January 19, 20251 yr 4 hours ago, IAhawkeyeDDS said: Any experience with FSHud? Was thinking about giving that a try as I won’t ever use voice commands. IMO it's working great. It's possible to let the copilot handle all the readbacks. 7950X3D | RTX 4090 | 64GB DDR5
January 19, 20251 yr I started with FSHUD in P3D, then in FS 2020, recently upgraded it to FS 2024, but since I started using BATC and after the latest updates I tend to use BATC more. Edited January 19, 20251 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 19, 20251 yr On 1/17/2025 at 10:11 AM, dolbinau said: Sorry I know this vaguely asked (memory limitation) but I remember I used a freeware traffic add-on a couple years ago that was excellent but then it started crashing the sim. Does anyone remember what it was called and if it's all working now? If you care about performance, don’t get BATC
January 19, 20251 yr 15 minutes ago, Aboodyking said: If you care about performance, don’t get BATC I care and I got it. Works way better than FSLTL where I had to have 12 planes max, now I can have 5 times that and no performance issues.... Using 5800x3d with a 7900xtx.
January 19, 20251 yr 19 minutes ago, Bond said: I care and I got it. Works way better than FSLTL where I had to have 12 planes max, now I can have 5 times that and no performance issues.... Using 5800x3d with a 7900xtx. I find BATC much harder on performance than FSLTL was and I have dialed back BATC's traffic to level 2 except enroute at 4. Anyone who has followed my comments re DLSS FG know I really don't like the visual aberrations it brings but now I'm pretty much stuck with using it and that is 100% BATC's impact. I find the real impact in terms of maintaining frame rate is right around 20% or a little more. I have to assume you're not running everything else as I am as I have a similarly capable machine. Of course this is a tacit indication of just how good BATC is to use it's really a piece of art. I hope they can improve on performance as they continue development. Edited January 19, 20251 yr by Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
January 19, 20251 yr I run in VR capped at 36FPS, no FG. All sliders at 10 in small/medium airports, reduced to static 4 and all the others at 10 on larger airports... You need to know how to configure this. Go to EGLL or any other major airport with your aircraft running and activate devmode fps counter and watch your fps and mainthread latency untill you fing a balance, leave a small marging and that's it. Try to see which setting has most impact by only using that one at 10 and leaving all the others at 0. Also try with TLOD at 10............... So: 5800x3d, 7900xtx, 2 nvme 990 pro(2tb/1tb), 1 hdd 4tb, Pico 4 headset, thrustmaster warthog throttle and stick, thrustmaster pedals, next level racing hf8 haptic feedback pad, msfs2020/2024, active sky, batc, spad.next, obs, sky dolly, hf8 software, openkneeboard/sky4sim(sometimes). Edited January 19, 20251 yr by Bond
January 19, 20251 yr 1 hour ago, Bond said: I run in VR capped at 36FPS, no FG. All sliders at 10 in small/medium airports, reduced to static 4 and all the others at 10 on larger airports... You need to know how to configure this. Go to EGLL or any other major airport with your aircraft running and activate devmode fps counter and watch your fps and mainthread latency untill you fing a balance, leave a small marging and that's it. Try to see which setting has most impact by only using that one at 10 and leaving all the others at 0. Also try with TLOD at 10............... So: 5800x3d, 7900xtx, 2 nvme 990 pro(2tb/1tb), 1 hdd 4tb, Pico 4 headset, thrustmaster warthog throttle and stick, thrustmaster pedals, next level racing hf8 haptic feedback pad, msfs2020/2024, active sky, batc, spad.next, obs, sky dolly, hf8 software, openkneeboard/sky4sim(sometimes). Sure, one can dial everything in order to make BATC work for them, but I've done all the optimizing it should need except perhaps trying a diff core engine, but right now I have beaucoup headroom in the GPU so doubtful much help will happen there. You see the same story from Cpt_Piett. Like I said: level 2 traffic which approximates what FSLTL alone provided as I was set up. You and I are running very different configurations, I don't use VR, I use all demanding planes, I don't want to lock anything at 36 in order to cope with BATC. My base native rate is 45 and I will tolerate that dropping down to 40, but that's only in the most demanding of all scenarios. There is no magic it's just a demanding product at this point. I too was fooled by looking at TM's CPU usage which was very modest. Only turning BATC off when demand gets high reveals its true impact on maintaining frame rate. I'll add this footnote: thanks for your reply on this I know you're a staunch advocate for BATC and I do like it. What happens to ATC when BATC traffic is set to OFF? I'll try that next and try resuming straight FSLTL with its injector so while there will be a bit more traffic chaos perhaps I can maintain the kind of perf I'm after. Edited January 19, 20251 yr by Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
January 19, 20251 yr 1 hour ago, Noel said: Sure, one can dial everything in order to make BATC work for them, but I've done all the optimizing it should need except perhaps trying a diff core engine, but right now I have beaucoup headroom in the GPU so doubtful much help will happen there. You see the same story from Cpt_Piett. Like I said: level 2 traffic which approximates what FSLTL alone provided as I was set up. You and I are running very different configurations, I don't use VR, I use all demanding planes, I don't want to lock anything at 36 in order to cope with BATC. My base native rate is 45 and I will tolerate that dropping down to 40, but that's only in the most demanding of all scenarios. There is no magic it's just a demanding product at this point. I too was fooled by looking at TM's CPU usage which was very modest. Only turning BATC off when demand gets high reveals its true impact on maintaining frame rate. I'll add this footnote: thanks for your reply on this I know you're a staunch advocate for BATC and I do like it. What happens to ATC when BATC traffic is set to OFF? I'll try that next and try resuming straight FSLTL with its injector so while there will be a bit more traffic chaos perhaps I can maintain the kind of perf I'm after. I cap it at 36 because VR is more demanding and I'm using 72hz/36FPS SSW. If I don't use VR I can have it at 60 no problems. You need to test a different engine core to see how your system will react. My system likes Vulkan and then D3D11. You need to test it. I too was having issues with BATC but the latests updates have solved that. Of course you can't expect running everything at 10 when it's already being streched by the scenery(TLOD). That's why you need to test this stuff to see where's the problem coming. Also try with Hags off and see how it goes. As for being a stauch advocate, you're exagerating a bit 😄 I'm just trying to help. Edited January 19, 20251 yr by Bond
January 19, 20251 yr Thanks again. At this point I won't try HAGS off because I want the option to use FG when I need to, so that's out. I don't expect everything at 10 if you read my comments I set them at level 2, not 10. NO WAY you will be able to lock at 60 native and sustain this in the planes and airports and settings I'm using so sure, one can tune for whatever one prioritizes. My machine is setup super well and produces liquid smooth stutter-free animation essentially everywhere in any plane, which is why I am loath to compromise any of that. I can try the core engines FWIW. My next move is to try BATC w/o traffic to ascertain how much is coming from its AI traffic management, and how much from ATC to with my plane. At that point I may be able to restore FSLTL's injector and live w/o traffic management. And TBH, while in my maybe 8 flights since installing BATC I've had several oddities happen with BATC's traffic manager: miscalling when to hold for X traffic, having planes behind me literally run into me, and having another plane taxi directly towards me as I'm taxiing out to TO where I had to go around it to get back on my taxiway. I understand BATC is early release so expect some of this no issues there. After that may try FSHud, though I bought $30 worth of premium voices. I can always use BATC 'normally' when airports are modest. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
January 19, 20251 yr 6 hours ago, Bond said: I run in VR capped at 36FPS, no FG. All sliders at 10 in small/medium airports, reduced to static 4 and all the others at 10 on larger airports... You need to know how to configure this. Go to EGLL or any other major airport with your aircraft running and activate devmode fps counter and watch your fps and mainthread latency untill you fing a balance, leave a small marging and that's it. Try to see which setting has most impact by only using that one at 10 and leaving all the others at 0. Also try with TLOD at 10............... So: 5800x3d, 7900xtx, 2 nvme 990 pro(2tb/1tb), 1 hdd 4tb, Pico 4 headset, thrustmaster warthog throttle and stick, thrustmaster pedals, next level racing hf8 haptic feedback pad, msfs2020/2024, active sky, batc, spad.next, obs, sky dolly, hf8 software, openkneeboard/sky4sim(sometimes). Of course the app works you literally run on 36 FPS you literally live in 2010. This is the app for you enjoy. The developer himself expect you to run it at 60 FPS max.
January 19, 20251 yr 18 minutes ago, Aboodyking said: Of course the app works you literally run on 36 FPS you literally live in 2010. This is the app for you enjoy. The developer himself expect you to run it at 60 FPS max. Lol, I get the same if I run it at 60. You just don't get it, do you? Seems you're the one not getting why it's a 36fps. I run VR at 72hz/36FPS SSW. Go educate yourself about it and then come back. I can run BATC in 2D at 45-60 FPS if I wanted but I fly in VR..... Edit: The app now runs at 120/90/60/45/36/30fps, take your pick. Why waste precious cycles running at 60 if I can run it at 36 and still get smooth performance in VR? It's not rocket science.... For those struggling with batc, check the several engine cores, select the one with the better performance and then cap the fps in batc to your desired fps. Edited January 19, 20251 yr by Bond
January 19, 20251 yr 18 minutes ago, Bond said: Lol, I get the same if I run it at 60. You just don't get it, do you? Seems you're the one not getting why it's a 36fps. I run VR at 72hz/36FPS SSW. Go educate yourself about it and then come back. I can run BATC in 2D at 45-60 FPS if I wanted but I fly in VR..... Edit: The app now runs at 120/90/60/45/36/30fps, take your pick. Why waste precious cycles running at 60 if I can run it at 36 and still get smooth performance in VR? It's not rocket science.... For those struggling with batc, check the several engine cores, select the one with the better performance and then cap the fps in batc to your desired fps. Since you can run the app in 2D at 60 FPS max, you won’t be able to see how straining it is until you achieve above 70 Edited January 19, 20251 yr by Aboodyking
January 21, 20251 yr I've managed to get AIG traffic working okay in MSFS 2024 but airports are still populated with those horrible default Asobo airliners. If I completely turn of AI traffic in the settings will the AIG aircraft still inject into airports? YBCG
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