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bkircher

Aircraft Radius editor that works for FSX

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I sent him a message. He normally post after the weekends on Monday mornings.

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Sorry to be so late responding, but February after Valetines Day is the annual MSFS Around the World Race.Sim-Outhouse flew brilliantly this year and won for the first time, Avsim came in second, and we at Flightsim were only an hour and a few minutes behind when all the bonuses were counted.User plane - it works best with two things - a parking code to keep other planes out of the parking spot and a parking radius smaller than the same type AI aircraft.If you want a gate at KDFW reserved for your flyable MD-83 - set the parking radius of the gate to 16M and your aircraft wing_span value to 104.00 feet. Remember always put Feet in the aircraft.cfg file and always work with Meters in the parking spot properties.If you try to work with meters in the aircraft.cfg - FS will see your planes as 1/3 their real size. If you work with feet in parking spot sizes most people end up with rounding errors and airports which will not work.In that 16M parking spot - set the parking codes to XXXX, XXXX, XXXX, XXXX. You want this parking spot to be one of the first parking spots on the list of parking spots.Now you will have to do this for every airport you want to fly to.You will also want to make danged sure there is enough overflow parking with no parking codes so AI aircraft are not forced into your spot.Most of the time, the ATC will assign you to that spot if it is the first empty spot of the correct size and type on the parking list.But that does not always work and you will have to taxi to the spot ignoring the ATC.Until Microsoft changes the code and lets the USER aircraft park by parking code, we have to play with such tricks.Sometimes, that means reducing the radius of the user aircraft as small as 4M - by lowering the wing_span value.No - there is nothing the model size settings or the .AIR file which impacts parking.

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