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jcomm

Bloom in v5.4 - doyou use it above 0% ?

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I have pushed the slider full LEFT (0%) in the lighting options, but would be interested in knowing what your experiences dictate in your sim installs...

Are there any performance advantages in setting Bloom off ?

It always looks way too intense to me, but maybe I could use some magic number for that setting ?


Main Simulation Rig:

Ryzen 5600x, 32GB RAM, Nvidia RTX 3060 Ti, 1 TB & 500 GB M.2 nvme drives, Win11.

Lenovo TB310FU 9,5" Tablet for Navigraph and some available external FMCs or AVITABs

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0.08. Why? I don't know... RDShade preset setting, maybe.

Edited by Juliett Alfa Romeo
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12400F - 32GB DDR4 - RTX4070 - 1440p G-Sync UltraWide - Sennheiser GSX 1000 - O11 Air Mini - 1TB NVMe + 2TB SSD - Windows 11 Pro - MSFS

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Bloom in P3D is set to zero, i use Reshade bloom which is way better and configurable

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Artur 

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1 hour ago, Juliett Alfa Romeo said:

0.08. Why? I don't know... RDShade preset setting, maybe.

Thx @Juliett Alfa Romeo ! Will try that number...

BTW, and since you brought RDShade preset "to the table"...

I never used any shader mods with any sim... but I often see posts about RDShade and it's "miracles" ... 🙂

My rig is in the signature, not top for today's standards but with the TRX 3060 Ti I could / should probably try one of those shader mods ?

Can you point me to the easy track to get that RDShade on ?


Main Simulation Rig:

Ryzen 5600x, 32GB RAM, Nvidia RTX 3060 Ti, 1 TB & 500 GB M.2 nvme drives, Win11.

Lenovo TB310FU 9,5" Tablet for Navigraph and some available external FMCs or AVITABs

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12400F - 32GB DDR4 - RTX4070 - 1440p G-Sync UltraWide - Sennheiser GSX 1000 - O11 Air Mini - 1TB NVMe + 2TB SSD - Windows 11 Pro - MSFS

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@Juliett Alfa Romeo  Greatzzzzzz !!!!

Thank you !!!


Main Simulation Rig:

Ryzen 5600x, 32GB RAM, Nvidia RTX 3060 Ti, 1 TB & 500 GB M.2 nvme drives, Win11.

Lenovo TB310FU 9,5" Tablet for Navigraph and some available external FMCs or AVITABs

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Just to be aware RDShade and Reshade are two different applications.,

  • RDShade is P3D specific and modifies P3D's display shader files directly.
  • Reshade is application agnostic and uses it's own shader files without modifying those of P3D.

Reshade UI can be opened and and shaders adjusted on the fly so to speak with P3D running, thus changes are instantly viewable.

And there are a great many reshade shaders by many different authors.

Cheers

spacer.png

 

Edited by Rogen
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Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti

P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too.

Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D

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