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Still no historical weather options for MSFS?

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I'm afraid we are really beating a dead horse here.

This thread as well as all the threads about it in the past show that many simmers either don't care for plausible weather according to the time of day and season set in the sim, misunderstand the term historical weather or don't even have an idea of the concept at all.

The relatively small number of votes this wish has got over the years shows that we who consider historical weather a must-have for a serious flightsimulator are a minority.

So there is no reason for MS/Asobo to implement something like this. Even more so as the devs themselves seem to not understand to concept of historical weather. Whenever it was mentioned in their Q&As they showed a total lack of comprehension.

I don't expect historical weather will ever come to any version of MSFS. The only hope is that some third party dev someday finds a way to somehow "hack" the weather system of MSFS to provide this sorely missing feature.

 

Edited by RALF9636

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2 hours ago, knich said:

I am frankly surprised this is not requested more given the number of simmers who clamor for realism.  Historic weather is realism; yet, they scoff at those who request it. 

I find it a very important feature, and am happy to be able to use it in P3D v5.4 and v6 thanks to HiFi Active Sky...

BTW, if ASOBO can't make it work, then at least they could invite the lead developer - Damian - to their team 🙂

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

14 hours ago, Orlaam said:

While I think it's ridiculous they won't let 3rd party developers integrate in the sim for better Wx radar and all that AS gives you, I think the historical bit is less in demand.  I could be wrong.  I would appreciate more cloud variety (e.g., cirrus) and better weather radar.  The wind shifts are better now, but even the turbulence is inaccurate (e.i., not in clouds or over mountain ranges). 

 

I flew Active Sky in P3D for years. I think I used historical weather about 1/2 dozen times at most. 

 

 

 

Maybe the problem is MeteoBlue.

7 minutes ago, jcomm said:

I find it a very important feature, and am eager to be able to use it in P3D v5.4 and v6 thanks to HiFi Active Sky...

BTW, if ASOBO can't make it work, then at least they could invite the lead developer - Damian - to their team 🙂

I think that the "problem" is something called MeteoBlue.

13600KF - AIO - 32GB DDR4 - RTX4070 - UW1440p GSync - USB DAC - 2TB NVMe - Windows 11 Pro - Gladiator NXT EVO - 1 Gbps Fiber  - MSFS 2024

1 hour ago, guenseli said:

Even when it's slightly off it's better then nothing. 

All a question of what data is stored. 

And there should be plenty of space for at least 24 hrs of weather on Microsofts servers, perhaps even 365 days.

That historical weather can be usefull outside of MSFS as well so all that data can have multiple uses. It could be that Microsoft has only purchased the rights to stream weather but not storing or processing it.

Edited by orchestra_nl

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2 minutes ago, Bobsk8 said:

I flew Active Sky in P3D for years. I think I used historical weather about 1/2 dozen times at most. 

I flew Active Sky in P3D for years. I think I never used Real Time weather....

13600KF - AIO - 32GB DDR4 - RTX4070 - UW1440p GSync - USB DAC - 2TB NVMe - Windows 11 Pro - Gladiator NXT EVO - 1 Gbps Fiber  - MSFS 2024

22 minutes ago, Juliett Alfa Romeo said:

I flew Active Sky in P3D for years. I think I never used Real Time weather....

Same here.

I never understood why people wanted historical weather until I flew a lot in California and Oregon. Why was there fog all the time? Oh well, after some time it sank in that when I had, say, 2 p.m., it was very early in the morning on the West Coast. And of course they almost always have fog early in the morning. 🤣 

So yeah, we need at least 24 hours or so of historical weather.

Flightsimmers and gamers are two totally separate groups. The former being very small and niche compared to the later

The young gammers that ms2020 is pitched towards don't care for historical weather.  It's as simple as that.   A 12 year old playing ms2020 in-between fortnight and Minecraft doesn't want to fly a Concorde with weather from some storm 3 month's ago ,whilst reminiscing about the 1980s and 1990s.  As harsh as that may sound there just isn't enough simmers verses casual gamers.  Go look at the numbers on twitch for ms2020 compared to fortnight or rainbow 6 siege(a 9 year old game).  As I type this there is 2.2k viewing ms2020 , verses double the amount of 5.5k on rainbow 6 siege and 129k watching Fortnite.  Again it's a niche market. 

Secondly if asabo  wanted HIFI to make a activesky for ms2020 enabling historic wind ,they would of gave them access years ago.  They don't for some reason. 

There's money in gamers not simmers.  That's why it took 14 years from fsx to ms2020.  Money and profit.

Edited by fluffyflops

 
 
 
 
 
  913456
5 hours ago, guenseli said:

simply put the slider to daytime will not work: night weather is different to day weather!

Sure it does, works great I'm sure for the vast majority of MSFS users.  In the RW if a pilot notices conditions are much more like nighttime than daytime, what are they going to do?  They will fly according to conditions of course. If I were practicing for local flying to help learn wind/temp effects for RW flying over and over out of the same area it might have some value, maybe.  The OP can fly down under in real time and have weather match time of day, but when flying up over adjusting the time slider so he can fly in daylight instead of nighttime does exactly what?  Changes conditions accordingly.  Is that somehow going to ruin what he/she is doing to fly the aircraft?  Hardly.  So this particular reason seems weak to go thru what it might take to create historical weather for those who are going to take the effort to use it.  Right now MSFS servers send out one stream to everyone at the same time.  How does that work to have to be able to serve different conditions to a few hundred thousand different users?  I guess it's just another server function but I'd like to know how expensive that would be to create and maintain.

Most of the time I'm flying in actual conditions matching time of day.  Right now in APLv2 I'm flying for KLM and I live in the US.  When I get up in the morning here it's still light out in Europe so I will just go with that.  If it's evening and I'm flying, I'll move the time slider as desired.  One needs to learn to fly well in any conditions regardless if they match local time.   If I really want to recreate certain conditions, like flying in fog in the morning when it's gone in the afternoon I can use manual weather instead of live weather.  

 

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

58 minutes ago, fluffyflops said:

Flightsimmers and gamers are two totally separate groups

Nonsense, they're hardly two totally separate groups.  All users will find themselves on a continuum from pure arcade to prepping for their PPL in a FAA certified simulator. I have no use for historical weather so in your mind that makes me a "gamer", and yet I've learned a huge amount about aviation, fly 4-10x/week now going on 30 years, now commercial airliners primarily.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

10 minutes ago, Noel said:

The OP can fly down under in real time and have weather match time of day, but when flying up over adjusting the time slider so he can fly in daylight instead of nighttime does exactly what?  Changes conditions accordingly.

Of course not; it would only change time, not conditions.

Cheers, Bert

AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024

The time is what the time is and the weather is what the weather is. It is unrealistic to change the time in the sim and certainly unrealistic to change the weather. Obviously, there are no such options in the real world. There is much inconsistency in the flightsim world in regards for the desire for 'realism'. People will complain that they can't click on a circuit breaker and then want to make unrealistic changes to the time and weather.

It almost seems like people want realism for only certain things that appeal to them personally and willing to bend realism into wild contortions for other things and turn a blind eye to it or even encourage it.

9 minutes ago, Rimshot said:

Of course not; it would only change time, not conditions.

I meant to state what changes is time relative to conditions.  One flies according to what is, not what should be.   I fully understand the issue, I just don't have any need for its implementation.  Never used it in ActiveSky FSX/P3D and never will here.  I hope Asobo dedicates ample resources improving cloud resolution and depiction, turbulence effects in clouds and over terrain etc.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

10 minutes ago, rjquick said:

It almost seems like people want realism for only certain things that appeal to them personally and willing to bend realism into wild contortions for other things and turn a blind eye to it or even encourage it.

Well put.  Obviously some care about historical weather and if it's very inexpensive to create and support I support its implementation though my sense is it will be a small minority who will use it, whereas putting resources into improving weather/cloud depiction and resolution and weather effects on flight will impact all users.  

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

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