February 12, 20242 yr 52 minutes ago, Matt Sdeel said: Thank you. This is very interesting. The Xbox X I just checked in Walmart has 16 GB of RAM and selling for only about $500. I didn't know it would be competitive, performance-wise with a PC. I'm pleasantly surprised. It doesn't appear to have VR support though. The RAM and VRAM are shared though on the XBox: Be aware that many XBox users complain about the avionics going black when they fly into a custom 3rd party airport or scenery that has a high polygon count. Do your research on this. With PC, there are far less complaints about avionics going black because most PC builds have enough RAM. My overall impression of the problems I read about the XBox, coupled with what I have heard & read from the MSFS team is that corners are cut for the XBox and MSFS really squeezes every last inch it can from the XBox, because of the limitations of XBox (ie. the shared RAM and VRAM). This is also why replay is not available for XBox, because it doesn't have enough RAM to store the replay data. But if you don't mind the problems MSFS has with the XBox and you want a really cheap system to use MSFS, yes, the XBox is a good deal to use MSFS. Edited February 12, 20242 yr by abrams_tank i5-12400, RTX 3060 Ti, 32 GB RAM
February 13, 20242 yr Given the price of video cards, I too think XBox X is a good value. I mean I would be hard-pressed to build anything that capable for $500. Well, I'll just go out and say it -- I couldn't build anything that capable for $500. Another advantage is the Xbox's are set architecture. The add-on makers and Asobo know exactly what hardware they have in them, and when they design something to work with Xbox, they don't have to guess how it will behave. Certainly for $500 it's a value. And a person does not have mess around with building it, QVL lists, time, etc., and this is coming from a guy who has built a lot of PC's over the last 30 years. Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
February 15, 20242 yr On 2/12/2024 at 8:23 PM, abrams_tank said: It doesn't appear to have VR support though. And right there is the deal-breaker for me and probably many others.
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