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No early copies of MSFS2024 for reviewers

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  • Author
17 minutes ago, Krakin said:

This was very apparent in the tech alpha but also seen in the last Dev Q&A episode where a more recent build was probably in use.

Where? What was being misinterpreted?

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  • The lack of review copies, the lack of a beta, a day one patch, these things don't often bode well in gaming and going on MS/Asobos track history with poor Quality Control it could spell a dodgy relea

  • Release is so close now, and the feedback from the preview event and technical alpha is there for everyone to see, so I am not sure how much use these reviews would have been anyway, and they would ha

  • They will be falling all over each other trying to get the first reviews out. I plan to wait a few days to see if there are any pitfalls uninstalling 2024, and the best way to figure that out is by mo

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Well the tech alpha was a disappointment for me not in the sense of the content itself but the actual delivery. MS Servers were not up to the task for me so it was pretty frustrating. Hopefully this is addressed. Sat there numerous times waiting from 5 to 15 mins for either the sim to load or the flight to load whenever the server decided to send me whatever trickle of data it felt like. 

Never experienced anything like that before. Everything else internet/network wise has been blazing fast.

Will fall back to 2020 for a bit if i still have these issues when 2024 gets released.

Edited by Maxis

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38 minutes ago, Tuskin38 said:

Where? What was being misinterpreted?

All over the place. The only real buildings in my country were the airport terminals. The AI interpreted every other building as topography. So there were coloured mounds where houses and other buildings should have been. It also interpreted some trees as mounds. If you look at the last dev Q&A with iniBuilds, you can see it happening while they're taxiing the A400.

Edited by Krakin

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

  • Author
21 minutes ago, Krakin said:

All over the place. The only real buildings in my country was the airport terminals. The AI interpreted every other building as topography. So there were coloured mounds where houses and other buildings should have been. It also interpreted some trees as mounds. If you look at the last dev Q&A with iniBuilds, you can see it happening while they're taxiing the A400.

Isn’t that photogrammetry?

4 minutes ago, Tuskin38 said:

Isn’t that photogrammetry?

Nope. Where I live is not covered by it and it does not look like what happens when PG messes trees up and it was not melted buildings either. My regional airport ended up looking better in 2020 as a result. Trust me, it's the AI trying to make sense of what it was seeing. I only hope that perhaps the AI was trained better since then but do not be surprised if you see weird things when the sim launches.

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

  • Author

the only mounds I'm seeing in the footage are what I assume are supposed to be hangars behind the A400M. Which yes are not in 2020, maybe the photogrammetry exclusion broke. That city got Photogrammetry in World Update 8, including the airport.

 

Edited by Tuskin38

5 minutes ago, Tuskin38 said:

the only mounds I'm seeing in the footage are what I assume are supposed to be hangars.

you mean here?

 

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

In the movie business when the studios would not show a film early for reviewers it usually meant something was seriously wrong with it.  I hope this will not be the case for FS2024!

  • Author
5 minutes ago, Krakin said:

you mean here?

Yes. I just looked at the bing maps app and that area has photogrammetry for those Hangars. it's not that melted, but it's there.

The airport also has photogrammetry in 2020, I just looked you can see some photogrammetry buildings behind the passenger terminal, and some ditches near where A400M is parked.

It's just not on the apron itself, which is why I think the exclusion either broke or is missing for some reason.

Edited by Tuskin38

Photogrammetry buildings at an airport?? Bad idea.

Christopher Low

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UK2000 Beta Tester

  • Author
Just now, Christopher Low said:

Photogrammetry buildings at an airport?? Bad idea.

It's probably a bug.

I certainly hope so!!

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

8 minutes ago, Tuskin38 said:

Yes. I just looked at the bing maps app and that area has photogrammetry.. it's not that melted, but it's there.

The airport also has photogrammetry in 2020, I just looked you can see some behind the passenger terminal, and some ditches near the A400M's parking.

It's just not on the apron itself, which is why I think the exclusion either broke or is missing for some reason.

I do not think that bug is related to PG. If you look closely, you can even see taxiways going up the mound created. The topography has been affected. This is not what you usually see when PG messes up.

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

  • Author
14 minutes ago, Krakin said:

you can even see taxiways going up the mound created.

You can see that in the Bing imagery as well. We'll have to agree to disagree if it is photogrammetry or not. Either way we both agree it needs to be fixed.

coKTCHK.png

Edited by Tuskin38

1 hour ago, longhaul747 said:

In the movie business when the studios would not show a film early for reviewers it usually meant something was seriously wrong with it.  I hope this will not be the case for FS2024!

Ah, the FUD.

This isn't the movie business. In the gaming business, when a game is heavily dependent on online services, people don't get early review copies because the services don't get turned on just for them, and reviewing with the services not under load would be misleading anyway. This is the norm.

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