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Quick chat with Jorg Neumann about FS2024

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Regardless of its commercial success on sales and marketplace, the true value and our luck is its perfect fit into the strategic direction of Microsoft.

No other product combines its Business Services such as Azure Services, Games Devision, Cloud Computing, Bing Services and many more filled with a vibrant ecosystem of partners.

It is centered in a positively perceived and peaceful Aviation environment. Everybody has sympathy for the dream of flight in some way.

And it is truely global and visually beautiful. Everybody can find it’s place.

It’s not a game, but also not business software. It’s serious, professional, realistic but still, everybody can experience it.

And it has on top such a long lasting heritage at Microsoft. I assume there is a lot of support in the company to support this.

To be honest, i cannot imaging a better product to showcase what this company stands for.

i think we are just lucky that Jörg was at the right place at the right time…

And I would be more than surprised if ChatGPT would not make it into MSFS2024 at some point in time.

Edited by urthgental

  • Replies 34
  • Views 5.3k
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10 hours ago, March Hare said:

With the fact MSFS 2024 will utilise my hardware better, with multi-threading, and more done on server side, I still have confidence in my GTX1070 and core i7 system to run it well. I run the current version on full ultra settings, albeit in 1080p at a capped 30FPS, but it looks great and is smooth.

Yeah, I’ve got a er….not the latest hardware system and this was my only worry for 2024.

Reading the latest statements from the dev team, I’m optimistic my system will run it as well as it runs 2020.

I haven't seen mention of, and I saw nothing in their video presentation, about weather.

Anyone know if they'll take a different approach to weather, specifically historical weather (the ability to not only time shift but weather shift as well) and 3rd party involvement therein if they don't want to do it?

Also, to echo everyone's sentiment, Jorg seems to always have an open perspective and wanting to make the sim better for all. Very happy to see him at the helm.

Edited by mmcmah

20 minutes ago, mmcmah said:

I haven't seen mention of, and I saw nothing in their video presentation, about weather.

Keep in mind they are intentionally holding back a lot of info and plan to release that info and more details incrementally over the next few months. At this timestamp https://youtu.be/VPhScg_FINE?t=1111 they mention "big things" like supercells, tornadoes, improved storms, seasons, aurora borealis, etc (i.e. tornadoes are actually simulated in the weather engine rather than being scripted which was specifically mentioned by them earlier in response to Qs about the initial trailer which had the tornado in it).  So given all that, that speaks to non-trivial weather improvements, and aligns with what they've alluded to in prior Q&As about revamping weather.  All that said, no they haven't mentioned historic weather specifically yet so need to wait and see. Regardless of historic weather, very big improvements seem to be coming for weather overall.
 

 

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

On 6/26/2023 at 10:22 AM, abrams_tank said:

My guess is the 500 people working on MSFS 2024 are probably creating an engine for more than flightsim. If Microsoft is trying to create a digtital representation of the world, it will have so many uses beyond flight simulation. I think we may see better and better representations of the world with each successive versions of MSFS (ie. MSFS 2028, 2032, etc). And then will come a train simulator, a boat simulator, and then more apps and games based off the MSFS engine.

They did/are using the term "digital twin" frequently...

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