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Posted (edited)

The lights of AI aircraft are also controlled by MSFS which may conflict with PSXT, and is sometimes completely wrong. You may see taxiing aircraft with strobes on for instance.

To fix this, go to 

\Community\aig-aitraffic-modelbehavior\ModelBehaviorDefs\AIG\Lights.xml and remove everything except these two lines:

<ModelBehaviors>
</ModelBehaviors>

Don't forget to do this after each AIG update, until a nicer solution is offered by AIG (soon to come).

Edited by kiek
  • Like 1
Posted (edited)

Did not know that (....) , but in 

\Community\aig-aitraffic-modelbehavior\ModelBehaviorDefs\AIG\Customization.xml there already is a section about PSXT:

    <!-- Cargo Door Animation -->
    <!-- If you are using PSXT, edit the AIG_TC parameter from True to False. This will activate the animated cargo doors.  -->

    <ParametersFn Name="AIG_TC_PSXT_Check_Parameters">
        <ReturnParameters>
            <AIG_TC>True</AIG_TC>
        </ReturnParameters>
    </ParametersFn>

 

In the near future setting this to False will remove the lights.xml automatically (and back by setting in to True).

And I'm going to try the cargo door animation now!

 

Edited by kiek
  • 2 weeks later...
Posted

AIG has been updated:

 

    <!-- Aircraft Light Control and Cargo Door Animation -->
    <!-- If you are using PSXT, edit the AIG_TC parameter from True to False. This will allow the animated cargo doors to open, and will prevent the light override codes from being used for PSXT users. -->

    <ParametersFn Name="AIG_TC_PSXT_Check_Parameters">
        <ReturnParameters>
            <AIG_TC>True</AIG_TC>
        </ReturnParameters>
    </ParametersFn>
 

 

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