custom view in the drone camera view? I see the point of that for sure but OTOH I don't seek it out per se because when I do open the drone camera it's always to look at something somewhat unique according to what I'm trying to learn at that moment. 47 minutes ago, Jazz said: The other camera I was talking about is the one you end up in if you hit the "END" key. I think this used to be called "Pan View" in the old days but my memory may be misleading me on that. These days it should be called "drunk cam". Anyway, that view is now pretty useless. You can't adjust the position/distance and you can't adjust the FOV so you are stuck with the stupid looking fish-eye mega warped drunk and drugged nonsense. I'm sure the Instagram generation love that effect but one shoud be able to set it up so it is useful to the user and have it stay that way. It's a design decision that baffles me. Yikes, this I can't relate to, the intense dislike of the external Showcase view or whatever it's called. I bring it up, pan around as needed to view stages of GSX loading etc. The wide-angle view fits my wide-angle display really just right, so there you go one man's horror is another's delight. Then back to cockpit view. I think the differences probably in large part come down to exactly how we use the sim. Right now I'm doing everything that matters and then some and I've been at this hobby since the dawn of it largely. 59 minutes ago, Jazz said: But no, we have these unnecessary annoyances that really affect the quality of use. Perhaps as more big-ticket items are solved (shader-driven geolocation-based seasonal change, cloud variety and complexity, more WU's, ATC and default airports accuracy, etc) some of these very practical features and niceties like the fly-by/tower views will be added, this seems very probable to me given its current state. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
January 14, 20233 yr 12 minutes ago, Noel said: So what you're after is being able to assign a control input or keystroke to a particular custom view in the drone camera view? I see the point of that for sure but OTOH I don't seek it out per se because when I do open the drone camera it's always to look at something somewhat unique according to what I'm trying to learn at that moment. 😆 No. No mate. Just no. Not what I'm after at all. Look, it doesn't matter. Just forget about it, ok? Some will understand the problem and some won't. Besides, we're messing the thread up so let us leave it to its intended purpose 👍 5800X3D - Strix X570-E - 32GB 3600Mhz DDR4 - AMD RX 9070 XT- Samsung 980 Pro x2
January 15, 20233 yr 14 hours ago, micstatic said: I didn't know that. What keeps running? The clock for a start. Regards, Max (YSSY) i7-12700K | Corsair Vengeance LPX 64GB 3600MHz DDR4 | Gigabyte RTX4090 24Gb | Gigabyte Z690 AORUS ELITE DDR4 | Corsair HX1200 PSU
January 15, 20233 yr 4 hours ago, Jazz said: Besides, we're messing the thread up so let us leave it to its intended purpose The thread's very raison d'être is to emphasize things that "need fixed after 2.5y." The entire topic is a variation on whining. That is just my impression others have their own, so I will go away and not bother the focus of the thread any further my bad for letting myself get sucked in. I find all aspects of the sim highly useable, rarely 'frustrating' and ultimately exceedingly satisfying. My Sim cup is 95% full and prefer to focus on that and have confidence the sim will continue to improve over the coming years. Over and out. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
January 15, 20233 yr On 1/13/2023 at 11:23 AM, nas123 said: AI traffic is still almost as bad as in FSX It's actually worse.
January 15, 20233 yr On 1/13/2023 at 4:28 PM, Gnacino said: The other thing is flying into airports where snow has fallen, can't see the taxiways its like Ray Charles taxing the plane.The airport is all white. Being fixed in the next update. On 1/13/2023 at 6:17 PM, Silicus said: - airport vehicles drive on taxiways - Premium Deluxe aircraft are a joke (787, 747) - sun visible through overcast - road/runways/taxiways covered in snow - unrealistic road traffic (semi truck going up and down a cul-de-sac for example) 1. That's an issue with the scenery itself, if it doesn't have proper service vehicle roads defined, ground traffic will use taxiways. It's up to the scenery makers to fix that. 2. Working Title will be working on those eventually 3. I thought they fixed that 4. Being fixed what the next patch 5. I doubt they can fix that. All roads are a single datapoint. I don't know how they would fix it. On 1/13/2023 at 7:17 PM, pommy80 said: Any new news as to whether the AI Traffic overhaul is going to be for Su12? Remember seeing something along those lines during one of the development updates. I don't recall anything like that. 11 hours ago, Farlis said: Snow on roads. They said they'd fix it, and fixed it. And then another Beta update dropped recently and it is broken again... It depends on the depth of the snow, it always has since the beta started. Edited January 15, 20233 yr by Tuskin38
January 15, 20233 yr 17 hours ago, Krakin said: You sound like someone who doesn't actually own the sim and your're just regurgitating stuff you've heard. You sound unrealistic to the issues we all see and experience. I want to like it, keep trying to like it, and for some limit VFR flying I do like it ... but that does not change the issues presented here by many of us. So if you want to single me out for some reason, then you should look around and really look at your MSFS experience because you sound like someone who ignores the issues ... for what end game I have no idea because telling MSFS that all is good when it clearly is not doesn't help MS/Asobo improve the product. Maybe you just don't care, but many of us do care, hence the "why are these problems still around 2+ years later"? I'm sorry you don't like our feedback, but MSFS rating from MS Store. Not that I need to prove ownership: Ratings: 3452 ratings and the 1 star exceeds the 5 star ... it has problems that need to be addressed and it's been "long enough" for them to be addressed.
January 15, 20233 yr 3 hours ago, Noel said: My Sim cup is 95% full and prefer to focus on that and have confidence the sim will continue to improve over the coming years. I suggest you get a bigger cup and not a shot glass. "the years" its already been "years".
January 15, 20233 yr 53 minutes ago, CO2Neutral said: I suggest you get a bigger cup and not a shot glass. "the years" its already been "years". Well we still have eight years left of development until MSFS2 comes out. Even with all these bugs, annoying issues, its the best sim I personally ever had on my computer. And like we have picked MSFS apart in this thread, im sure we can pick apart any sim we choose to because nothing is perfect.
January 15, 20233 yr 6 hours ago, Noel said: My Sim cup is 95% full Lost count of the times you've reached perfection "absolute perfection" even. What happened to drop that 5%?
January 15, 20233 yr 2 hours ago, Kaboki said: Well we still have eight years left of development until MSFS2 comes out. Umm no, the "ten year" thing was a misinterpretation from Jorg he simply met they'd be supporting the Sim for as long as it's viable but (unfortunately) stated 10 years, which he's clarified since. Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
January 15, 20233 yr Just now, MarcG said: Umm no, the "ten year" thing was a misinterpretation from Jorg he simply met they'd be supporting the Sim for as long as it's viable but (unfortunately) stated 10 years, which he's clarified since. I know, they had to have a plan, for the shareholders. He also said that when the sim needs a big rewrite we may have to buy the sim again. Im just predicting that when the ten years have passed and the sim still makes money, it makes sense to make MSFS 2... Just speculation off course, but my point was, we still have many years for improvements to come..
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