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northtexas

Wow even add on devs are recommending against Accelerat...

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No, that is not what I am saying.I am saying two things:1)compatability and to provide it or not is the provenance of each add-on vendor2)the fact of compatibility or not is all an add-on vendor should tout, the add-on vendor should not be telling customers what to do since it is the customers decision to make on what product to favor.

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Lou-waiting for that fsx Dakota.Gotta say though-got Vista for my 4 year old machine last year-no problem. When I got my new machine a week ago reinstalled Vista on the new machine with an empty formatted disk-nightmare of the century. Had to reactivate (very easy) but then would not do updates. A week of technical support jumping thru hoops-then finally got it to update-but then when booting up the monitor would go black and "no signal" was the screen message-I thought my machine was fried. Thank god for the internet-found that unplugging my monitor for ten minutes and reconnecting took care of this problem.So I was a Vista fan-then was not-and now am ok with it-but I wonder what the less savvy would do when faced with these problems. It shouldn't be that hard-especially on a new machine! I really do understand the frustrations! Tonight I tried to move an aircraft folder of a certain aircraft to my fsx aircraft folder to see if it would work in dx10 and was told I needed permission to do that. Come on!...Now that everything is working however-I am amazed with fsx! Beyond amazed...Just need a few more real planes like you make to make it complete!http://www.mediafire.com/imgbnc.php/1b5baf...b9f427f694g.jpgMy blog:http://geofageofa.spaces.live.com/

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Hi Geof, are you running our FSX Twin Comanche under Vista? How about Acceleration?


Best Regards,

Ron Hamilton PP|ASEL

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No problem with the Commanche in Vista/Acceleration/or even Dx10.My favorite bird-just put an engine out scenerio on the screen shot forum. Feels like a twin, sounds like a twin, and reacts like a twin when an engine is out. My favorite plane right now!http://www.mediafire.com/imgbnc.php/1b5baf...b9f427f694g.jpgMy blog:http://geofageofa.spaces.live.com/

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>No problem with the Commanche in Vista/Acceleration/or even>Dx10.>My favorite bird-just put an engine out scenerio on the screen>shot forum. Feels like a twin, sounds like a twin, and reacts>like a twin when an engine is out. My favorite plane right>now!>http://www.mediafire.com/imgbnc.php/1b5baf...b9f427f694g.jpg>>My blog:>http://geofageofa.spaces.live.com/Thanks Geof, can't ask for better feedback than a real world twin driver:-) That's the feedback we've been receiving so just wanted to confirm that is the case for you as well. The shots are great by the way. Folks must be thinking the engines are failing on this bird...glad to see the prop feathering is working well for you though:-)


Best Regards,

Ron Hamilton PP|ASEL

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Not failing on your bird-but on mine with two brand new engines.Have had two failures (starter motor and cracked crankcase) after spending much money to hope for reliability of new engines. How is that for bugs-real life is much worse?Using yours to practice for the unthinkable-but my confidence is low right now! :-lolhttp://www.mediafire.com/imgbnc.php/1b5baf...b9f427f694g.jpgMy blog:http://geofageofa.spaces.live.com/

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"product upgrades should be considered part of the original product. It's like releasing SP1 for the Vista OS. Office 2007 states it's compatible with Vista and customers expect it to remain compatible even though there are service updates. I believe SP1 and SP2 for FSX were service releases to make the product work better"I think that statement sums it up quite well ... FSX has been very transitional, heck it came out in the middle of a new OS release and a DX rewrite. Must admit though this is the first software I've owed that compatability changed "during" the current version. No doubt it took some major work and changes to add DX10 functionality, but we shouldn't see this happening in the next version mid life cycle - as it will be DX10 right at RTM.From reading around, seems alot of devs are still waiting until the dust settles at MS with this last SP - then we should start to see more add-ons.Just hope FS11 isn't a repeat of this, minimize the SP's and needed changes from the get go (and a complete and robust sdk to go with it at RTM)- and we should see lots of add-ons not to long after its release, instead of guys holding out until 14+/- months later. And as a note for the future - keep the (hopefully continued) add-ons from MS compatable with the current version as all the other dev's have to do, meaning don't make changes to the version (MS) so the add-on works with it. I understand this was a one time senario, but it shouldn't be repeated.My three and half cents,Garett

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Ouch, I've spent a lot of hours right seat in a B58 with my charter pilot buddy and he filled me in on those type costs...simmers have nothing at all to complain about in comparison to the real deal costs:-)


Best Regards,

Ron Hamilton PP|ASEL

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Exactly. Just went for our first flight on Monday after a two month downtime while the errant engine was fixed. The heater didn't work however-as it was 30 degrees F it was a little cold in the plane.A switch has failed in the heater-$250 for the switch plus labor....and people complain that add ons for fsx are $30...http://www.mediafire.com/imgbnc.php/1b5baf...b9f427f694g.jpgMy blog:http://geofageofa.spaces.live.com/

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"and we should see lots of add-ons not to long after its release, instead of guys holding out until 14+/- months later."Eaglesoft didn't wait. In the 14 months that some waited, we rebuilt our entire fleet for FSX and introduced new products for both FS9 and FSX. It can be done if you have a dedicated team and a big note of thanks goes to our entire team for the hard work they've done:-)


Best Regards,

Ron Hamilton PP|ASEL

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>Exactly. Just went for our first flight on Monday after a two>month downtime while the errant engine was fixed. The heater>didn't work however-as it was 30 degrees F it was a little>cold in the plane.>A switch has failed in the heater-$250 for the switch plus>labor.>...and people complain that add ons for fsx are $30...>>http://www.mediafire.com/imgbnc.php/1b5baf...b9f427f694g.jpg>>My blog:>http://geofageofa.spaces.live.com/Ouch again. My charter buddy runs the local FBO and his dad and brother are mechanics. They told of the costs to replace a failed alternater so looked into a remanufactured unit. While waiting its arrival they took the stickers and seals off to find it was the same model that the local auto dealer offered for a MUCH lower price than the stickered and approved aviation version. Their comment was that if it's approved for aviation the costs can go up six fold:-)Yup, simmers eyes would be opened if they simply hung around their local fbo and listened to the pilots talk about aviation costs:-lol


Best Regards,

Ron Hamilton PP|ASEL

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Hanging around an FBO these days gets a visit from Homeland Security. ;)


Ed Wilson

Mindstar Aviation
My Playland - I69

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Guest JeanLuc_

very true Phil, except for one thing: until SP2 is released, I think that there is at least 1 feature that makes running an addon in SP2 and the same in Accel that makes the two incompatible with each other under certain circumstances. If such feature is the "core" attractive feature of the said addon, then a vendor MUST recommend using either one or the other to ensure proper operation of the addon with his customers.

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As noted above a few places - SP2 / Acceleration offers users two vastly different options which can present great challenges for developers.I believe any developer who does not move to support SP2 is on a deadend career path.DX9.0C - developers who want their product line to continue must support the SP2 update and functionality on the DX9 path - that's the VAST majority of FSX users and the addon audience.DX10 Preview - this is a 'preview' - it's an end path in FSX development and may or may not be the future in FS11. I can perfectly understand, and may well purchase, an addon which is "SP2 compliant but does not function correctly in DX10 Preview mode"It does present a great learning opportunity for developers for the future, but it is not critical today.As Phil noted - they just need to tell us.There will be many things which work great with SP2 in DX9, but do not work correctly in DX10 Preview.Just let us know.But I've got Acceleration / SP2 workign just fine in DX9 and I am not rolling back for any product. I strongly suspect a very large part of the FSX community is in that configuration.

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Mike,I will go one step further and say that FSX was NOT designed with dual core CPU's in mind and was developed on DX9 for DX9.Why do I say this? Simple.....Phil Taylor was very honest about both of these facts months ago!!It's easy to see this from the release of the Service Packs. SP1 gave us a much needed boost from multi core CPU support (albeit taking time away from DX10 update) and then finally, SP2 gives us the DX10 'preview'.So with FSX on Vista, the only 'new technolgy' I am missing out on is a DX10 preview mode. Not a big deal to me really. This from someone who has a DX10 capable GPU as well...............Glenn

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