January 14, 20251 yr 6 hours ago, MrBitstFlyer said: It is working great for me with the Fenix A320 and Just Flight RJ's. You'll need 2020 for those not yet supported. Even though I have the Fenix A320, I prefer the PMDG airliners. If my PMDG 737, GSX Pro, Active Sky, BATC + FSLTL AI traffic don't work, then I'd have to wait until the sim is fully optimized. There's a possibility that I'll never switch to MSFS 2024 since I could not get good performance from a Cessna 172 with zero add-ons. Simulating airliners is a different animal. MSFS
January 14, 20251 yr 13 hours ago, Mike T said: And no, I'm not buying 64 GB of RAM for a game It stutters with 64 GB as well 🙂 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
January 14, 20251 yr 9 hours ago, scotchegg said: What situations do you see it? 8 hours ago, mistolip said: Odd... Just last weekend it suddenly occured to me that line was gone in MSFS2024! Perhaps some setting. Di you see it all the time? It was very well visible during a flight with cloudy weather, almost overcast. It's a distinctive white line separating the horizon and the sky. When turning it sometimes quickly fades out and returns... Cheers, Bert AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024
January 14, 20251 yr 2 minutes ago, MrFuzzy said: It stutters with 64 GB as well 🙂 Mine doesn't. 2020 stuttered a lot more and I upgraded to 64 shortly before I upgraded to 2024. 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2 - LG 45GX950A - HOTAS Warthog with Ava Base
January 14, 20251 yr 21 minutes ago, St Mawgan said: Mine doesn't. 2020 stuttered a lot more and I upgraded to 64 shortly before I upgraded to 2024. It depends on the settings... if you play with LOD 100, medium-high, no traffic, no ATC, etc. maybe it doesn't stutter. Try to spawn at EGLL with ultra settings and AI planes, you will see a lot of wheels and engines without fuselage, and viceversa 🙂 And as you rotate the view they appear and disappear just in front of you with big stutters. And this will happen regardless of your PC configuration, cache and off-screen precaching settings, because the very decision of streaming from the internet things such as aircraft, ground vehicles and even cockpit gauges (!!!) is a recipe for disaster. 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
January 14, 20251 yr 27 minutes ago, Rimshot said: It was very well visible during a flight with cloudy weather, almost overcast Haven’t seen that myself, but of course there’s still ghosting / artefacting around objects against clouds when moving past them, maybe it’s connected to that. Hope you haven’t just made me see something I won’t be able to unsee now😅 i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea
January 14, 20251 yr 10 minutes ago, MrFuzzy said: It depends on the settings... if you play with LOD 100, medium-high, no traffic, no ATC, etc. maybe it doesn't stutter. Try to spawn at EGLL with ultra settings and AI planes, you will see a lot of wheels and engines without fuselage, and viceversa 🙂 And as you rotate the view they appear and disappear just in front of you with big stutters. And this will happen regardless of your PC configuration, cache and off-screen precaching settings, because the very decision of streaming from the internet things such as aircraft, ground vehicles and even cockpit gauges (!!!) is a recipe for disaster. Ok then. I'm sorry it isn't working for you. 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2 - LG 45GX950A - HOTAS Warthog with Ava Base
January 14, 20251 yr 16 minutes ago, MrFuzzy said: It depends on the settings... if you play with LOD 100, medium-high, no traffic, no ATC, etc. maybe it doesn't stutter. I play with settings at High (but no motion blur, depth of view and raytracing shadows) and with BATC. LOD at default 100. At large airports with lots of traffic I do get stutters but to me that's obvious and logical: too much going on for my PC. But during flight (and I spend most of my time flying 😉 ) everything is absolutely super smooth. I have a 3 year old AMD CPU and a 3060Ti. However, I do think my smooth performance is also (or perhaps mainly) due to my official full hardware supported Gsync monitor. One of the best purchases I ever made. I also use TrackIR and it's utterly satisfying to look around while the earth below you is passing by as smooth as it would do in real life. So cool. Of course I do get stutters on, as I said, large and busy airports and some huge cities may also give me a stutter here and there but that's to be expected. There is a limit to what my PC can handle. But in general I am extremely happy with the performance of MSFS2024. Just as with MSFS2020 performance is sooooooooooo much better than it was with FSX or P3D and things look a thousand times better with all those real time reflections, clouds to the horizon, realistic lighting etc. etc. etc. When I fly over a city and see houses everywhere I am honestly STILL amazed that MSFS performs so well: P3D would have been one stuttering mess in those places while looking awful too. Edited January 14, 20251 yr by mistolip
January 14, 20251 yr 10 hours ago, scotchegg said: Hope you haven’t just made me see something I won’t be able to unsee now😅 If I have, I sincerely apologize😊 Cheers, Bert AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024
January 14, 20251 yr The disastrous launch might not be old news to everyone, so i see no reason to sweep it under the rug. I thought the video overall was pretty fair. The product should have a bright future. Lots of bugs today. Will take time to build back trust. 7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro
January 14, 20251 yr 12 hours ago, mistolip said: But in general I am extremely happy with the performance of MSFS2024. Just as with MSFS2020 performance is sooooooooooo much better than it was with FSX or P3D and things look a thousand times better with all those real time reflections, clouds to the horizon, realistic lighting etc. etc. etc. When I fly over a city and see houses everywhere I am honestly STILL amazed that MSFS performs so well: P3D would have been one stuttering mess in those places while looking awful too. I agree. It's easy to forget just how far we've come since FSX/P3D in terms of visuals, and particularly the performance impact of achieving those visuals. Tom Wright, UK PPL(A) SEP + Night Rating + IMC/IR(R) Microsoft Flight Simulator 2024 | AMD Ryzen 7 7800X3D | 32GB DDR5 6000MHz RAM | 16GB RTX 4080 Super | 2x 2TB Samsung 990 PRO M.2 | Thrustmaster TCA Airbus Sidestick + Quadrant | Logitech G Saitek Pro Flight Rudder Pedals | WinCTRL Airbus FCU + EFIS + MCDU
January 15, 20251 yr 21 hours ago, MrFuzzy said: It depends on the settings... if you play with LOD 100, medium-high, no traffic, no ATC, etc. maybe it doesn't stutter. Try to spawn at EGLL with ultra settings and AI planes, you will see a lot of wheels and engines without fuselage, and viceversa 🙂 And as you rotate the view they appear and disappear just in front of you with big stutters. And this will happen regardless of your PC configuration, cache and off-screen precaching settings, because the very decision of streaming from the internet things such as aircraft, ground vehicles and even cockpit gauges (!!!) is a recipe for disaster. Yes, that's a very good and meaningful argument. I still remeber a YT review recently where the reviewer stressed out the "fact" that when you pan around e.g. inside the cockpit, every single view change must be streamed onto the screen again and again. Otherwise the user couldn't see the scenery from different angles. To me THIS information was a huge bummer and one of the main reasons why I'm still omitting a purchase of MS2024; allthough I can't confirm this information because I'm no MSFS expert by all means. But to me it sounds comprehensible. Edited January 15, 20251 yr by Grisu English is not my mother tongue! Always want to fly quietly like a little dragon, but unable to keep my mouth shut.
January 15, 20251 yr On 1/13/2025 at 11:26 AM, Tom Wright said: Marginally better visuals like clouds, lighting, general atmospheric effects look a bit more realistic (subjective). And a faster loading time. The flight model particular ground effect and landing characteristics also feel somewhat improved but again this is subjective and could just be placebo. Generally the experience isn't that far removed from what I was used to in 2020. Since release I've done all my airliner flying in 2024 and have just passed 50 hours in the new sim and so far not really had any major issues, besides occasional stuttering at certain airports. But it's improving all the time. REX Atmos has ensured that FS2020 clouds are now way better than default FS2024 clouds. And many (including me) feel that FS2024 lighting is rather over-exposed and artificial (yes far worse than FS2020). Combine that with for now the impossibility of adjusting anything in FS2024 gives FS2020 the edge for me. I hope in the near future that won't be the case as there is undoubtedly a lot of potential in FS2024. Robert Young - retired full time developer - see my Nexus Mod Page and my GitHub Mod page
January 15, 20251 yr 19 minutes ago, Grisu said: I still remeber a YT review recently where the reviewer stressed out the "fact" that when you pan around e.g. inside the cockpit, every single view change must be streamed onto the screen again and again. Otherwise the user couldn't see the scenery from different angles. Complete and utter nonsense. Seriously, this YT'er (and many others) should be banned for life for spreading and false information.
January 15, 20251 yr 2 hours ago, Grisu said: Yes, that's a very good and meaningful argument. I still remeber a YT review recently where the reviewer stressed out the "fact" that when you pan around e.g. inside the cockpit, every single view change must be streamed onto the screen again and again. Otherwise the user couldn't see the scenery from different angles. To me THIS information was a huge bummer and one of the main reasons why I'm still omitting a purchase of MS2024; allthough I can't confirm this information because I'm no MSFS expert by all means. But to me it sounds comprehensible. Sorry, but that is not true.. Bert
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