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Posted

I have a payware aircraft with twenty different textures. Only 19 turn out properly, with one showing all black. I've looked at the textures for it and they are apparently correct.  Any ideas? The developer seems to be out of ideas.

Posted (edited)

Without giving some pertinant information we would all just be guessing.............

1- Which payware plane?

2- What version P3D?

3- What graphics card?

4- What driver version?

5- Which livery/texture is giving problems?

6- What resolution are you running P3D in?

7- What are your graphic settings within P3D and also any external settings?

8- What had been tried already as a remedy?

Etc.

 

The above would be a good starting point.

Edited by Sparkrite
Posted

It is the Virtualcol Beech 99, texture 11 (Waglasia), P3D V5.4, Graphics Card: Nvidia GeForce GTX Titan X and Intel UHD Graphics 770, Titan driver 566.03,processor: 12th Gen Intel(R) Core(TM) i9-12900K   3.20 GHz, 64 bit operating system, installed RAM 32.0 GB, Bios Version 10.0.19041.3636, Resolution 1360x768, most graphic settings are on high or extreme.  I have checked the textures and all appear to be good and checked the cfg file which also is good.

 

Posted

Is the texture folder name correct? I.e., does it match the value in aircraft.cfg? Same with the model and sim values.

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX3060 Ti 8GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120 Hz, Windows 10 Pro. Running P3D v5.4/4.5, MSFS2020 and FSX-SE. On the fence for MSFS2024.

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there for airliner ops. FSX-SE also installed, mainly for VFR. Lossless Scaling in al my rigs. What a godsend...

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/travel.

  • Moderator
Posted
28 minutes ago, jfmitch said:

Yes they are all good.

 

Even though "everything looks right"  Something ain't.  Maybe post the [fltsim.x] for a good repaint vs the {fltsim.x] for
Waglasia texture.  There may be a very slight difference.

Charlie Aron

AVSIM Board of Directors-Moderator-Registrar

Awaiting the new Microsoft Flight Sim and the purchase of a new system.  Running a Chromebook for now! :cool:

                                     

Posted
On 11/8/2024 at 5:50 PM, jfmitch said:

Yes they are all good.

 

To be sure, you can test it with AI-Aircraft Editor. Although it's called AI, it can still find wrong entries on all planes, even these, you don't see.

If everything is right, maybe the textures are bad. The textures may be for another model of the plane, other version, other make. It happended to me a lot of times, I got a new livery then it didn't work and I saw it had different texture names for the version of aicraft I had. The repaint was made vor a previous version. Or you get liveries for a carenado airplane but are using the flysimware one.

Shaders could also be. Delete the shader cache to force recompile and reload of shaders.

OS=WIN11 Home, Sim=P3D5 5.4 (P3D4 and FSX for install reasons)
Addons=ORBX, ASCA, AS, TOGA and tons of sceneries, aircraft

MB=Gigabyte AORUS Z790 Elite AX, CPU=i13900K, Cooling=Be quiet! Pure Loop II FX
GPU=KFA2 RTX3090 24 GB, RAM=64 GB DDR5-5600, HOTAS=Logitech G Saitek X52 Pro

Visit my website for fixes and addons: https://sites.google.com/view/dans-p3d-mods

Posted

I wish I could remember the name of it, but there's an app that will go through the texture folder and "fix" textures. Maybe someone else can remember it. As I recall it checked bmp and dds files for the correct format. "Dxt fixer" may be the app I'm thinking of. Worth a shot.

Intel I7 6700k @ 4ghz, nVidia 3070ti 8gb, 16 gb ddr4 @ 1066mhz,  500 ssd, 2tb hdd, 2tb ssd, ASUS z170-E mb, Samsung 24" @ 1920x1080, P3D 5.4, MSFS

Posted

Do you mean Dxtfixerx? I thought it only worked for FS9.

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX3060 Ti 8GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120 Hz, Windows 10 Pro. Running P3D v5.4/4.5, MSFS2020 and FSX-SE. On the fence for MSFS2024.

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there for airliner ops. FSX-SE also installed, mainly for VFR. Lossless Scaling in al my rigs. What a godsend...

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/travel.

Posted
6 hours ago, Luis Hernandez said:

Dxtfixerx? I thought it only worked for FS9.

It still works, but is not a solution for the problem from this thread.

OS=WIN11 Home, Sim=P3D5 5.4 (P3D4 and FSX for install reasons)
Addons=ORBX, ASCA, AS, TOGA and tons of sceneries, aircraft

MB=Gigabyte AORUS Z790 Elite AX, CPU=i13900K, Cooling=Be quiet! Pure Loop II FX
GPU=KFA2 RTX3090 24 GB, RAM=64 GB DDR5-5600, HOTAS=Logitech G Saitek X52 Pro

Visit my website for fixes and addons: https://sites.google.com/view/dans-p3d-mods

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