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How to get 50% fps from 60 Hertz x 2 with FRG ?

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20 hours ago, GSalden said:

That is weird. FG should double the FPS.

Here my server uses a 2 view Config. Main view + External view.

I have frequency set to 60 hertz in the NVCP. 
 

 

 

 

 

Same for me, when i use these settings i get 30FPS when MSFS is not in focus and 15 FPS when it is in focus. This is so weird 😄 

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20 minutes ago, Bam2000 said:

Same for me, when i use these settings i get 30FPS when MSFS is not in focus and 15 FPS when it is in focus. This is so weird 😄 

Yeah, there's some weird focus bug going on with FG apparently. Do you have a variable sync monitor? Mine does it the other way around, which I believe is the correct way; once I click on my second monitor, the FPS in the debug monitor doubles because FG is disabled (I assume) and it goes up to normal, non frame generated capped FPS.

Edited by Sethos

[MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]

 

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At the end I settled for :

NVCP : vsync Apll controlled  / no FPS limiters 

MSFS : DLSS 3 / FG on / VSync enabled

MsFS in-game shows a stable 30 and N.V. Freestyle FPS limiter shows 60. That works on both my server and my left view client .

I added an extra mouse to the Left View client as it all works when the MSFS screen is active. Otherwise I get 30 MSFS / 30 Freestyle FPS limiter 

When using TAA on the server (2 views) and I make fast turns on the ground sometimes MSFS hangs. With DLSS 3 it keeps working correctly….

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FOV : 200 degrees

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