May 20, 20242 yr Author 2 hours ago, Fiorentoni said: FSHud does that too IIRC. Of course the basics matter more, I didn't say anything else. But unless you plan on using neural voices the potential here is limited Not aware that FSHud implements GA alongside commercial flights, but if I'm wrong fair enough, I havent owned or used FSHud, perhaps I should buy it and see! 2 hours ago, Fiorentoni said: Also VoxATC will have the same problem as other apps like P2ATC that use windows voice recognition: Once you start speaking like a human "Uh good morning, so we need a clearance to..." it will stop understanding you. Correct me if I'm wrong. Of course there's some variation in what pilots say, thats human nature, but ATC is a very structured area, where there is specific phraseology you as a pilot are expected to use. I invite anyone to listen to their local airport frequencies and hear for themselves. Anyone saying "Uh good morning, so we need a clearance to.." is failing in numerous respects. I'd have failed my radio-telephony exam speaking like that!. Anyway, it's great that there are now some options for ATC provision in MSFS. None of them will meet everyone's individual needs. If you want to mix it up with non-standard phraseology that would be very much frowned upon in real life, maybe Vox isn't going to be your cup of tea. Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
May 20, 20242 yr Author 2 hours ago, Fiorentoni said: it will stop understanding you. There's a middle ground as well, but not going to go into a technical explanation here. 2 hours ago, Fiorentoni said: I've just been spoiled by the immersive experience with another ATC tool, Depends on your definition of immersive, I dont like controllers talking to me in ways they really dont in real life. [Real example from another ATC app, being told "No!" Sorry? no controller on the planet who wants to come to work tomorrow is going to converse like that 🙂 Many other examples too, but I accept some apps are still; in development and such things may or may not be addressed. 2 hours ago, Fiorentoni said: and without AI traffic. I would contend this is a very major, in your face, deal breaker IMHO. Everyone's views will vary and that's fine. Individual thresholds for 'immersion' are not objective. But, I have NEVER flown in RL without a) the reality of other air traffic; and b) requiring the situational awareness of what's going on in airspace around me min order to demonstrate good airmanship! 😉 Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
May 20, 20242 yr Author 1 hour ago, Tva said: Beyond ATC looked awesome in preview videos also so this video doesnt mean too much. We`ll just have to wait and see. For now voices are nothing to write home about but if the program is solid that wont matter. Tell me what you'd like to see. At the moment the voices are not going to beat Beyond ATC no, that's obvious to everyone and I'd be pushing water uphill trying to argue it! But I agree, if the program is solid voices are a secondary consideration. It's an exceptionally complex area to develop, there's lots of opportunities for things to go not right, particularly when you venture into VFR flight, and integrating IFR and VFR operations. Do not underestimate the level of difficulty in making this happen. Wait until you see ops involving AIG scheduled IFR traffic and dynamically generated regionally accurate VFR flights all in the same airspace!! Its coming, but we don't want to throw something out there that's half baked. I wish all the other ATC app developers the best, although I truly believe if we follow the cake analogy, Vox is being iced and having the candles put on top, whereas the other apps (in terms of the accuracy and comprehensibility of ATC features), are just at the weighing out the ingredients stage 🙂 But hey, anyone who disagrees, that's cool, use what works for you 😄 Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
May 20, 20242 yr Author 1 hour ago, Bernard Ducret said: So if I understand correctly, it will be limited (reduced) by Vox ATC and not reliant on the AIGTC user selected value? Vox does not need AIGTC. It takes the flight data from the AIGFP's and injects traffic itself. In terms of AI traffic injection, Vox and TC do pretty much the same thing, its just that Vox controls them, whereas TC injects them and lets the sim control them. Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
May 20, 20242 yr Author 38 minutes ago, michdb8 said: yes the voices are far from basic Beyond atc and SayIntentions ai. and even FShud have better voices and already have a nice ifr system, i know voices are no the main priority but those voices in the video are like old p3d atc addons like pilot2atc or pro atc Yep, they are standard SAPI voices, lets be honest. I find them personally ok, Vox can independently vary some of the attributes like speech rate for each voice etc. Are they as good as BATC? Of course not, I own BATC as well, and I have to agree it does the voices really well. (Some of the voice selections are a bit choice though, I got a south african Boer controller in Manchester UK the other day 😄) Question is, what matters more to you and most fulfils your needs? We're looking at options for voices, we'd be daft not to. But don't expect us to make that the development priority, because to be straight with you, it isn't. We are going to get the underlying control as good as possible. Not perfect, (perfect simply isn't attainable in this field of simulation within the boundaries of what you the market will be willing to pay for it), but good enough that most situations will be covered. If the immersion of a fancy voice stokes you more than ATC realism and a dynamic controlled sky, that's fine, go for it, I will never say that's wrong. What I will say is that's wrong for me personally, and I know it's wrong for the developer of Vox too. We want accuracy and immersion through a dynamic controlled sky first and foremost. if you feel the same, come join us and our new AI assistant Naomi over at https://discord.gg/WTB8JCkP 😄 Edited May 20, 20242 yr by kevinfirth Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
May 20, 20242 yr Voice controlled ATC that is aware of and controls other traffic and doesn't have a huge performance impact? I will be a customer of whichever solution gets there first. Until then I am quite happy with FSHud.
May 20, 20242 yr Eagerily keeping my eyes on this. Personally I just want a living breathing sky and due to my timezone that's mostly centered around Europe but after recently purchasing APLV2 and doing hops in the caribbean I still would like to get that feeling of not being alone in the air and this is even with vatsim.
May 20, 20242 yr Author 12 minutes ago, Langeveldt said: Voice controlled ATC that is aware of and controls other traffic and doesn't have a huge performance impact? I will be a customer of whichever solution gets there first. Until then I am quite happy with FSHud. Until..... 😄 Can't say NO performance impact, and my rig is feeling its age now Im afraid 😞 Just like with any other aspect of the sim, sometimes you have to make compromises with the hardware you have, to get a decent balance. But that's true of any add-on. What would you like to see demonstrated? 😄 Edited May 20, 20242 yr by kevinfirth Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
May 20, 20242 yr I quite like the look of this, @kevinfirth I've recently taken baby steps to voice ATC in VR with one of the other non-AI offerings, but there are a number of things I like about this one based on the video and a quick look at the manual. I'll have a proper look over the next couple of days and probably give it a whirl. Ryzen 7 9800x3D @5.2GHz; ASUS X670-P Motherboard; nVidia 4080 (factory o/c); 32G 5600MHz DDR5 SDRAM; Pimax Crystal Light VR Headset; Quest 3 VR Headset
May 20, 20242 yr 1 hour ago, kevinfirth said: Tell me what you'd like to see. Can you please someday do a US west coast flight, preferably in the SOCAL region, maybe a VFR through the LAX B airspace...? (Yes, I'm drawing on my Pilotedge experience here) Best regards, Dimitrios 9950X3D - 64 GB - RX 7900 XTX - TrackIR - Power-LC M39 WQHD - Honeycomb Alpha yoke, Saitek pedals & throttles in a crummy home-cockpit - MSFS for props, P3D for jets
May 20, 20242 yr Reading this thread with great interest. Currently switching between a couple of addons (are we not supposed to mention names in this thread?), both have their strengths and weaknesses. 2 hours ago, kevinfirth said: The focus is to provide correct phraseology and procedures and immersion through provision of a full Simulated Air Traffic Environment, not simply talking to the user aircraft alone. I would be willing to accept lower voice quality to get the “complete” ATC experience. 2 hours ago, kevinfirth said: [Real example from another ATC app, being told "No!" Sorry? no controller on the planet who wants to come to work tomorrow is going to converse like that 🙂 I did react to that one too! Edited May 20, 20242 yr by Cpt_Piett 7950X3D | RTX 4090 | 64GB DDR5
May 20, 20242 yr 2 hours ago, kevinfirth said: Until..... 😄 Can't say NO performance impact, and my rig is feeling its age now Im afraid 😞 Just like with any other aspect of the sim, sometimes you have to make compromises with the hardware you have, to get a decent balance. But that's true of any add-on. What would you like to see demonstrated? 😄 It looks very good.. Just look forward to giving it a test drive.
May 20, 20242 yr There's lots of info out there, @kevinfirth - and it all looks very interesting...but the one thing I can't see anywhere is when VoxATC is planned to be available for MSFS 2020? And when it is, will the VoxATCPanel be available, either directly or using a facility such as FSDesktop, in VR? Edited May 20, 20242 yr by AJZip Ryzen 7 9800x3D @5.2GHz; ASUS X670-P Motherboard; nVidia 4080 (factory o/c); 32G 5600MHz DDR5 SDRAM; Pimax Crystal Light VR Headset; Quest 3 VR Headset
May 20, 20242 yr Author 9 minutes ago, AJZip said: There's lots of info out there, @kevinfirth - and it all looks very interesting...but the one thing I can't see anywhere is when VoxATC is planned to be available for MSFS 2020? And when it is, will the VoxATCPanel be available, either directly or using a facility such as FSDesktop, in VR? Great questions. It's ready when it's ready, it's a very complex system and we are busy squashing bugs. The UI panel is a standard simulator panel, so I think _should_ work in VR as well, although I haven't tested this myself as I'm not a VR user. Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
May 20, 20242 yr 49 minutes ago, kevinfirth said: Great questions. It's ready when it's ready, it's a very complex system and we are busy squashing bugs. The UI panel is a standard simulator panel, so I think _should_ work in VR as well, although I haven't tested this myself as I'm not a VR user. Many thanks. I will follow the progress with great interest. Ryzen 7 9800x3D @5.2GHz; ASUS X670-P Motherboard; nVidia 4080 (factory o/c); 32G 5600MHz DDR5 SDRAM; Pimax Crystal Light VR Headset; Quest 3 VR Headset
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