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Posted (edited)

Looks like they are releasing a small fix for tomorrow that addresses the stuttering issue:

December 19th, 2024 Development Update - Microsoft Flight Simulator

 

Edited by Jeff Nielsen
  • Like 7

Jeff D. Nielsen (KMCI)

https://www.twitch.tv/pilotskcx

https://discord.io/MaxDutyDay

10th Gen Intel Core i9 10900KF (10-Core, 20MB Cache, 3.7GHz to 5.3GHz w/Thermal Velocity Boost) | NVIDIA GeForce RTX 3090 24GB GDDR6X | 128GB Dual Channel DDR4 XMP at 3200MHz | 2TB M.2 PCIe SSD (Boot) + 2TB 7200RPM SATA 6Gb/s (Storage) | Lunar Light chassis with High-Performance CPU/GPU Liquid Cooling and 1000W Power Supply

Posted (edited)

We have a small update for Microsoft Flight Simulator 2024 targeted for release tomorrow, Friday, December 20. You can see the release notes for update version 1.2.8.0 below:

release notes for update version 1.2.8.0:

  • Stability & Performance
  • Fixed various crashes across the title
  • Fixed performance issues at various airports
  • Aircraft
  • Fixed animations and lights on various aircraft
  • DevMode
  • Fixed mission which couldn’t be started using the Career Tool
  • Fixed DevMode display which could disappear (even if it was enabled) after a mission using the Career Tool or by moving to some menu
  • SDK
  • Fixed NanoVG API issues users encountered on 2020 aircraft avionics

https://www.flightsimulator.com/december-19th-2024-development-update/

Edited by turbomax
  • Like 11

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

Posted (edited)

LOL...you literally just duplicated my post for the most part.

Mods:  Feel free to merge one of ours.  Doesn't matter to me.

Edited by Jeff Nielsen
  • Like 2

Jeff D. Nielsen (KMCI)

https://www.twitch.tv/pilotskcx

https://discord.io/MaxDutyDay

10th Gen Intel Core i9 10900KF (10-Core, 20MB Cache, 3.7GHz to 5.3GHz w/Thermal Velocity Boost) | NVIDIA GeForce RTX 3090 24GB GDDR6X | 128GB Dual Channel DDR4 XMP at 3200MHz | 2TB M.2 PCIe SSD (Boot) + 2TB 7200RPM SATA 6Gb/s (Storage) | Lunar Light chassis with High-Performance CPU/GPU Liquid Cooling and 1000W Power Supply

Posted

Stability and performance. That's what matters the most.

  • Like 5

Intel(R) Core(TM) i7-12650H + RTX 3050 + 32GB RAM + 980GB SSD 
MSFS 2020 / MSFS 2024 / X-Plane 12

Posted

The complaints are massive in their forum. Glad they have a swift course of action. We'll see if this update actually FIXES things.

Intel(R) Core(TM) i7-12650H + RTX 3050 + 32GB RAM + 980GB SSD 
MSFS 2020 / MSFS 2024 / X-Plane 12

Posted (edited)
4 hours ago, bennyboy75 said:

Fixing the borked mouse freelook would be nice….

If you mean the mouse freelook and joystick analog stick freelook conflicting (meaning only the analog stick works and mouse freelook doesn't), you can put in a very small deadzone into the analog stick sensitivity, this will make both options work at the same time.

Edited by Der Zeitgeist
  • Like 2
Posted
50 minutes ago, Der Zeitgeist said:

If you mean the mouse freelook and joystick analog stick freelock conflicting (meaning only the analog stick works and mouse freelook doesn't), you can put in a very small deadzone into the analog stick sensitivity, this will make both options work at the same time.

I got the mouse freelook working, but the issue is that unlike 2020 the panning speed is tied to the speed of the keyboard movement. This means you either end up with a hyperactive mouse that gives you a seizure and acceptably fast keyboard movement, or turn it to minimum and have a controllable mouse but then mouse movement that takes a century to translate from one side of the flight deck to another. 

  • Like 1
Posted

Looks like they already changed something in the cloud, cause I always had low fps and after a couple of minutes they were tanking from 30 to 10 or less. Then since yesterday evening, I'm getting higer framerate and more stable around 30/40fps. Lets see what happens with new patch later!

  • Like 1
  • Upvote 1
Posted
46 minutes ago, ConairMSFS said:

Looks like they already changed something in the cloud, cause I always had low fps and after a couple of minutes they were tanking from 30 to 10 or less. Then since yesterday evening, I'm getting higer framerate and more stable around 30/40fps. Lets see what happens with new patch later!

I don't think the mentioned 1.2.8 has been roled out yet. 

Posted
2 minutes ago, bigifooti said:

I don't think the mentioned 1.2.8 has been roled out yet. 

I have no idea why. Didnt change anything on my pc, but before yesterday it was impossible to fly cause of fps tanking after couple of minutes. Now it works.

Mistery of cloud software!

Posted
17 minutes ago, bigifooti said:

I don't think the mentioned 1.2.8 has been roled out yet. 

No that will be a launcher update through MS Store or steam. 
 

what they still can do though is change settings on the server side ie in the cloud

  • Like 1

Phil Leaven

i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), MSFS Cache and Photogrammetry always disabled, Live Weather and Live Traffic always on, Res 2560x1440 on 27"

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