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Microsoft Flight Simulator 2024 - Announce Trailer

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1 minute ago, OzWhitey said:

if the devs update it

stop putting words in their mouth. The add-ons will work just fine EXCEPT where devs need to update them.

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36 minutes ago, webstef68 said:

could it be that fs2024 will be focused on closed areas for specific missions and that we won’t be able to fly the world around?

No. No that is not a possibility. By my calculations not even 0.00000000001%.

Based on the trailer, you might as well ask “is it going to focused on running an oil rig, driving VIPs to the airport and hiking in the mountains”. Similar probability. 😉

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1 minute ago, OzWhitey said:

Don’t expect much support for MSFS 2020 after 2024 releases. It’ll continue to work, but it’s not going to get much love from Asobo.

this is a fair assessment but tbh we’lol just have to see how Asobo approaches this.

1 minute ago, OzWhitey said:

And it’s not “your content will work” but “your content should work…if the devs update it”.

Based on the FAQ if everything from the marketplace works then there’s no reason to think 3rd party wouldn’t. Unless there’s been a MASSIVE change in the simconnect API, HTML Guage or WASM guage APIs. Which I doubt. 

1 minute ago, OzWhitey said:

Is it a “betrayal”? Kind of a low-grade betrayal I guess. Asobo insinuated things that are now probably not going to happen for MSFS 2020.

I don’t know if Asobo will just straight up scrap their roadmap for FS20 but we’ll have to see tbh.

1 minute ago, OzWhitey said:

I personally dont mind too much and am excited to see what 2024 brings. But I do understand why some here are annoyed, and Avsim is actually pretty mellow compared to Reddit etc where the initial response was closer to outright mutiny - hence Microsoft’s rapid attempts at damage control.

I enjoy Reddit at time but circlejerks form in an instant, like some kind of hive mind.

 

all in all I’m cautiously optimistic about how this will all play out but seeing as how it’s a year away, I’m not gonna stress until closer to release. 

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Posted (edited)
12 minutes ago, Krakin said:

stop putting words in their mouth. The add-ons will work just fine EXCEPT where devs need to update them.

Putting words in whose mouth?

Any aircraft is going to need updating. That’s common sense. As Simbol says, that’s needed for each service update so obviously a new sim is going to need an aircraft update, both on release and as an ongoing process as MSFS 2024 progresses.

Edited by OzWhitey
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Oz

 xdQCeNi.jpg   puHyX98.jpg

Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. 

Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777.

"There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."

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2 minutes ago, Lucky38i said:

Based on the FAQ if everything from the marketplace works then there’s no reason to think 3rd party wouldn’t. Unless there’s been a MASSIVE change in the simconnect API, HTML Guage or WASM guage APIs. Which I doubt.

This. And Asobo wouldn't add WASM support to Xbox just to take it away in a year. As for addons that won't work? Bijan's seasons pack probably won't be compatible. The addon floated here the other week that adds new loading screens probably won't be compatible. The more a product hacked its way around the SDK, the more likely it will have problems and will need an update. This is one reason I stay away from products that rely on 3rd party programs outside of MSFS... a change like this will probably break them.

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7 minutes ago, OzWhitey said:

Any aircraft is going to need updating. That’s common sense.

JustFlight let their Pipers rot for over a year without updates. AFAIK they still flew, but people stopped flying them because new aircraft that flew better and were updated more regularly took their place.

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9 minutes ago, OzWhitey said:

Putting words in whose mouth?

Any aircraft is going to need updating. That’s common sense. As Simbol says, that’s needed for each service update so obviously a new sim is going to need an aircraft update, both on release and as an ongoing process as MSFS 2024 progresses.

First of all, you didn't say aircraft, you said content. Secondly, I run my sim with add-on that were released in 2020 and never got updated after. The need to update the add-on depends on what the update affects. Sometimes, a dev might also choose to update their content to take advantage of features being added to the SDK. In any case, it is highly unlikely that most devs will have to rush out to build their stuff from scratch. Also, i the past is anything to go by, MS will grant most of them alpha and beta access to the sim to get a head start for launch day.


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Posted (edited)
47 minutes ago, Franz007 said:

further into the game-stuff

This is repeated over and over by a lot of folks in this thread. Why on Earth is firefighting, cropdusting or any other type of aviation shown in the trailer game-stuff, or gamey or gamification? There's more to aviation than flying from point A to point B in a tube. I applaud Asobo will facilitate the simulation of all these adventurous ways of flying a plane or chopper.

I'm thrilled MSFS gets a successor next year. I really don't get all the dramatic speculation some of you display here...

Edited by Rimshot
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2 minutes ago, Funky D said:

JustFlight let their Pipers rot for over a year without updates. AFAIK they still flew, but people stopped flying them because new aircraft that flew better and were updated more regularly took their place.

Kinda sounds more of a critique of specific 3PD's than of ASOBO. I wouldn't want them to cease innovation and just let the sim stagnate in order to ensure that all products are forever compatabile.

I do agree that ASOBO should increase and enhance their communication with 3PD's through NDA's in order to keep them informed of development plans. It looks awfully unprofessional on both sides when the developers and ASOBO point fingers at one another.

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36 minutes ago, OzWhitey said:

And it’s not “your content will work” but “your content should work…if the devs update it”.

That's not what Asobo have said.

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23 minutes ago, Rimshot said:

This is repeated over and over by a lot of folks in this thread. Why on Earth is firefighting, cropdusting or any other type of aviation shown in the trailer game-stuff, or gamey or gamification? There's more to aviation than flying from point A to point B in a tube. I applaud Asobo will facilitate the simulation of all these adventurous ways of flying a plane or chopper.

I'm thrilled MSFS gets a successor next year. I really don't get all the dramatic speculation some of you display here...

It's less about what is being done and more about how it's being done. You can bet the crop duster planes and firefighting planes won't be high fidelity but rather arcade. Each of these actions will have the depth of a mobile game, or do you believe they'll develop a fire physics simulation or a crop growing simulation inside MSFS?

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Yes, yes, yes… but are the trees too tall?

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7 minutes ago, Fiorentoni said:

It's less about what is being done and more about how it's being done. You can bet the crop duster planes and firefighting planes won't be high fidelity but rather arcade.

You don't know any of that for sure. The fact remains that these are real world activities and rushing to call them arcade with no evidence reeks of simmer elitism.

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6 hours ago, Franz007 said:

 

Quote

CFD doesn’t really work and even broke the flightmodel of some default airplanes.

CFD works fine - IF it's implemented properly. All one has to do is fly the Default C172 G1000 or Guimbal Cabri.

And CFD is On or Off at the Developer's discretion. Some, like MilViz, SWS, and JustFlight are actively avoiding it.

Others, like iniBuilds, Flying Iron Sims, et al, are actively embracing it. And those addons, generally speaking, are much more pleasant to fly - far less "mechanical" feeling than the non-CFDs.

Quote

CFD cannot be calculated in realtime on desktop sims at the resolution needed. You would need a NASA-PC for that.

This is as absurd as saying that I can't run because when I do I'm not as fast as Usain Bolt. Stop spreading FUD.

Quote

I am also flying in real and a few weeks ago I wanted to use MSFS to reproduce my flight, mostly because of the visuals. As soon as the acf was in the air, it felt so unrealistic that i had to close the sim. That’s something someone not flying wouldn’t notice.

I fly for real, too. And MSFS is as close as it's ever been to reality, by a LONG shot. I would've positively KILLED for this level of fidelity when I was in training 30 years ago.

It's true that many of the addons don't fly as well as some in other sims, but that's rapidly improving with the "not-real CFD" that developers are learning to use.

And it's easy to find anecdotes from professional pilots who will tell you all about how their multi-million dollar full-motion, full-cockpit simulators aren't "realistic" either...smh

Quote

I really wonder if they will be able to improve the sim from an aviation perspective with MSFS2024

It's "strange" that they're continuing on with v2020 development even after v2024 releases. They definitely need to explain that part better...

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