Jump to content
Sign in to follow this  
David_CSA

Airliners - Can you read PFD? How do you fly?

Recommended Posts

A rarely discussed subject is the difference between clarity of even the highest res PFD/MFD displays in MSFS and the best youtube examples of similar displays in real aircraft. What it tells me is that there is still a long way to go. Anyone who has seen a real G1000/G3000 etc, or a Boeing/Airbus display can attest to the amazingly clear and crisp images (particularly text and essential readouts) in the real aircraft.

MSFS still has not solved this. Ideally the displays should be sharp, crisp and readable from some distance. That most definitely is not the case even with highest settings, unless you are 20 years old and have 20/20 vision.

  • Like 2

Robert Young - retired full time developer - see my Nexus Mod Page and my GitHub Mod page

Share this post


Link to post
Share on other sites
59 minutes ago, robert young said:

A rarely discussed subject is the difference between clarity of even the highest res PFD/MFD displays in MSFS and the best youtube examples of similar displays in real aircraft. What it tells me is that there is still a long way to go. Anyone who has seen a real G1000/G3000 etc, or a Boeing/Airbus display can attest to the amazingly clear and crisp images (particularly text and essential readouts) in the real aircraft.

MSFS still has not solved this. Ideally the displays should be sharp, crisp and readable from some distance. That most definitely is not the case even with highest settings, unless you are 20 years old and have 20/20 vision.

That has been a while!!!!!

Share this post


Link to post
Share on other sites
10 hours ago, RALF9636 said:

Getting  4K 55" TV for MSFS solved this issue for me.

 

I run in 4K on a 32” monitor with good performance. Would I see the same performance on a 55” do you think?

Also, I run at 30hz refresh rate which makes things nice and smooth, finding a TV that specifies that option in the spec seems hard! 

Share this post


Link to post
Share on other sites
8 minutes ago, ianb2469 said:

I run in 4K on a 32” monitor with good performance. Would I see the same performance on a 55” do you think?

Also, I run at 30hz refresh rate which makes things nice and smooth, finding a TV that specifies that option in the spec seems hard! 

From my understanding the size of the screen has no impact in performance running the same resolution. I know Samsung TV's can run at 30Hz as can my Sony X90K. A few people on AVSIM are running TV's at 30Hz with the motion settings turned on which helps smooth out the image when panning the camera.

Depending where you are in the world I would look at purchasing a TV from a store that has a no quibble return policy like Best Buy here in Canada. You could try it and if it doesn't work out return it.

  • Like 1

 

Richard

i7-12700K | Noctua NH-D15S Black Version | MSI Pro Z690 - A | 32 GB DDR4 3600 | Gigabyte Gaming OC 4090 | 1TB WD Blue NMVe (MSFS 2020) | 500 GB WD Black Gen 4 NVMe | 4TB WD Black Conventional | Fractal Design Torrent Case | Seasonic 1000W Gold Plus PSU | Thrustmaster Boeing Yoke | Honeycomb Throttle | Airbus Side Stick | Virpil Rudder Pedals | Sony X90K 55 Inch TV |

mmBbmS1.png

 

Share this post


Link to post
Share on other sites
13 minutes ago, ianb2469 said:

That’s good news. I’ll do some more research then!

One thing to consider is that most TV's when run in Game Mode will disable all motion settings so you would have to try different HDMI settings. On this Sony TV if I select the HDMI as enhanced with VRR game mode turns on automatically and cannot be changed. If I select normal HDMI mode I can change to any of the picture modes and select a number of different refresh rates like 30Hz, 50Hz, 60Hz, 100Hz & 120Hz. I did play around setting the refresh to 30Hz with motion turned on and while it did work well to smooth out panning the camera, 30Hz on a 55 inch TV the mouse lag was just horrible and made it a real chore to move the mouse around the screen. Other brand TV's may not exhibit this behavior.

I have settled on running at 100Hz on the TV then in sim I run Vsync on at 50% (50FPS) with Riva capping the FPS at 50 also. I run mostly ultra settings with a couple dropped down a notch and with my PC can maintain 50FPS 95% of the time. 

The main thing is adjust the in sim settings to reflect what you can achieve with your hardware

Good luck 

Edited by RJC68
  • Like 1

 

Richard

i7-12700K | Noctua NH-D15S Black Version | MSI Pro Z690 - A | 32 GB DDR4 3600 | Gigabyte Gaming OC 4090 | 1TB WD Blue NMVe (MSFS 2020) | 500 GB WD Black Gen 4 NVMe | 4TB WD Black Conventional | Fractal Design Torrent Case | Seasonic 1000W Gold Plus PSU | Thrustmaster Boeing Yoke | Honeycomb Throttle | Airbus Side Stick | Virpil Rudder Pedals | Sony X90K 55 Inch TV |

mmBbmS1.png

 

Share this post


Link to post
Share on other sites
54 minutes ago, ianb2469 said:

I run in 4K on a 32” monitor with good performance. Would I see the same performance on a 55” do you think?

Also, I run at 30hz refresh rate which makes things nice and smooth, finding a TV that specifies that option in the spec seems hard! 

What you have to consider is pixels per inch. A 32” UHD monitor has 138 per inch. A 55” screen at the same resolution has 80. Both will give the same frame rates.

A 28” 1920*1080 display also has a PPI of 80.

A larger display gives you immersion. A smaller one gives you a crisper image. You can’t have both. Only you can decide what’s more important.

https://www.calculatorsoup.com/calculators/technology/ppi-calculator.php
 

For the record I run a 32” BenQ PD3200U at 30Hz and love the quality and smoothness.

  • Like 1

Ray (Cheshire, England).
System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke.
Cheadle Hulme Weather

Share this post


Link to post
Share on other sites
3 hours ago, robert young said:

A rarely discussed subject is the difference between clarity of even the highest res PFD/MFD displays in MSFS and the best youtube examples of similar displays in real aircraft. What it tells me is that there is still a long way to go. Anyone who has seen a real G1000/G3000 etc, or a Boeing/Airbus display can attest to the amazingly clear and crisp images (particularly text and essential readouts) in the real aircraft.

MSFS still has not solved this. Ideally the displays should be sharp, crisp and readable from some distance. That most definitely is not the case even with highest settings, unless you are 20 years old and have 20/20 vision.

This is absolutely correct, I fly a B787 irl and it’s easy to get a seating position where you have all the HUD clearly in front and just by looking slightly down you can read all the PFD or even over to the EFB on the side of the aircraft. FS doesn’t seem to come close to replicating this even in VR or in any displays. In fs2020, I just end up saving a lot of different views and swapping between them on approach. Or even using the unrealistic in game extra displays (can’t remember what it’s called, maybe the hud) for speed altitude and vs. 
 

TBH I think it’s just limitations of the sim and the difference between actually sitting in an aircraft or the way the sim represents it, 

Share this post


Link to post
Share on other sites
45 minutes ago, Gstove said:

This is absolutely correct, I fly a B787 irl and it’s easy to get a seating position where you have all the HUD clearly in front and just by looking slightly down you can read all the PFD or even over to the EFB on the side of the aircraft. FS doesn’t seem to come close to replicating this even in VR or in any displays. In fs2020, I just end up saving a lot of different views and swapping between them on approach. Or even using the unrealistic in game extra displays (can’t remember what it’s called, maybe the hud) for speed altitude and vs. 
 

TBH I think it’s just limitations of the sim and the difference between actually sitting in an aircraft or the way the sim represents it, 

It’s not a sim issue really.  Unless you are pushed until the g3000 fills your monitor, the number of pixels that the instrument fills in your monitors screen space is less than the resolution of the actual device.  Wouldn’t matter what MSFS does, it’s the best the monitor can do.

WT could even generate an image for the Garmin display to use that is a 1 to 1 with the real thing.  The problem will be that it has to then be re-sampled with only the number of pixels that the window fills in screen space in your current view of the cockpit.  It would be the same thing if you stepped onto the deck of the real thing and took a photo the zoomed into the Garmin display.  The zoomed image of the photo will never look as sharp as what you would see with your eyes if you were viewing it in person.

Not only that, but in the real world you would probably lean in a little closer to read things anyway .. something you can do easily in VR 😉

  • Like 1

Share this post


Link to post
Share on other sites
On 3/1/2023 at 4:33 AM, Jazz said:

The seating positon looks alright but the zoom is way wrong.

Well that's it, the basic problem. As a default starting point (e.g. the first time you load a newly installed aircraft), it's the set-up 99% of the time. Like looking through binoculars the wrong way.

I set a custom view that balances readability with forward view over the panel. As Dominique_K mentioned, Right-ALT click is a simple, useful workaround after that. I just scale the new PFD window to my liking and park it down in the lower left of the screen. You can minimize/restore as needed. May not be a solution for everyone but it works well for me in the PMDG 737, CJ4 etc.


ASUS MAXIMUS IX CODE Z270, i7-7700K OC@4.8, EVGA GTX 1080 Ti, 16GB DDR4 RAM, VKBSim Gladiator joystick, CH Pro pedals, Razer Orbweaver Chroma Gaming Keypad, Samsung SSD 850 Pro 512GB (main drive/sim drive), WD Black 1TB HDD

Share this post


Link to post
Share on other sites

If you have this sort of difficulty in a real cockpit,you lean your head a tad closer to the instrument, and this is what head tracking devices are made for i.e. Track IR or similar and of course VR.

Even on a very large screen providing life like dimensions you still need to focus somewhere and although there are ways to enlarge artificially what you need there is no substitute to these devices for real immersion.


Bernard

CPU = 12900K / GPU = Nvidia 3090 VRAM 24 GB / RAM = 64 GB / SSD = 2 TB 980 PRO PCle 4.0 NVMe™ M.2, 

Share this post


Link to post
Share on other sites
On 3/1/2023 at 4:02 PM, VFXSimmer said:

WT could even generate an image for the Garmin display to use that is a 1 to 1 with the real thing.

This is already the case. The pixel resolution of the displays matches their real life counterparts.

Gotta disagree with Robert here. I stare at avionics YouTube videos every day and rarely are they something I would call "clear" or "readable" (my life would be so much easier if they were). This is just a simple case of not having sufficient pixels in the view. In a 1080p screen at a normal seating position you might only have 400px or less of screen.

Of course, you can still set your view like the old FS 2D panel views and smash your virtual face up against the screens with a sliver of windscreen at the top, and then I think you'll find they're just as clear as the old days. 😉

Edited by MattNischan

Share this post


Link to post
Share on other sites

The only plane I have trouble with is the AS CRJ.  It's altitude indicator is so small you need a magnifier to read it.  So that's what I looked for:  an ultra simple little round digital magnifier I could bring up and hover over--near as I can tell there isn't any for Win 10!


Noel

System:  7800x3D, Thermal Grizzly Kryonaut, Noctua NH-U12A, MSI Pro 650-P WiFi, G.SKILL Ripjaws S5 Series 32GB (2 x 16GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Edge Sync for near zero Frame Time Variance achieving ultra-fluid animation at lower frame rates.

Aircraft used in A Pilot's Life V2:  PMDG 738, Aerosoft CRJ700, FBW A320nx, WT 787X

 

Share this post


Link to post
Share on other sites

48" OLED in 4k. Works like a charm. My 32" in 4k was fine as well.

I hooked my my rig to my 65" 4k TV and it looked great as well.


MSFS Premium Deluxe Edition; Windows 11 Pro, I9-9900k; Asus Maximus XI Hero; Asus TUF RTX3080TI; 32GB G.Skill Ripjaw DDR4 3600; 2X Samsung 1TB 970EVO; NZXT Kraken X63; Seasonic Prime PX-1000, LG 48" C1 Series OLED, Honeycomb Yoke & TQ, CH Rudder Pedals, Logitech G13 Gamepad 



 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...